Player Matchup

Anubis
Anubis
Brossz__
Anubis
Level 68
God Stats
99W - 65L
1,673 SR
Queue Stats
682W - 700L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Drako-67d
Danzaburou
Level 94
God Stats
11W - 12L
1,715 SR
Queue Stats
444W - 430L
1,474 Elo+
Party 1
Bacchus
Bacchus
FreeRP
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,562 Elo+
Party 1
Fenrir
Fenrir
Markianzz97
Fenrir
Level 48
God Stats
19W - 33L
1,410 SR
Queue Stats
219W - 238L
1,424 Elo+
Party 3
King Arthur
King Arthur
Markmihaila72572
King Arthur
Level 88
God Stats
67W - 63L
1,524 SR
Queue Stats
483W - 416L
1,629 Elo+
Party 1
Team Averages
Level 68
1,564 SR
1,517 Elo+

VS

Team Averages
Level 65
1,572 SR
1,576 Elo+
Zeus
Zeus
Bybenchik777
Zeus
Level 68
God Stats
4W - 4L
1,597 SR
Queue Stats
57W - 51L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ryukami_INF
Cu Chulainn
Level 55
God Stats
16W - 20L
1,499 SR
Queue Stats
139W - 159L
1,444 Elo+
Solo
Izanami
Izanami
TheBadook
Izanami
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
4W - 2L
1,748 Elo+
Party 2
Athena
Athena
Tolik35rus
Athena
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 102L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
x_AsunaBlade_x
Erlang Shen
Level 88
God Stats
2W - 5L
1,563 SR
Queue Stats
15W - 14L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brossz__
Anubis
20
15 / 4 / 7
16,307
582
22,214
21,341
9,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Drako-67d
Danzaburou
20
13 / 2 / 15
16,739
598
32,142
24,628
13,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
FreeRP
Bacchus
20
7 / 2 / 28
15,453
552
14,834
31,356
44,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
20
10 / 5 / 18
15,532
555
15,005
24,378
12,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Markmihaila72572
King Arthur
20
2 / 4 / 19
13,873
495
13,020
23,799
24,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,726
383
15,989
14,633
5,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Ryukami_INF
Cu Chulainn
15
5 / 6 / 2
11,862
424
16,393
17,477
20,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TheBadook
Izanami
17
3 / 10 / 2
12,005
429
11,694
19,705
6,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Tolik35rus
Athena
17
1 / 8 / 2
12,316
440
12,443
32,483
39,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
x_AsunaBlade_x
Erlang Shen
17
5 / 14 / 4
12,013
429
19,281
36,524
19,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
28
47
Kills
16
17
Deaths
47
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brossz__
Anubis
15
4
7
4.63
L
2
9
2
0.33
W
Danzaburou
Drako-67d
Danzaburou
13
2
15
10.25
W
Bacchus
FreeRP
Bacchus
7
2
28
10.5
W
Fenrir
10
5
18
3.8
W
King Arthur
Markmihaila72572
King Arthur
2
4
19
2.88
L
Cu Chulainn
Ryukami_INF
Cu Chulainn
5
6
2
1
L
Izanami
TheBadook
Izanami
3
10
2
0.4
L
Athena
Tolik35rus
Athena
1
8
2
0.25
L
Erlang Shen
x_AsunaBlade_x
Erlang Shen
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,215
Damage
75,800
125,502
Taken
120,822
104,990
Mitigated
91,235
45,908
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brossz__
Anubis
22,214
1,143
1,050
11,114
21,341
9,758
2,579
6,514
14,503
106,974
0
L
15,989
452
0
666
14,633
5,637
404
4,349
10,284
57,691
0
W
Danzaburou
Drako-67d
Danzaburou
32,142
19,583
0
13,491
24,628
13,670
7,286
9,055
15,408
0
136,635
W
Bacchus
FreeRP
Bacchus
14,834
3,283
0
10,469
31,356
44,951
1,117
7,641
23,466
53,253
0
W
Fenrir
15,005
6,653
555
4,323
24,378
12,111
1,995
5,509
18,604
0
103,563
W
King Arthur
Markmihaila72572
King Arthur
13,020
1,656
0
4,906
23,799
24,500
994
4,310
19,382
191
81,636
L
Cu Chulainn
Ryukami_INF
Cu Chulainn
16,393
4,313
0
654
17,477
20,233
752
4,811
12,210
96
58,312
L
Izanami
TheBadook
Izanami
11,694
7,388
0
3,598
19,705
6,384
1,080
8,761
10,944
0
68,692
L
Athena
Tolik35rus
Athena
12,443
2,247
338
6,768
32,483
39,918
511
9,116
23,367
61,364
0
L
Erlang Shen
x_AsunaBlade_x
Erlang Shen
19,281
8,554
0
8,422
36,524
19,063
0
10,190
26,334
0
78,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,904
Gold Earned
58,922
589
Minions Killed
493
0
Camps Cleared
0
2,649,472
Distance Traveled
2,272,837
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,307
582
129
5
0
513,499
4
L
Zeus
10,726
383
84
3
0
445,308
5
W
Danzaburou
16,739
598
166
6
0
510,429
1
W
Bacchus
15,453
552
49
2
0
543,191
6
W
Fenrir
15,532
555
126
5
0
540,847
2
W
King Arthur
13,873
495
119
4
0
541,506
1
L
Cu Chulainn
11,862
424
94
3
0
411,598
2
L
Izanami
12,005
429
127
5
0
497,716
4
L
Athena
12,316
440
78
3
0
489,839
1
L
Erlang Shen
12,013
429
110
4
0
428,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role