Player Matchup

Izanami
Izanami
Asir Nyxx
Izanami
Level 25
God Stats
12W - 7L
1,667 SR
Queue Stats
117W - 144L
1,540 Elo+
Solo
Nemesis
Nemesis
EVERY1LOVES14
Nemesis
Level 29
God Stats
48W - 74L
1,439 SR
Queue Stats
179W - 234L
1,374 Elo+
Party 2
Cernunnos
Cernunnos
SixDegree23
Cernunnos
Level 29
God Stats
11W - 4L
1,907 SR
Queue Stats
136W - 104L
1,473 Elo+
Solo
Anubis
Anubis
TRU JELL0
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 49L
1,436 Elo+
Solo
Chernobog
Chernobog
TinyArmy23221
Chernobog
Level 16
God Stats
16W - 6L
1,633 SR
Queue Stats
21W - 21L
1,460 Elo+
Party 2
Team Averages
Level 25
1,629 SR
1,457 Elo+

VS

Team Averages
Level 14
1,327 SR
1,374 Elo+
Rama
Rama
Drawrd___
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,628 Elo+
Solo
Medusa
Medusa
Prince_Api
Medusa
Level 17
God Stats
32W - 40L
1,352 SR
Queue Stats
99W - 102L
1,214 Elo+
Party 1
Nemesis
Nemesis
jabarimars
Nemesis
Level 9
God Stats
4W - 8L
1,121 SR
Queue Stats
90W - 102L
1,302 Elo+
Party 1
Bellona
Bellona
kumba_1800
Bellona
Level 8
God Stats
1W - 5L
1,162 SR
Queue Stats
17W - 49L
1,250 Elo+
Party 1
Ares
Ares
suc-slash
Ares
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 99L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asir Nyxx
Izanami
20
2 / 2 / 3
13,058
522
9,029
11,337
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
5 / 1 / 4
12,971
519
10,696
12,513
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
SixDegree23
Cernunnos
20
4 / 3 / 3
14,890
596
14,900
14,053
6,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TRU JELL0
Anubis
19
3 / 3 / 2
12,996
520
9,870
11,451
7,437
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TinyArmy23221
Chernobog
19
5 / 1 / 4
12,002
480
10,850
11,751
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 5 / 1
12,491
500
10,498
18,011
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Prince_Api
Medusa
16
1 / 2 / 1
10,005
400
3,235
12,785
4,534
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
jabarimars
Nemesis
17
2 / 2 / 2
10,698
428
6,820
12,792
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
kumba_1800
Bellona
17
0 / 5 / 2
10,682
427
2,760
16,065
13,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
17
4 / 5 / 2
11,952
478
6,839
21,674
25,454
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
10
10
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asir Nyxx
Izanami
2
2
3
1.75
L
Rama
3
5
1
0.7
W
Nemesis
5
1
4
7
L
Medusa
Prince_Api
Medusa
1
2
1
0.75
W
Cernunnos
SixDegree23
Cernunnos
4
3
3
1.83
W
Anubis
TRU JELL0
Anubis
3
3
2
1.33
W
Chernobog
TinyArmy23221
Chernobog
5
1
4
7
L
Nemesis
jabarimars
Nemesis
2
2
2
1.5
L
Bellona
kumba_1800
Bellona
0
5
2
0.2
L
Ares
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,345
Damage
30,152
61,105
Taken
81,327
35,854
Mitigated
55,059
19,334
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asir Nyxx
Izanami
9,029
7,264
0
4,538
11,337
7,240
4,053
1,564
9,773
0
122,801
L
Rama
10,498
8,607
350
6,608
18,011
6,688
7,154
1,264
16,747
0
85,164
W
Nemesis
10,696
5,885
0
1,113
12,513
10,607
2,802
1,513
11,000
0
81,495
L
Medusa
Prince_Api
Medusa
3,235
1,738
0
2,610
12,785
4,534
0
4,101
8,684
0
45,035
W
Cernunnos
SixDegree23
Cernunnos
14,900
5,884
0
3,778
14,053
6,164
4,107
922
13,131
0
114,823
W
Anubis
TRU JELL0
Anubis
9,870
0
0
3,755
11,451
7,437
494
901
10,550
76,313
0
W
Chernobog
TinyArmy23221
Chernobog
10,850
7,530
0
6,150
11,751
4,406
2,170
1,939
9,812
0
65,290
L
Nemesis
jabarimars
Nemesis
6,820
1,889
0
5,270
12,792
4,793
0
1,193
11,599
0
59,533
L
Bellona
kumba_1800
Bellona
2,760
906
0
1,105
16,065
13,590
575
0
16,065
0
52,594
L
Ares
6,839
441
0
2,242
21,674
25,454
631
3,312
18,362
36,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,917
Gold Earned
55,828
773
Minions Killed
508
0
Camps Cleared
0
2,332,641
Distance Traveled
2,004,828
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,058
522
204
8
0
418,954
4
L
Rama
12,491
500
172
7
0
387,984
2
W
Nemesis
12,971
519
131
5
0
563,425
1
L
Medusa
10,005
400
74
3
0
426,307
0
W
Cernunnos
14,890
596
209
8
0
457,915
3
W
Anubis
12,996
520
141
6
0
404,851
1
W
Chernobog
12,002
480
88
4
0
487,496
3
L
Nemesis
10,698
428
111
4
0
428,010
1
L
Bellona
10,682
427
94
4
0
393,227
1
L
Ares
11,952
478
57
2
0
369,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role