Player Matchup

Danzaburou
Danzaburou
Ferdyx
Danzaburou
Level 29
God Stats
5W - 2L
1,851 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 1
Hercules
Hercules
Kanastorm
Hercules
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,760 Elo+
Party 1
Discordia
Discordia
SeaSunBeach
Discordia
Level 8
God Stats
14W - 12L
1,554 SR
Queue Stats
71W - 68L
1,484 Elo+
Solo
Team Averages
Level 63
1,635 SR
1,559 Elo+

VS

Team Averages
Level 13
1,609 SR
1,552 Elo+
Artemis
Artemis
CasualFlamer
Artemis
Level 6
God Stats
8W - 4L
1,768 SR
Queue Stats
26W - 15L
1,600 Elo+
Party 2
Hercules
Hercules
Handa69
Hercules
Level 13
God Stats
37W - 16L
1,651 SR
Queue Stats
64W - 35L
1,697 Elo+
Party 2
Thoth
Thoth
haydents10
Thoth
Level 20
God Stats
20W - 30L
1,408 SR
Queue Stats
32W - 58L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ferdyx
Danzaburou
10
5 / 3 / 8
8,107
811
4,385
7,832
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Kanastorm
Hercules
14
14 / 3 / 7
9,745
975
12,802
15,071
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
SeaSunBeach
Discordia
11
3 / 5 / 14
8,198
820
7,968
6,894
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CasualFlamer
Artemis
12
5 / 8 / 3
8,916
892
7,658
9,360
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Handa69
Hercules
10
2 / 9 / 6
7,322
732
6,908
14,488
5,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
12
4 / 5 / 7
8,096
810
8,922
5,867
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
11
11
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
CasualFlamer
Artemis
5
8
3
0.81
W
Danzaburou
Ferdyx
Danzaburou
5
3
8
3
L
Hercules
Handa69
Hercules
2
9
6
0.56
W
Hercules
Kanastorm
Hercules
14
3
7
5.83
W
Discordia
SeaSunBeach
Discordia
3
5
14
2
L
Thoth
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
23,488
29,797
Taken
29,715
16,062
Mitigated
11,030
9,678
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CasualFlamer
Artemis
7,658
4,958
0
1,096
9,360
3,200
0
2,320
6,865
0
22,396
W
Danzaburou
Ferdyx
Danzaburou
4,385
1,997
0
2,020
7,832
2,455
732
2,961
4,871
0
16,057
L
Hercules
Handa69
Hercules
6,908
3,457
269
1,932
14,488
5,940
0
2,857
11,356
0
14,282
W
Hercules
Kanastorm
Hercules
12,802
5,999
0
7,087
15,071
11,403
0
4,376
10,695
0
22,442
W
Discordia
SeaSunBeach
Discordia
7,968
826
0
571
6,894
2,204
0
1,593
5,301
32,472
0
L
Thoth
8,922
214
0
0
5,867
1,890
0
2,831
3,017
27,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
24,334
104
Minions Killed
84
0
Camps Cleared
0
531,677
Distance Traveled
464,431
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,916
892
37
4
0
137,119
2
W
Danzaburou
8,107
811
29
3
0
161,466
0
L
Hercules
7,322
732
10
1
0
162,853
2
W
Hercules
9,745
975
29
3
0
208,689
2
W
Discordia
8,198
820
46
5
0
161,522
3
L
Thoth
8,096
810
37
4
0
164,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role