Player Matchup

Aphrodite
Aphrodite
Abstrakt504
Aphrodite
Level 23
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 22L
1,726 Elo+
Solo
Scylla
Scylla
BeastOfHell
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rinrai
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,657 Elo+
Party 1
Jing Wei
Jing Wei
SayaHentai
Jing Wei
Level 2
God Stats
10W - 8L
1,500 SR
Queue Stats
42W - 31L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
xImOrienT
Ao Kuang
Level 25
God Stats
6W - 3L
1,701 SR
Queue Stats
309W - 284L
1,559 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,620 Elo+

VS

Team Averages
Level 39
1,495 SR
1,496 Elo+
Cerberus
Cerberus
DraxXEZ
Cerberus
Level 25
God Stats
1W - 2L
1,271 SR
Queue Stats
29W - 21L
1,580 Elo+
Solo
Ares
Ares
Neved
Ares
Level 29
God Stats
2W - 0L
1,618 SR
Queue Stats
46W - 47L
1,484 Elo+
Party 2
Mercury
Mercury
ShatterMountains
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,308 Elo+
Party 2
Anhur
Anhur
eliran525
Anhur
Level 12
God Stats
8W - 7L
1,784 SR
Queue Stats
114W - 133L
1,546 Elo+
Party 2
Merlin
Merlin
xDeemo32
Merlin
Level 3
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 1L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abstrakt504
Aphrodite
8
0 / 5 / 1
4,765
433
1,199
4,970
1,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
4
0 / 1 / 0
4,083
371
81
1,206
288
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Rinrai
Bacchus
8
0 / 5 / 2
5,254
478
412
8,442
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
SayaHentai
Jing Wei
7
1 / 6 / 0
4,846
441
3,311
8,242
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
xImOrienT
Ao Kuang
10
4 / 6 / 0
6,111
556
5,632
9,476
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DraxXEZ
Cerberus
12
5 / 1 / 3
6,635
603
6,000
5,747
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Neved
Ares
9
1 / 2 / 3
5,822
529
961
4,435
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 5
8,041
731
6,806
5,860
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
eliran525
Anhur
10
4 / 0 / 2
6,102
555
2,897
3,329
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
xDeemo32
Merlin
13
6 / 2 / 3
7,679
698
5,649
4,346
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
23
23
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Abstrakt504
Aphrodite
0
5
1
0.1
L
Scylla
0
1
0
0
W
Cerberus
DraxXEZ
Cerberus
5
1
3
6.5
W
Ares
Neved
Ares
1
2
3
1.25
L
Bacchus
Rinrai
Bacchus
0
5
2
0.2
L
Jing Wei
SayaHentai
Jing Wei
1
6
0
0.17
W
7
0
5
9.5
W
Anhur
eliran525
Anhur
4
0
2
5
W
Merlin
xDeemo32
Merlin
6
2
3
3.75
L
Ao Kuang
xImOrienT
Ao Kuang
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,635
Damage
22,313
32,336
Taken
23,717
11,107
Mitigated
9,993
6,318
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Abstrakt504
Aphrodite
1,199
259
0
963
4,970
1,726
0
1,168
3,802
15,421
0
L
Scylla
81
0
0
250
1,206
288
0
351
855
8,711
0
W
Cerberus
DraxXEZ
Cerberus
6,000
285
83
1,247
5,747
1,390
680
954
4,793
22,829
0
W
Ares
Neved
Ares
961
60
147
817
4,435
3,909
734
1,989
2,446
14,734
0
L
Bacchus
Rinrai
Bacchus
412
69
0
712
8,442
3,962
0
4,254
3,762
10,083
0
L
Jing Wei
SayaHentai
Jing Wei
3,311
2,812
0
1,785
8,242
2,162
732
3,674
4,329
0
20,200
W
6,806
3,483
0
2,194
5,860
2,266
0
1,152
4,708
0
46,553
W
Anhur
eliran525
Anhur
2,897
1,608
0
1,699
3,329
990
1,991
1,548
1,781
0
19,075
W
Merlin
xDeemo32
Merlin
5,649
787
0
607
4,346
1,438
886
1,681
2,665
44,990
0
L
Ao Kuang
xImOrienT
Ao Kuang
5,632
1,353
0
2,608
9,476
2,969
0
2,487
6,978
22,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
34,279
147
Minions Killed
329
0
Camps Cleared
0
728,936
Distance Traveled
987,833
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,765
433
29
3
0
138,319
1
L
Scylla
4,083
371
15
1
0
65,139
1
W
Cerberus
6,635
603
75
7
0
209,548
0
W
Ares
5,822
529
16
1
0
151,323
0
L
Bacchus
5,254
478
21
2
0
160,346
1
L
Jing Wei
4,846
441
39
4
0
186,657
2
W
Mercury
8,041
731
92
8
0
266,335
1
W
Anhur
6,102
555
50
5
0
174,045
0
W
Merlin
7,679
698
96
9
0
186,582
0
L
Ao Kuang
6,111
556
43
4
0
178,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role