Player Matchup

Chaac
Chaac
Iloveyou3000
Chaac
Level 13
God Stats
1W - 2L
1,694 SR
Queue Stats
30W - 29L
1,509 Elo+
Solo
Jormungandr
Jormungandr
ItsKingCrab
Jormungandr
Level 2
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Ra
Ra
Trickoman
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ppup42
Pele
Level 17
God Stats
10W - 12L
1,500 SR
Queue Stats
263W - 230L
1,541 Elo+
Solo
Hachiman
Hachiman
yamadiyos
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Solo
Team Averages
Level 12
1,586 SR
1,491 Elo+

VS

Team Averages
Level 22
1,622 SR
1,648 Elo+
Bakasura
Bakasura
McLoviiinn
Bakasura
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 66L
1,788 Elo+
Solo
Zeus
Zeus
Monarcca
Zeus
Level 27
God Stats
8W - 4L
1,635 SR
Queue Stats
71W - 61L
1,691 Elo+
Solo
Chaac
Chaac
RedbrickWheel07
Chaac
Level 25
God Stats
27W - 21L
1,581 SR
Queue Stats
103W - 131L
1,410 Elo+
Solo
Danzaburou
Danzaburou
ToxicxGamez
Danzaburou
Level 27
God Stats
8W - 4L
1,896 SR
Queue Stats
69W - 72L
1,820 Elo+
Solo
Sylvanus
Sylvanus
speebs
Sylvanus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 30L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,140
439
6,811
12,375
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ItsKingCrab
Jormungandr
7
0 / 7 / 1
5,417
387
3,050
7,381
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 5
7,924
566
6,113
6,334
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
ppup42
Pele
13
6 / 4 / 0
7,643
546
5,395
11,173
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
yamadiyos
Hachiman
11
4 / 5 / 4
7,204
515
5,472
7,739
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
McLoviiinn
Bakasura
13
11 / 1 / 0
8,715
623
6,904
8,555
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
15
2 / 2 / 1
8,517
608
4,215
8,012
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 4
8,143
582
5,796
8,453
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ToxicxGamez
Danzaburou
9
0 / 7 / 6
6,288
449
6,177
10,389
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
speebs
Sylvanus
12
6 / 1 / 2
7,705
550
7,407
8,038
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
21
21
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Jormungandr
ItsKingCrab
Jormungandr
0
7
1
0.07
W
Bakasura
McLoviiinn
Bakasura
11
1
0
11
W
Zeus
2
2
1
1.25
W
2
2
4
2
W
Danzaburou
ToxicxGamez
Danzaburou
0
7
6
0.43
L
1
1
5
3.5
L
Pele
ppup42
Pele
6
4
0
1.5
W
Sylvanus
speebs
Sylvanus
6
1
2
7
L
Hachiman
yamadiyos
Hachiman
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
30,499
45,002
Taken
43,447
17,684
Mitigated
25,312
12,619
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,811
995
496
4,365
12,375
6,002
308
3,734
8,343
0
26,367
L
Jormungandr
ItsKingCrab
Jormungandr
3,050
1,134
0
313
7,381
3,647
102
560
6,540
17,444
0
W
Bakasura
McLoviiinn
Bakasura
6,904
5,156
0
2,741
8,555
3,411
1,466
872
7,583
0
27,552
W
Zeus
4,215
1,022
0
3,417
8,012
2,725
540
2,950
5,037
63,983
0
W
5,796
1,008
0
4,099
8,453
6,476
952
3,257
4,960
0
45,181
W
Danzaburou
ToxicxGamez
Danzaburou
6,177
4,276
0
1,516
10,389
3,731
329
652
9,395
0
18,215
L
6,113
1,002
118
2,681
6,334
2,484
0
3,191
3,118
56,965
0
L
Pele
ppup42
Pele
5,395
1,523
0
3,346
11,173
3,775
0
1,693
9,226
0
35,459
W
Sylvanus
speebs
Sylvanus
7,407
3,565
1,545
3,035
8,038
8,969
271
1,146
6,672
26,736
6,052
L
Hachiman
yamadiyos
Hachiman
5,472
2,894
0
1,300
7,739
1,776
550
1,554
5,809
0
21,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
39,368
317
Minions Killed
369
0
Camps Cleared
0
1,187,707
Distance Traveled
1,219,936
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,140
439
36
3
0
260,274
3
L
Jormungandr
5,417
387
32
2
0
176,924
0
W
Bakasura
8,715
623
70
5
0
327,322
1
W
Zeus
8,517
608
115
8
0
224,752
2
W
Chaac
8,143
582
95
7
0
255,934
4
W
Danzaburou
6,288
449
27
2
0
211,472
0
L
Ra
7,924
566
116
8
0
259,848
2
L
Pele
7,643
546
72
5
0
274,978
4
W
Sylvanus
7,705
550
62
4
0
200,456
1
L
Hachiman
7,204
515
61
4
0
215,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role