Player Matchup

Ra
Ra
Eltemis
Ra
Level 17
God Stats
2W - 1L
1,115 SR
Queue Stats
31W - 21L
1,561 Elo+
Solo
Ymir
Ymir
Kooper3
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
OSotoGari92
Bellona
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
72W - 66L
1,541 Elo+
Party 3
Camazotz
Camazotz
Winhy92
Camazotz
Level 2
God Stats
2W - 2L
1,285 SR
Queue Stats
13W - 9L
1,290 Elo+
Party 3
Chernobog
Chernobog
snusKORVUS
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,380 SR
1,478 Elo+

VS

Team Averages
Level 9
1,280 SR
1,290 Elo+
Da Ji
Da Ji
BlackJackJelack
Da Ji
Level 6
God Stats
1W - 2L
1,152 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 2
Set
Set
LeSushiSensei
Set
Level 6
God Stats
0W - 1L
1,095 SR
Queue Stats
6W - 5L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
Mammamel
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,361 Elo+
Solo
Merlin
Merlin
SettingUp
Merlin
Level 3
God Stats
0W - 2L
1,152 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 2
Geb
Geb
jara258
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 4
10,947
684
17,872
13,391
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Kooper3
Ymir
7
0 / 10 / 5
5,946
372
1,590
11,970
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
OSotoGari92
Bellona
10
0 / 5 / 7
6,672
417
3,462
8,142
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Winhy92
Camazotz
13
6 / 1 / 7
8,270
517
7,873
13,490
4,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
snusKORVUS
Chernobog
13
6 / 4 / 8
8,488
531
7,654
10,468
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 8 / 2
7,581
474
10,773
12,350
4,779
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,562
410
5,347
9,951
3,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Mammamel
Danzaburou
12
8 / 4 / 2
9,264
579
11,089
11,332
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SettingUp
Merlin
10
3 / 9 / 2
6,965
435
6,804
9,552
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
2 / 3 / 5
7,597
475
3,638
10,894
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
29
Kills
20
21
Deaths
30
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
17
1
4
19
W
Ymir
Kooper3
Ymir
0
10
5
0.25
L
1
6
1
0.25
L
Danzaburou
Mammamel
Danzaburou
8
4
2
2.25
W
Bellona
OSotoGari92
Bellona
0
5
7
0.7
L
Merlin
SettingUp
Merlin
3
9
2
0.44
W
Camazotz
Winhy92
Camazotz
6
1
7
9.5
L
Geb
2
3
5
1.5
W
Chernobog
snusKORVUS
Chernobog
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
37,651
57,461
Taken
54,079
25,924
Mitigated
23,182
24,607
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,773
2,316
0
0
12,350
4,779
224
4,073
8,102
0
26,248
W
17,872
2,708
4,891
8,279
13,391
7,151
681
2,746
10,645
85,679
0
W
Ymir
Kooper3
Ymir
1,590
185
0
640
11,970
4,937
0
2,688
9,165
13,586
0
L
5,347
1,682
0
1,182
9,951
3,776
0
3,886
6,040
0
27,349
L
Danzaburou
Mammamel
Danzaburou
11,089
6,080
0
2,522
11,332
4,118
1,173
3,545
7,762
0
42,612
W
Bellona
OSotoGari92
Bellona
3,462
450
0
548
8,142
5,376
267
1,794
6,348
0
18,046
L
Merlin
SettingUp
Merlin
6,804
1,339
0
140
9,552
3,284
0
4,204
5,348
32,920
0
W
Camazotz
Winhy92
Camazotz
7,873
1,317
0
6,604
13,490
4,874
589
1,904
11,586
0
35,110
L
Geb
3,638
698
0
968
10,894
7,225
75
3,754
6,965
20,176
0
W
Chernobog
snusKORVUS
Chernobog
7,654
4,168
0
3,645
10,468
3,586
1,078
1,310
9,158
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
37,969
317
Minions Killed
221
0
Camps Cleared
0
1,557,410
Distance Traveled
1,432,134
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,581
474
44
3
0
255,196
0
W
Ra
10,947
684
132
8
0
327,726
3
W
Ymir
5,946
372
14
1
0
286,163
0
L
Set
6,562
410
40
3
0
333,442
0
L
Danzaburou
9,264
579
60
4
0
281,353
2
W
Bellona
6,672
417
32
2
0
325,698
0
L
Merlin
6,965
435
56
4
0
243,471
1
W
Camazotz
8,270
517
60
4
0
324,612
1
L
Geb
7,597
475
21
1
0
318,672
1
W
Chernobog
8,488
531
79
5
0
293,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role