Player Matchup

Artio
Artio
ORESTIS13
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,585 Elo+
Solo
Chaac
Chaac
RemingtonGold
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Turbowicz
Guan Yu
Level 18
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 42L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Zadagran
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
hekatet
Neith
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
178W - 155L
1,594 Elo+
Party 2
Team Averages
Level 15
1,549 SR
1,492 Elo+

VS

Team Averages
Level 16
1,461 SR
1,319 Elo+
Ne Zha
Ne Zha
Deesbi
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Freddy6988
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,464 Elo+
Solo
Aphrodite
Aphrodite
MsAsteia
Aphrodite
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
70W - 83L
1,214 Elo+
Party 1
Hel
Hel
blytz54
Hel
Level 19
God Stats
5W - 6L
1,473 SR
Queue Stats
132W - 144L
1,292 Elo+
Solo
Neith
Neith
serega-yo
Neith
Level 25
God Stats
57W - 70L
1,331 SR
Queue Stats
58W - 74L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ORESTIS13
Artio
18
0 / 0 / 4
13,176
824
4,973
16,689
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 6 / 4
13,219
826
16,822
27,449
28,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Turbowicz
Guan Yu
20
8 / 5 / 2
15,045
940
25,322
32,811
46,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zadagran
Baron Samedi
20
0 / 9 / 8
13,480
843
22,742
21,290
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
hekatet
Neith
20
5 / 5 / 5
14,431
902
27,841
22,909
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deesbi
Ne Zha
20
12 / 9 / 4
15,299
956
29,418
19,665
9,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Freddy6988
Jormungandr
20
6 / 0 / 11
15,166
948
31,174
27,046
39,282
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
MsAsteia
Aphrodite
20
3 / 4 / 9
13,730
858
16,962
23,558
29,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
20
1 / 2 / 11
13,328
833
7,661
14,987
9,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
serega-yo
Neith
20
3 / 0 / 7
13,593
850
26,817
22,439
16,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
15
Kills
25
25
Deaths
15
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Deesbi
Ne Zha
12
9
4
1.56
W
Jormungandr
Freddy6988
Jormungandr
6
0
11
11.5
W
Aphrodite
MsAsteia
Aphrodite
3
4
9
1.88
L
Artio
ORESTIS13
Artio
0
0
4
2
L
2
6
4
0.67
L
Guan Yu
Turbowicz
Guan Yu
8
5
2
1.8
L
Baron Samedi
Zadagran
Baron Samedi
0
9
8
0.44
W
Hel
1
2
11
3.25
L
Neith
hekatet
Neith
5
5
5
1.5
W
Neith
serega-yo
Neith
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,700
Damage
112,032
121,148
Taken
107,695
107,825
Mitigated
104,073
31,424
Healing
43,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Deesbi
Ne Zha
29,418
15,076
0
3,500
19,665
9,326
0
2,937
16,478
0
47,684
W
Jormungandr
Freddy6988
Jormungandr
31,174
11,062
0
631
27,046
39,282
0
7,390
19,331
73,271
0
W
Aphrodite
MsAsteia
Aphrodite
16,962
4,116
8,663
8,244
23,558
29,289
0
7,637
15,621
30,113
0
L
Artio
ORESTIS13
Artio
4,973
523
1,230
3,254
16,689
14,391
0
7,933
8,606
17,285
0
L
16,822
4,193
0
5,551
27,449
28,243
0
14,452
12,772
0
39,681
L
Guan Yu
Turbowicz
Guan Yu
25,322
6,087
2,314
7,762
32,811
46,511
0
16,456
16,155
246
39,354
L
Baron Samedi
Zadagran
Baron Samedi
22,742
1,330
4,435
2,212
21,290
9,772
0
9,393
11,731
49,633
0
W
Hel
7,661
5,100
13,164
7,481
14,987
9,453
0
2,213
12,699
15,684
0
L
Neith
hekatet
Neith
27,841
15,148
0
4,666
22,909
8,908
0
6,747
16,087
0
55,155
W
Neith
serega-yo
Neith
26,817
14,589
0
2,112
22,439
16,723
0
7,781
14,458
0
60,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,351
Gold Earned
71,116
237
Minions Killed
256
7
Camps Cleared
5
1,331,887
Distance Traveled
1,271,181
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,299
956
24
2
4
218,470
0
W
Jormungandr
15,166
948
98
6
0
283,153
0
W
Aphrodite
13,730
858
34
2
0
242,939
0
L
Artio
13,176
824
21
1
3
262,913
0
L
Chaac
13,219
826
56
4
0
212,662
0
L
Guan Yu
15,045
940
24
2
2
319,095
4
L
Baron Samedi
13,480
843
67
4
1
286,275
0
W
Hel
13,328
833
18
1
1
263,866
0
L
Neith
14,431
902
69
4
1
250,942
1
W
Neith
13,593
850
82
5
0
262,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role