Player Matchup

Raijin
Raijin
Silver II
ElGiovanito
Raijin
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,298 MMR
Solo
Ganesha
Ganesha
Silver IV
Torogsx
Ganesha
Silver IV
Level 87
God Stats
2W - 3L
1,521 SR
Queue Stats
5W - 10L
1,315 MMR
Solo
Hachiman
Hachiman
Silver I
ilouser
Hachiman
Silver I
Level 108
God Stats
0W - 3L
1,175 SR
Queue Stats
433W - 437L
1,203 MMR
Solo
Fenrir
Fenrir
Silver V
sraLIONESS
Fenrir
Silver V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver III
yLoock
Amaterasu
Silver III
Level 106
God Stats
13W - 14L
1,288 SR
Queue Stats
224W - 235L
1,121 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,397 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,635 SR
1,301 MMR
Geb
Geb
Silver II
Alex200024
Geb
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Augustorosales1
Bellona
Silver IV
Level 89
God Stats
12W - 11L
1,740 SR
Queue Stats
169W - 178L
1,165 MMR
Solo
Jing Wei
Jing Wei
Silver V
MarcoShrkmr
Jing Wei
Silver V
Level 59
God Stats
1W - 1L
1,720 SR
Queue Stats
11W - 29L
1,227 MMR
Solo
Bastet
Bastet
Silver II
RIQUERICARDO
Bastet
Silver II
Level 118
God Stats
5W - 1L
1,715 SR
Queue Stats
49W - 56L
1,113 MMR
Solo
Nu Wa
Nu Wa
Gold V
Tobias44
Nu Wa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 7 / 3
9,666
439
9,014
13,368
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Torogsx
Ganesha
14
0 / 5 / 4
9,258
421
9,315
16,489
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
ilouser
Hachiman
16
1 / 6 / 1
9,509
432
6,580
16,309
7,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
sraLIONESS
Fenrir
17
2 / 7 / 4
10,637
484
8,065
18,051
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
yLoock
Amaterasu
19
3 / 5 / 1
11,565
526
10,704
24,046
18,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ApolloSetPersephoneDanzaburouCu Chulainn

VS

Bans
ScyllaGuan YuMercuryTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,499
477
10,258
19,991
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 2
14,438
656
21,947
19,153
23,865
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
MarcoShrkmr
Jing Wei
18
4 / 0 / 6
12,612
573
9,271
12,473
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
19
9 / 0 / 10
13,021
592
10,815
14,847
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Tobias44
Nu Wa
20
8 / 3 / 11
13,267
603
17,515
13,284
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
30
30
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
8
2
2
4.5
L
Raijin
2
7
3
0.5
W
Jing Wei
MarcoShrkmr
Jing Wei
4
0
6
7
W
Bastet
9
0
10
14
W
Nu Wa
Tobias44
Nu Wa
8
3
11
4.5
L
Ganesha
Torogsx
Ganesha
0
5
4
0.4
L
Hachiman
ilouser
Hachiman
1
6
1
0.25
L
Fenrir
sraLIONESS
Fenrir
2
7
4
0.57
L
Amaterasu
yLoock
Amaterasu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
69,806
88,263
Taken
79,748
51,015
Mitigated
56,934
22,227
Healing
27,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,258
1,787
0
3,425
19,991
16,269
501
7,730
12,018
30,553
0
W
21,947
9,858
0
7,263
19,153
23,865
2,256
2,473
16,336
0
113,913
L
Raijin
9,014
331
0
1,247
13,368
4,966
0
4,938
8,007
68,068
0
W
Jing Wei
MarcoShrkmr
Jing Wei
9,271
8,493
0
6,968
12,473
4,777
4,699
2,733
9,714
0
93,942
W
Bastet
10,815
3,991
0
6,717
14,847
6,530
2,664
2,565
12,170
0
72,589
W
Nu Wa
Tobias44
Nu Wa
17,515
2,279
0
2,657
13,284
5,493
1,187
4,879
8,114
102,765
0
L
Ganesha
Torogsx
Ganesha
9,315
1,360
0
2,228
16,489
13,111
0
5,876
10,103
40,878
0
L
Hachiman
ilouser
Hachiman
6,580
3,995
0
5,945
16,309
7,024
0
3,225
12,767
0
65,209
L
Fenrir
sraLIONESS
Fenrir
8,065
1,683
0
4,174
18,051
7,066
0
7,440
10,146
0
64,094
L
Amaterasu
yLoock
Amaterasu
10,704
5,208
0
8,633
24,046
18,848
1,050
4,358
19,467
562
62,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
63,837
565
Minions Killed
673
0
Camps Cleared
0
1,969,540
Distance Traveled
2,205,087
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,499
477
28
1
0
447,259
5
W
Bellona
14,438
656
216
10
0
419,387
4
L
Raijin
9,666
439
175
8
0
368,269
7
W
Jing Wei
12,612
573
141
6
0
450,273
6
W
Bastet
13,021
592
110
5
0
467,667
4
W
Nu Wa
13,267
603
178
8
0
420,501
5
L
Ganesha
9,258
421
22
1
0
437,808
7
L
Hachiman
9,509
432
129
6
0
348,333
7
L
Fenrir
10,637
484
95
4
0
417,793
7
L
Amaterasu
11,565
526
144
7
0
397,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role