Player Matchup

Hercules
Hercules
BubbingScrubbles
Hercules
Level 123
God Stats
2W - 4L
1,135 SR
Queue Stats
21W - 16L
1,533 Elo+
Party 2
Apollo
Apollo
ImPitchinFITZ
Apollo
Level 128
God Stats
9W - 6L
1,870 SR
Queue Stats
380W - 413L
1,524 Elo+
Party 1
Thor
Thor
ItsLidh
Thor
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 256L
1,547 Elo+
Party 1
Nox
Nox
biedersauce
Nox
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,221 Elo+
Party 2
Bellona
Bellona
kakob123
Bellona
Level 52
God Stats
7W - 12L
1,733 SR
Queue Stats
231W - 269L
1,624 Elo+
Party 1
Team Averages
Level 113
1,548 SR
1,490 Elo+

VS

Team Averages
Level 122
1,564 SR
1,523 Elo+
Chiron
Chiron
Adrii126YT
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,503 Elo+
Solo
Tyr
Tyr
BlinkHead
Tyr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,667 Elo+
Solo
Nike
Nike
HighImVance
Nike
Level 63
God Stats
7W - 1L
1,820 SR
Queue Stats
18W - 25L
1,448 Elo+
Solo
Ne Zha
Ne Zha
S3V3NTH
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
rodrigoandres12
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,834
456
5,813
10,801
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 0
6,612
441
2,627
11,308
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
ItsLidh
Thor
12
4 / 4 / 4
7,758
517
7,807
12,918
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 4
8,511
567
6,572
8,072
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
kakob123
Bellona
12
1 / 4 / 3
7,334
489
4,612
10,762
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adrii126YT
Chiron
16
4 / 1 / 6
10,000
667
11,355
8,154
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 1
8,780
585
7,423
10,513
8,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 2
8,762
584
4,699
10,374
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
S3V3NTH
Ne Zha
15
5 / 2 / 3
9,040
603
7,070
9,882
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 5
8,670
578
8,241
10,366
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
18
18
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adrii126YT
Chiron
4
1
6
7
W
2
3
1
0.83
L
1
3
3
0.83
W
3
2
2
2
L
1
4
0
0.25
L
Thor
ItsLidh
Thor
4
4
4
1.5
W
Ne Zha
S3V3NTH
Ne Zha
5
2
3
3.25
L
3
3
4
1.67
L
Bellona
kakob123
Bellona
1
4
3
0.63
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
38,788
53,861
Taken
49,289
25,826
Mitigated
24,962
12,286
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adrii126YT
Chiron
11,355
6,337
584
3,748
8,154
2,598
864
246
7,908
0
72,271
W
7,423
782
0
2,662
10,513
8,193
237
754
9,759
0
47,286
L
5,813
1,380
0
2,437
10,801
5,834
0
4,214
6,587
0
18,319
W
4,699
318
0
3,552
10,374
6,830
72
1,260
9,114
7,693
38,921
L
2,627
1,128
0
2,478
11,308
3,238
658
830
10,478
0
38,853
L
Thor
ItsLidh
Thor
7,807
1,941
0
3,708
12,918
4,488
0
809
12,109
0
35,142
W
Ne Zha
S3V3NTH
Ne Zha
7,070
2,146
0
1,747
9,882
3,609
1,463
1,334
8,548
0
57,964
L
6,572
596
0
301
8,072
2,749
116
1,559
6,513
52,601
0
L
Bellona
kakob123
Bellona
4,612
1,943
0
3,362
10,762
9,517
294
1,476
9,286
0
31,244
W
8,241
1,916
0
2,969
10,366
3,732
2,032
2,978
7,388
43,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
45,252
346
Minions Killed
460
0
Camps Cleared
0
1,453,882
Distance Traveled
1,487,277
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,000
667
126
8
0
281,400
3
W
Tyr
8,780
585
96
6
0
301,037
4
L
Hercules
6,834
456
32
2
0
309,168
6
W
Nike
8,762
584
61
4
0
295,149
1
L
Apollo
6,612
441
68
5
0
284,758
1
L
Thor
7,758
517
51
3
0
276,746
0
W
Ne Zha
9,040
603
97
6
0
322,726
1
L
Nox
8,511
567
125
8
0
296,382
5
L
Bellona
7,334
489
70
5
0
286,828
3
W
Chronos
8,670
578
80
5
0
286,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role