Player Matchup

Hel
Hel
KernalMasked
Hel
Level 62
God Stats
2W - 3L
1,451 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 3
Skadi
Skadi
Option5
Skadi
Level 128
God Stats
62W - 62L
1,539 SR
Queue Stats
194W - 178L
1,617 Elo+
Party 3
Mercury
Mercury
TerrorDog
Mercury
Level 109
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 3
Chang'e
Chang'e
Waefflae
Chang'e
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,792 Elo+
Party 3
Pele
Pele
alphamouse13
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 104
1,542 SR
1,513 Elo+

VS

Team Averages
Level 107
1,616 SR
1,601 Elo+
Medusa
Medusa
Askarius
Medusa
Level 69
God Stats
26W - 15L
1,700 SR
Queue Stats
32W - 20L
1,599 Elo+
Party 2
Yemoja
Yemoja
Cappuz
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,750 Elo+
Party 1
Ne Zha
Ne Zha
CaptainRadbeard
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,750 Elo+
Party 1
Ah Puch
Ah Puch
FIN_Skecce
Ah Puch
Level 115
God Stats
20W - 17L
1,777 SR
Queue Stats
97W - 118L
1,319 Elo+
Solo
Aphrodite
Aphrodite
Medela
Aphrodite
Level 102
God Stats
30W - 16L
1,604 SR
Queue Stats
48W - 32L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,810
629
4,912
11,145
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Option5
Skadi
17
1 / 5 / 2
9,104
650
10,588
14,360
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TerrorDog
Mercury
16
2 / 5 / 5
9,139
653
7,846
12,247
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Waefflae
Chang'e
18
5 / 5 / 1
11,185
799
9,953
12,469
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 7 / 6
8,166
583
7,158
13,479
7,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Askarius
Medusa
19
14 / 2 / 5
13,652
975
17,307
13,794
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Cappuz
Yemoja
17
2 / 2 / 20
10,574
755
5,537
14,356
15,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 2 / 15
11,200
800
9,627
10,306
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
FIN_Skecce
Ah Puch
19
4 / 2 / 11
11,246
803
15,002
12,226
5,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Medela
Aphrodite
17
5 / 1 / 15
10,884
777
7,192
7,639
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
9
Kills
29
29
Deaths
9
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
Askarius
Medusa
14
2
5
8.25
W
Yemoja
Cappuz
Yemoja
2
2
20
6
W
4
2
15
5.75
W
Ah Puch
FIN_Skecce
Ah Puch
4
2
11
4.75
L
1
7
5
0.5
W
Aphrodite
Medela
Aphrodite
5
1
15
12.5
L
Skadi
Option5
Skadi
1
5
2
0.4
L
Mercury
TerrorDog
Mercury
2
5
5
0.9
L
Chang'e
Waefflae
Chang'e
5
5
1
1.1
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
54,665
63,700
Taken
58,321
32,377
Mitigated
36,552
12,666
Healing
29,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Askarius
Medusa
17,307
9,588
0
5,953
13,794
6,199
2,499
4,533
9,105
0
49,869
W
Yemoja
Cappuz
Yemoja
5,537
895
2,932
2,098
14,356
15,975
697
2,351
11,819
20,971
0
W
9,627
1,761
0
1,541
10,306
4,607
407
3,829
6,457
0
38,813
W
Ah Puch
FIN_Skecce
Ah Puch
15,002
68
0
2,424
12,226
5,558
834
2,322
9,798
56,069
0
L
4,912
330
3,495
1,959
11,145
6,912
0
6,606
4,539
18,021
0
W
Aphrodite
Medela
Aphrodite
7,192
938
9,804
4,248
7,639
4,213
936
2,127
5,360
26,675
0
L
Skadi
Option5
Skadi
10,588
3,476
0
1,497
14,360
5,598
815
7,859
6,501
0
42,581
L
Mercury
TerrorDog
Mercury
7,846
1,867
0
455
12,247
6,978
357
5,005
7,242
0
26,826
L
Chang'e
Waefflae
Chang'e
9,953
1,624
1,979
2,282
12,469
5,477
1
3,735
8,734
42,243
0
L
7,158
687
0
999
13,479
7,412
135
4,779
8,700
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
57,556
330
Minions Killed
326
9
Camps Cleared
8
1,263,829
Distance Traveled
1,352,405
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,652
975
74
5
1
277,176
1
W
Yemoja
10,574
755
36
3
2
270,871
0
W
Ne Zha
11,200
800
58
4
2
280,681
0
W
Ah Puch
11,246
803
102
7
2
264,609
3
L
Hel
8,810
629
44
3
2
235,952
1
W
Aphrodite
10,884
777
56
4
1
259,068
5
L
Skadi
9,104
650
76
5
1
260,865
1
L
Mercury
9,139
653
57
4
0
278,462
0
L
Chang'e
11,185
799
106
8
5
243,503
0
L
Pele
8,166
583
47
3
1
245,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role