Player Matchup

Thor
Thor
Gold V
Ariik21
Thor
Gold V
Level 157
God Stats
2W - 1L
1,816 SR
Queue Stats
213W - 194L
1,588 MMR
Solo
Apollo
Apollo
Gold V
Diminish3d
Apollo
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
FarwaySama
Bellona
Gold II
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
278W - 275L
1,587 MMR
Party 1
Chang'e
Chang'e
Gold I
LeoTher
Chang'e
Gold I
Level 142
God Stats
10W - 5L
1,824 SR
Queue Stats
355W - 340L
1,679 MMR
Party 1
Artio
Artio
Gold IV
xXRebeldeXx
Artio
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,628 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,494 SR
1,572 MMR
Janus
Janus
Platinum V
Dphontv
Janus
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
FlashBangedYaMom
Ares
Silver I
Level 65
God Stats
5W - 10L
1,604 SR
Queue Stats
18W - 24L
1,586 MMR
Solo
Thoth
Thoth
Gold I
ItsReallyDestiny
Thoth
Gold I
Level 47
God Stats
16W - 14L
1,546 SR
Queue Stats
224W - 212L
1,634 MMR
Solo
Artemis
Artemis
Gold II
Radamathyz
Artemis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
SausageSwallower
Camazotz
Gold III
Level 78
God Stats
1W - 2L
1,317 SR
Queue Stats
79W - 63L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ariik21
Thor
13
4 / 0 / 3
7,724
594
3,549
5,899
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Diminish3d
Apollo
14
5 / 0 / 2
8,453
650
7,157
6,148
2,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
FarwaySama
Bellona
13
3 / 3 / 4
8,053
619
9,068
10,725
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
LeoTher
Chang'e
13
2 / 0 / 2
7,609
585
4,126
6,459
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 4
6,517
501
4,513
9,359
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetNemesisPersephoneNu WaScylla

VS

Bans
DanzaburouRatatoskrGaneshaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dphontv
Janus
16
4 / 1 / 0
8,412
647
3,545
4,379
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 2
5,656
435
4,276
8,726
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 2
6,020
463
2,029
5,889
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Radamathyz
Artemis
11
1 / 4 / 0
6,354
489
4,559
11,007
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 3
6,026
464
6,400
13,138
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
Ariik21
Thor
4
0
3
5.5
W
Apollo
Diminish3d
Apollo
5
0
2
6
L
Janus
Dphontv
Janus
4
1
0
4
W
Bellona
FarwaySama
Bellona
3
3
4
1.67
L
0
3
2
0.33
L
1
4
2
0.5
W
Chang'e
LeoTher
Chang'e
2
0
2
3
L
Artemis
Radamathyz
Artemis
1
4
0
0.25
L
0
4
3
0.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
20,809
38,590
Taken
43,139
18,802
Mitigated
15,920
19,411
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ariik21
Thor
3,549
646
0
2,584
5,899
1,986
0
1,183
4,641
0
40,811
W
Apollo
Diminish3d
Apollo
7,157
5,039
0
4,395
6,148
2,032
1,673
763
5,385
0
56,630
L
Janus
Dphontv
Janus
3,545
307
0
2,351
4,379
1,158
0
274
4,080
68,190
0
W
Bellona
FarwaySama
Bellona
9,068
3,618
0
4,000
10,725
7,933
0
1,706
8,669
0
47,097
L
4,276
0
0
987
8,726
4,217
0
3,836
4,761
16,147
0
L
2,029
328
0
746
5,889
1,690
0
2,441
3,326
29,935
0
W
Chang'e
LeoTher
Chang'e
4,126
254
1,416
3,380
6,459
2,259
448
2,208
4,226
45,621
0
L
Artemis
Radamathyz
Artemis
4,559
1,274
0
4,571
11,007
3,133
0
1,258
9,749
0
38,754
L
6,400
1,996
0
6,886
13,138
5,722
0
568
12,134
0
31,535
W
4,513
229
442
3,194
9,359
4,592
396
3,990
5,369
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
32,468
414
Minions Killed
377
0
Camps Cleared
0
1,366,032
Distance Traveled
1,251,128
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,724
594
86
7
0
298,816
1
W
Apollo
8,453
650
114
9
0
245,336
5
L
Janus
8,412
647
153
12
0
299,872
1
W
Bellona
8,053
619
91
7
0
287,100
6
L
Ares
5,656
435
36
3
0
273,292
0
L
Thoth
6,020
463
69
5
0
248,874
5
W
Chang'e
7,609
585
93
7
0
262,099
3
L
Artemis
6,354
489
59
5
0
203,276
4
L
Camazotz
6,026
464
60
5
0
225,814
1
W
Artio
6,517
501
30
2
0
272,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role