Player Matchup

Fenrir
Fenrir
BallisticWings
Fenrir
Level 26
God Stats
20W - 32L
1,314 SR
Queue Stats
83W - 113L
1,294 Elo+
Solo
Chang'e
Chang'e
BlackLight92019
Chang'e
Level 68
God Stats
3W - 1L
1,722 SR
Queue Stats
98W - 97L
1,441 Elo+
Party 2
Apollo
Apollo
Oolonghai
Apollo
Level 25
God Stats
3W - 3L
1,525 SR
Queue Stats
11W - 6L
1,544 Elo+
Solo
Bellona
Bellona
Timmychoco
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
xXDbeltranXx
Khepri
Level 14
God Stats
1W - 2L
1,779 SR
Queue Stats
4W - 6L
1,536 Elo+
Solo
Team Averages
Level 27
1,568 SR
1,463 Elo+

VS

Team Averages
Level 28
1,557 SR
1,494 Elo+
Anubis
Anubis
HeyT47
Anubis
Level 26
God Stats
12W - 18L
1,500 SR
Queue Stats
87W - 151L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JDubs032
Ah Muzen Cab
Level 29
God Stats
7W - 16L
1,678 SR
Queue Stats
77W - 133L
1,499 Elo+
Party 1
Arachne
Arachne
Stylepoints10
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 191L
1,481 Elo+
Party 1
Yemoja
Yemoja
lordofmordor98
Yemoja
Level 29
God Stats
56W - 44L
1,589 SR
Queue Stats
343W - 318L
1,497 Elo+
Solo
Odin
Odin
seventy_reasons
Odin
Level 29
God Stats
4W - 6L
1,519 SR
Queue Stats
116W - 189L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,017
585
3,968
6,556
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 4
7,566
631
7,232
4,952
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Oolonghai
Apollo
13
2 / 1 / 0
6,883
574
2,951
7,593
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Timmychoco
Bellona
7
1 / 0 / 3
5,237
436
1,408
2,435
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
0 / 0 / 6
6,338
528
2,244
2,760
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeyT47
Anubis
10
1 / 4 / 0
5,709
476
2,116
5,853
2,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JDubs032
Ah Muzen Cab
10
0 / 1 / 0
6,077
506
2,530
4,708
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
9
1 / 4 / 0
5,730
478
681
7,215
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 0
5,343
445
4,129
8,853
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,562
464
1,689
6,205
2,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
3
3
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
6
0
4
8
L
Anubis
HeyT47
Anubis
1
4
0
0.25
L
Ah Muzen Cab
JDubs032
Ah Muzen Cab
0
1
0
0
W
Apollo
Oolonghai
Apollo
2
1
0
2
L
Arachne
1
4
0
0.25
W
Bellona
Timmychoco
Bellona
1
0
3
2.5
L
1
3
0
0.33
L
0
3
0
0
W
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
11,145
24,296
Taken
32,834
9,838
Mitigated
13,892
9,035
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,968
1,076
0
0
6,556
2,106
0
1,199
5,357
0
35,787
W
7,232
831
1,372
2,754
4,952
1,484
1,774
2,840
2,112
37,099
0
L
Anubis
HeyT47
Anubis
2,116
131
0
648
5,853
2,918
633
2,400
3,233
21,719
0
L
Ah Muzen Cab
JDubs032
Ah Muzen Cab
2,530
653
246
1,692
4,708
1,314
0
0
4,708
0
37,860
W
Apollo
Oolonghai
Apollo
2,951
2,405
0
4,418
7,593
2,507
333
1,416
6,177
0
39,550
L
Arachne
681
504
76
2,550
7,215
3,797
220
1,422
5,686
0
23,764
W
Bellona
Timmychoco
Bellona
1,408
739
0
167
2,435
2,006
909
510
1,925
0
4,688
L
4,129
565
247
1,365
8,853
3,774
0
2,003
6,766
17,123
0
L
1,689
972
0
1,507
6,205
2,089
0
3,184
2,865
0
17,862
W
Khepri
2,244
255
0
324
2,760
1,735
697
280
2,480
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
28,421
290
Minions Killed
217
0
Camps Cleared
0
990,474
Distance Traveled
962,513
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,017
585
74
6
0
228,220
0
W
Chang'e
7,566
631
77
6
0
241,279
0
L
Anubis
5,709
476
41
3
0
183,168
0
L
Ah Muzen Cab
6,077
506
66
6
0
207,988
1
W
Apollo
6,883
574
97
8
0
222,219
4
L
Arachne
5,730
478
51
4
0
219,354
1
W
Bellona
5,237
436
10
1
0
100,033
1
L
Yemoja
5,343
445
19
2
0
198,211
2
L
Odin
5,562
464
40
3
0
153,792
1
W
Khepri
6,338
528
32
3
0
198,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role