Player Matchup

Awilix
Awilix
BathtubMermaid
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JustJacob22
Fenrir
Level 93
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Kukulkan
Kukulkan
uhhhhhhhhhhhhh
Kukulkan
Level 54
God Stats
4W - 4L
1,456 SR
Queue Stats
103W - 103L
1,559 Elo+
Solo
Team Averages
Level 89
1,433 SR
1,523 Elo+

VS

Team Averages
Level 78
1,490 SR
1,472 Elo+
Heimdallr
Heimdallr
BasicArmor
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 280L
1,492 Elo+
Party 1
Hercules
Hercules
SoulCatch
Hercules
Level 103
God Stats
1W - 6L
1,266 SR
Queue Stats
70W - 66L
1,345 Elo+
Solo
Chang'e
Chang'e
nothgrim
Chang'e
Level 66
God Stats
3W - 1L
1,702 SR
Queue Stats
48W - 36L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,087
652
9,116
12,115
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
16
7 / 3 / 7
12,019
707
11,968
12,289
9,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
10 / 6 / 8
13,189
776
21,845
10,953
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasicArmor
Heimdallr
15
7 / 5 / 4
11,907
700
13,871
15,084
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SoulCatch
Hercules
13
3 / 7 / 4
10,542
620
5,095
19,903
22,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
nothgrim
Chang'e
15
3 / 7 / 7
11,405
671
10,570
18,622
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
13
13
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BasicArmor
Heimdallr
7
5
4
1.8
W
2
4
9
1.63
W
Fenrir
7
3
7
3.5
L
Hercules
SoulCatch
Hercules
3
7
4
0.71
L
Chang'e
nothgrim
Chang'e
3
7
7
0.93
W
Kukulkan
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
29,536
35,357
Taken
53,609
20,671
Mitigated
36,130
3,349
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BasicArmor
Heimdallr
13,871
7,787
0
2,666
15,084
6,496
898
4,852
10,057
0
49,310
W
9,116
3,267
0
525
12,115
6,226
651
4,134
7,981
0
37,842
W
Fenrir
11,968
1,774
0
1,130
12,289
9,761
0
3,589
8,696
0
28,264
L
Hercules
SoulCatch
Hercules
5,095
910
0
3,917
19,903
22,336
0
10,843
8,860
0
14,035
L
Chang'e
nothgrim
Chang'e
10,570
356
3,880
6,372
18,622
7,298
412
6,252
12,195
47,916
0
W
Kukulkan
21,845
3,737
0
1,694
10,953
4,684
819
2,978
7,972
82,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
33,854
178
Minions Killed
164
0
Camps Cleared
0
1,008,414
Distance Traveled
848,410
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,907
700
79
5
0
249,931
0
W
Awilix
11,087
652
48
3
0
337,599
2
W
Fenrir
12,019
707
22
1
0
355,746
2
L
Hercules
10,542
620
18
1
0
295,521
0
L
Chang'e
11,405
671
67
4
0
302,958
3
W
Kukulkan
13,189
776
108
6
0
315,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role