Player Matchup

Kuzenbo
Kuzenbo
D00By Dan
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,472 Elo+
Party 1
Discordia
Discordia
Frosty Duffman
Discordia
Level 28
God Stats
2W - 0L
1,665 SR
Queue Stats
53W - 50L
1,524 Elo+
Party 1
Cupid
Cupid
gust4v0_76-000
Cupid
Level 16
God Stats
2W - 4L
1,207 SR
Queue Stats
137W - 160L
1,484 Elo+
Solo
Ra
Ra
mountaineer2444
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
xxkumakingxx
Thor
Level 24
God Stats
2W - 1L
1,551 SR
Queue Stats
40W - 36L
1,749 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,546 Elo+

VS

Team Averages
Level 13
1,506 SR
1,536 Elo+
Jing Wei
Jing Wei
Deadpool 333991
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,510 Elo+
Solo
Janus
Janus
Madara_yomi
Janus
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
17W - 15L
1,591 Elo+
Solo
Ares
Ares
Shackton
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,541 Elo+
Solo
Khepri
Khepri
Vaughnom56
Khepri
Level 6
God Stats
2W - 5L
1,389 SR
Queue Stats
53W - 68L
1,317 Elo+
Solo
Chang'e
Chang'e
kokoarissa
Chang'e
Level 29
God Stats
9W - 11L
1,647 SR
Queue Stats
172W - 189L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D00By Dan
Kuzenbo
10
2 / 1 / 10
6,626
442
3,709
7,272
4,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Frosty Duffman
Discordia
11
1 / 5 / 1
7,003
467
2,718
8,044
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 5
8,388
559
9,614
7,462
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 3
5,942
396
1,887
6,402
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 2 / 6
7,896
526
7,000
11,055
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
1
0 / 1 / 0
4,431
295
175
639
100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

16
7 / 1 / 0
9,569
638
6,662
6,997
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 6 / 2
6,405
427
3,927
12,252
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Vaughnom56
Khepri
10
2 / 5 / 0
6,574
438
4,065
9,492
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
kokoarissa
Chang'e
15
5 / 3 / 0
8,413
561
7,046
11,510
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
14
14
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
D00By Dan
Kuzenbo
2
1
10
7
L
Jing Wei
0
1
0
0
W
Discordia
Frosty Duffman
Discordia
1
5
1
0.3
L
7
1
0
7
L
Ares
0
6
2
0.17
L
Khepri
Vaughnom56
Khepri
2
5
0
0.4
W
9
0
5
11.5
L
Chang'e
kokoarissa
Chang'e
5
3
0
1.67
W
0
6
3
0.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
21,875
40,235
Taken
40,890
15,383
Mitigated
19,869
10,174
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
D00By Dan
Kuzenbo
3,709
2,075
0
120
7,272
4,699
54
3,878
3,359
9,372
0
L
Jing Wei
175
175
0
26
639
100
0
64
575
0
175
W
Discordia
Frosty Duffman
Discordia
2,718
216
0
250
8,044
2,378
102
4,106
3,678
36,196
0
L
6,662
655
0
1,250
6,997
2,068
1,102
2,454
4,155
64,982
0
L
Ares
3,927
829
0
889
12,252
8,101
488
1,499
10,753
21,648
0
L
Khepri
Vaughnom56
Khepri
4,065
519
0
504
9,492
5,575
527
1,795
7,697
24,080
0
W
9,614
6,206
932
4,577
7,462
2,377
506
3,581
3,841
0
40,407
L
Chang'e
kokoarissa
Chang'e
7,046
401
0
4,864
11,510
4,025
915
2,114
9,396
61,607
0
W
1,887
751
24
1,149
6,402
2,075
1,255
3,704
2,674
23,554
0
W
7,000
2,713
0
3,122
11,055
3,854
0
6,000
4,983
0
35,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
35,392
250
Minions Killed
338
0
Camps Cleared
0
1,327,345
Distance Traveled
1,049,138
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,626
442
16
1
0
309,889
0
L
Jing Wei
4,431
295
0
0
0
22,952
0
W
Discordia
7,003
467
72
5
0
231,942
0
L
Janus
9,569
638
146
10
0
260,511
1
L
Ares
6,405
427
30
2
0
218,817
0
L
Khepri
6,574
438
41
3
0
282,359
0
W
Cupid
8,388
559
73
5
0
272,352
4
L
Chang'e
8,413
561
121
8
0
264,499
0
W
Ra
5,942
396
26
2
0
233,080
2
W
Thor
7,896
526
63
4
0
280,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role