Player Matchup

Janus
Janus
Magorobot666
Janus
Level 10
God Stats
2W - 9L
1,335 SR
Queue Stats
57W - 78L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Mopo33
Danzaburou
Level 27
God Stats
2W - 1L
1,801 SR
Queue Stats
28W - 48L
1,443 Elo+
Solo
Neith
Neith
cisco5555
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 97L
1,386 Elo+
Party 1
Tyr
Tyr
idroj96
Tyr
Level 26
God Stats
4W - 7L
1,591 SR
Queue Stats
63W - 69L
1,321 Elo+
Solo
Cerberus
Cerberus
locodelac
Cerberus
Level 9
God Stats
8W - 13L
1,702 SR
Queue Stats
77W - 102L
1,386 Elo+
Party 1
Team Averages
Level 16
1,586 SR
1,384 Elo+

VS

Team Averages
Level 24
1,530 SR
1,443 Elo+
Jormungandr
Jormungandr
ChosemOne
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Solo
Neith
Neith
LordLoZa
Neith
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 42L
1,493 Elo+
Party 2
Agni
Agni
M0ODuck
Agni
Level 11
God Stats
5W - 3L
1,629 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Khepri
Khepri
kkfactory101
Khepri
Level 7
God Stats
3W - 2L
1,421 SR
Queue Stats
40W - 39L
1,356 Elo+
Party 2
Fenrir
Fenrir
rodrimaster159
Fenrir
Level 15
God Stats
7W - 9L
1,598 SR
Queue Stats
16W - 21L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,473
499
5,443
13,398
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mopo33
Danzaburou
10
0 / 11 / 1
6,870
362
4,934
13,815
4,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
cisco5555
Neith
13
3 / 8 / 0
8,458
445
7,738
16,601
6,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
16
2 / 1 / 3
10,033
528
7,519
17,170
12,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
locodelac
Cerberus
12
0 / 9 / 1
7,657
403
654
15,936
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChosemOne
Jormungandr
16
2 / 1 / 1
9,936
523
6,910
9,488
6,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
LordLoZa
Neith
19
17 / 2 / 6
12,531
660
23,493
15,327
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
M0ODuck
Agni
18
4 / 2 / 2
11,059
582
9,957
8,303
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
8
2 / 1 / 3
7,271
383
568
3,885
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 2 / 7
11,585
610
14,798
17,176
8,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
35
35
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChosemOne
Jormungandr
2
1
1
2.5
W
Neith
LordLoZa
Neith
17
2
6
10
W
Agni
M0ODuck
Agni
4
2
2
2.5
L
2
6
0
0.33
L
Danzaburou
Mopo33
Danzaburou
0
11
1
0.05
L
Neith
cisco5555
Neith
3
8
0
0.38
L
Tyr
2
1
3
3.5
W
Khepri
2
1
3
3.5
L
Cerberus
locodelac
Cerberus
0
9
1
0.06
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
55,726
76,920
Taken
54,179
38,480
Mitigated
26,261
15,219
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChosemOne
Jormungandr
6,910
1,388
0
4,956
9,488
6,353
1,335
0
9,488
54,968
0
W
Neith
LordLoZa
Neith
23,493
12,628
0
8,930
15,327
6,258
3,013
1,994
13,237
0
90,178
W
Agni
M0ODuck
Agni
9,957
905
122
2,083
8,303
3,684
3,061
822
7,417
80,496
0
L
5,443
1,226
0
1,847
13,398
4,277
0
3,271
10,127
55,942
0
L
Danzaburou
Mopo33
Danzaburou
4,934
2,599
602
2,562
13,815
4,140
66
3,015
10,800
0
26,618
L
Neith
cisco5555
Neith
7,738
4,316
0
4,005
16,601
6,046
0
1,648
14,953
0
51,139
L
Tyr
7,519
1,468
0
4,598
17,170
12,932
0
9,302
7,868
0
48,108
W
Khepri
568
35
0
1,481
3,885
1,505
145
176
3,709
3,434
0
L
Cerberus
locodelac
Cerberus
654
141
0
1,605
15,936
11,085
30
199
15,737
15,621
0
W
14,798
3,686
0
4,232
17,176
8,461
0
2,809
14,231
0
74,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
52,382
391
Minions Killed
499
0
Camps Cleared
0
1,531,627
Distance Traveled
1,517,690
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,936
523
111
6
0
341,743
4
W
Neith
12,531
660
139
7
0
339,578
2
W
Agni
11,059
582
134
7
0
336,129
0
L
Janus
9,473
499
134
7
0
333,642
3
L
Danzaburou
6,870
362
46
2
0
278,234
0
L
Neith
8,458
445
80
4
0
301,732
0
L
Tyr
10,033
528
94
5
0
379,278
3
W
Khepri
7,271
383
7
0
0
117,165
2
L
Cerberus
7,657
403
37
2
0
238,741
0
W
Fenrir
11,585
610
108
6
0
383,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role