Player Matchup

Medusa
Medusa
Amh260
Medusa
Level 23
God Stats
10W - 8L
1,641 SR
Queue Stats
384W - 324L
1,701 Elo+
Party 2
Ymir
Ymir
AngryFoal887416
Ymir
Level 28
God Stats
80W - 40L
1,809 SR
Queue Stats
237W - 123L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
Assassin D87
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,609 Elo+
Solo
Artio
Artio
Moongodson
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,707 Elo+
Solo
Artemis
Artemis
SLeB Cr4Zyy
Artemis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 61L
1,600 Elo+
Solo
Team Averages
Level 27
1,590 SR
1,665 Elo+

VS

Team Averages
Level 27
1,494 SR
1,604 Elo+
Chaac
Chaac
FecalExplosions
Chaac
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
47W - 51L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
IouZERO01
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,569 Elo+
Party 1
Hachiman
Hachiman
Olympuslithe702
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,697 Elo+
Solo
Zeus
Zeus
TakeOutAJ
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,584 Elo+
Party 1
Hel
Hel
Yoonify
Hel
Level 23
God Stats
5W - 4L
1,706 SR
Queue Stats
157W - 135L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amh260
Medusa
20
13 / 1 / 17
13,698
1,245
20,692
11,448
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 4 / 16
11,421
1,038
11,278
14,759
6,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
19
3 / 0 / 22
11,813
1,074
7,992
9,184
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
19
5 / 3 / 21
12,574
1,143
8,392
19,091
23,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SLeB Cr4Zyy
Artemis
18
7 / 2 / 15
12,330
1,121
19,213
12,716
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

233

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,617
874
7,224
8,866
7,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
IouZERO01
Tsukuyomi
16
3 / 11 / 6
10,804
982
18,667
20,152
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
17
1 / 6 / 6
11,262
1,024
12,314
14,710
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
0 / 10 / 4
9,802
891
7,903
15,125
5,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
17
6 / 6 / 2
12,130
1,103
15,972
14,639
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
35
Kills
10
10
Deaths
35
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amh260
Medusa
13
1
17
21.5
W
7
4
16
3.75
W
Hou Yi
3
0
22
14
L
0
2
6
1.5
L
Tsukuyomi
IouZERO01
Tsukuyomi
3
11
6
0.55
W
Artio
5
3
21
5.17
L
Hachiman
1
6
6
0.67
W
Artemis
SLeB Cr4Zyy
Artemis
7
2
15
7.25
L
Zeus
0
10
4
0.2
L
Hel
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,567
Damage
62,080
67,198
Taken
73,492
44,558
Mitigated
32,859
15,589
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amh260
Medusa
20,692
8,946
0
1,517
11,448
4,770
0
5,635
5,813
0
43,095
W
11,278
1,156
0
892
14,759
6,997
0
6,803
7,956
21,882
0
W
Hou Yi
7,992
4,481
0
3,002
9,184
3,720
0
3,209
5,975
0
29,926
L
7,224
780
0
2,842
8,866
7,067
0
1,899
6,967
0
15,599
L
Tsukuyomi
IouZERO01
Tsukuyomi
18,667
4,867
0
439
20,152
7,854
0
4,492
15,660
0
26,595
W
Artio
8,392
573
1,965
4,289
19,091
23,425
0
4,314
14,777
24,134
0
L
Hachiman
12,314
8,419
0
0
14,710
5,695
0
4,083
10,627
0
50,688
W
Artemis
SLeB Cr4Zyy
Artemis
19,213
10,317
0
3,924
12,716
5,646
0
3,914
8,802
0
40,469
L
Zeus
7,903
1,974
0
536
15,125
5,790
0
6,325
8,800
23,107
0
L
Hel
15,972
0
3,531
4,258
14,639
6,453
0
2,871
11,768
39,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,836
Gold Earned
53,615
232
Minions Killed
191
4
Camps Cleared
11
1,074,199
Distance Traveled
936,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,698
1,245
57
5
1
236,915
0
W
Ymir
11,421
1,038
27
2
0
208,780
0
W
Hou Yi
11,813
1,074
56
5
0
208,619
0
L
Chaac
9,617
874
18
2
0
130,737
0
L
Tsukuyomi
10,804
982
10
1
1
237,829
0
W
Artio
12,574
1,143
47
4
2
226,684
0
L
Hachiman
11,262
1,024
76
7
8
184,692
0
W
Artemis
12,330
1,121
45
4
1
193,201
0
L
Zeus
9,802
891
29
3
1
142,313
3
L
Hel
12,130
1,103
58
5
1
240,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role