Player Matchup

Skadi
Skadi
Bronze III
DarknesS_Attax
Skadi
Bronze III
Level 73
God Stats
0W - 1L
1,717 SR
Queue Stats
11W - 10L
1,444 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
DarknesS_Fyre
Ah Puch
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,444 MMR
Party 1
Tyr
Tyr
Bronze III
DarknesS_KenyS
Tyr
Bronze III
Level 68
God Stats
5W - 6L
1,356 SR
Queue Stats
12W - 11L
1,444 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,524 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,682 SR
1,412 MMR
Scylla
Scylla
Gold III
EnteBanane
Scylla
Gold III
Level 47
God Stats
9W - 2L
1,843 SR
Queue Stats
31W - 31L
1,651 MMR
Party 2
Izanami
Izanami
Gold III
WildcardPain
Izanami
Gold III
Level 108
God Stats
37W - 15L
1,703 SR
Queue Stats
101W - 82L
1,508 MMR
Party 2
Odin
Odin
Silver IV
Xuelnam
Odin
Silver IV
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 26L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,752
729
4,877
9,117
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
11
2 / 7 / 4
8,738
728
8,154
10,080
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 6 / 2
9,281
773
4,939
14,535
6,663
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KumbhakarnaPersephoneNu WaAphroditeCupid

VS

Bans
ThothYmirDiscordiaNikePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EnteBanane
Scylla
13
5 / 2 / 11
9,348
779
13,045
7,480
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WildcardPain
Izanami
15
6 / 1 / 9
10,024
835
8,104
7,724
2,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Xuelnam
Odin
12
7 / 5 / 7
10,007
834
6,428
11,396
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Ah Puch
2
7
4
0.57
L
4
6
2
0.83
W
Scylla
EnteBanane
Scylla
5
2
11
5.25
W
Izanami
WildcardPain
Izanami
6
1
9
10.5
W
Odin
Xuelnam
Odin
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
27,577
33,732
Taken
26,600
13,516
Mitigated
15,830
5,268
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
2,144
0
500
9,117
4,033
118
2,923
6,016
0
31,988
L
Ah Puch
8,154
494
0
1,759
10,080
2,820
27
4,586
5,205
28,505
0
L
4,939
186
0
3,009
14,535
6,663
0
4,817
9,402
0
29,120
W
Scylla
EnteBanane
Scylla
13,045
635
0
1,946
7,480
2,760
198
1,206
6,132
35,211
0
W
Izanami
WildcardPain
Izanami
8,104
6,229
0
3,605
7,724
2,715
1,771
3,293
4,031
0
53,325
W
Odin
Xuelnam
Odin
6,428
1,607
0
838
11,396
10,355
643
2,917
8,227
0
11,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
29,379
152
Minions Killed
171
0
Camps Cleared
0
687,438
Distance Traveled
653,881
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,752
729
50
4
0
225,348
0
L
Ah Puch
8,738
728
50
4
0
203,336
3
L
Tyr
9,281
773
52
4
0
258,754
1
W
Scylla
9,348
779
55
5
0
224,768
4
W
Izanami
10,024
835
108
9
0
219,650
5
W
Odin
10,007
834
8
1
0
209,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role