Player Matchup

Guan Yu
Guan Yu
Kunika20
Guan Yu
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WhiskasKawaii
Cthulhu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Yoko0
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
electronic_jorge
Ah Muzen Cab
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
401W - 400L
1,446 Elo+
Party 1
Chronos
Chronos
etxegi14
Chronos
Level 20
God Stats
3W - 3L
1,703 SR
Queue Stats
18W - 26L
1,400 Elo+
Party 1
Team Averages
Level 27
1,541 SR
1,469 Elo+

VS

Team Averages
Level 20
1,425 SR
1,458 Elo+
Fenrir
Fenrir
AnnalExplorer
Fenrir
Level 27
God Stats
3W - 4L
1,509 SR
Queue Stats
17W - 19L
1,449 Elo+
Solo
Izanami
Izanami
Sarraset
Izanami
Level 22
God Stats
7W - 3L
1,267 SR
Queue Stats
12W - 9L
1,342 Elo+
Solo
Vamana
Vamana
StormloverGT
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ViruZz117
Discordia
Level 11
God Stats
1W - 2L
1,656 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
mushybeats
Skadi
Level 38
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kunika20
Guan Yu
3
0 / 3 / 1
3,396
425
288
3,012
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
7
0 / 4 / 3
4,205
526
3,229
5,193
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Yoko0
Nemesis
8
3 / 1 / 0
5,002
625
1,194
4,120
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
electronic_jorge
Ah Muzen Cab
8
3 / 2 / 0
4,958
620
3,534
4,346
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
etxegi14
Chronos
6
0 / 4 / 0
3,827
478
843
3,523
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,501
563
1,493
4,825
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Sarraset
Izanami
8
5 / 0 / 1
5,221
653
2,463
3,159
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
7
1 / 2 / 0
4,078
510
2,146
4,154
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
ViruZz117
Discordia
6
2 / 1 / 5
4,317
540
2,075
2,262
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
8
3 / 2 / 1
4,857
607
2,749
3,516
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
14
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Guan Yu
Kunika20
Guan Yu
0
3
1
0.17
W
Izanami
Sarraset
Izanami
5
0
1
5.5
W
Vamana
1
2
0
0.5
W
Discordia
ViruZz117
Discordia
2
1
5
4.5
L
Cthulhu
0
4
3
0.38
L
Nemesis
Yoko0
Nemesis
3
1
0
3
L
Ah Muzen Cab
electronic_jorge
Ah Muzen Cab
3
2
0
1.5
L
Chronos
etxegi14
Chronos
0
4
0
0
W
Skadi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
10,926
20,194
Taken
17,916
9,114
Mitigated
5,424
4,811
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,493
356
0
2,493
4,825
1,246
0
812
3,913
0
15,154
L
Guan Yu
Kunika20
Guan Yu
288
0
0
150
3,012
1,272
9
0
3,012
0
2,064
W
Izanami
Sarraset
Izanami
2,463
1,385
0
1,409
3,159
751
226
1,837
1,122
0
22,724
W
Vamana
2,146
1,225
0
641
4,154
2,049
44
0
4,154
0
9,516
W
Discordia
ViruZz117
Discordia
2,075
382
0
0
2,262
500
115
532
1,705
8,050
0
L
Cthulhu
3,229
199
222
683
5,193
4,015
0
1,488
3,705
13,531
0
L
Nemesis
Yoko0
Nemesis
1,194
540
0
1,866
4,120
938
0
70
4,050
0
17,519
L
Ah Muzen Cab
electronic_jorge
Ah Muzen Cab
3,534
1,232
0
1,751
4,346
1,212
182
0
4,196
0
20,298
L
Chronos
etxegi14
Chronos
843
328
0
139
3,523
1,677
0
517
3,006
12,922
2,041
W
Skadi
2,749
1,921
0
1,166
3,516
878
915
474
2,967
0
21,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,388
Gold Earned
22,974
131
Minions Killed
165
0
Camps Cleared
0
647,750
Distance Traveled
649,346
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,501
563
44
6
0
126,844
1
L
Guan Yu
3,396
425
2
0
0
74,682
1
W
Izanami
5,221
653
54
7
0
135,799
1
W
Vamana
4,078
510
17
2
0
125,326
3
W
Discordia
4,317
540
10
1
0
140,506
1
L
Cthulhu
4,205
526
19
2
0
139,377
2
L
Nemesis
5,002
625
47
6
0
176,350
1
L
Ah Muzen Cab
4,958
620
33
4
0
141,998
0
L
Chronos
3,827
478
30
4
0
115,343
1
W
Skadi
4,857
607
40
5
0
120,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role