Player Matchup

Janus
Janus
DirtySlant
Janus
Level 14
God Stats
36W - 23L
1,152 SR
Queue Stats
158W - 135L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Fritz92
Guan Yu
Level 7
God Stats
4W - 2L
1,827 SR
Queue Stats
11W - 10L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
XeroEloo
Tsukuyomi
Level 4
God Stats
1W - 3L
1,195 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo
Danzaburou
Danzaburou
ZuluKabulu
Danzaburou
Level 18
God Stats
32W - 24L
1,498 SR
Queue Stats
479W - 451L
1,487 Elo+
Solo
Ymir
Ymir
qpaz1492
Ymir
Level 28
God Stats
9W - 2L
1,780 SR
Queue Stats
112W - 123L
1,394 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,416 Elo+

VS

Team Averages
Level 18
1,401 SR
1,387 Elo+
Cerberus
Cerberus
Gingerswrath94
Cerberus
Level 15
God Stats
7W - 7L
1,627 SR
Queue Stats
33W - 26L
1,436 Elo+
Party 1
Ra
Ra
KingLink10
Ra
Level 15
God Stats
2W - 3L
1,386 SR
Queue Stats
29W - 26L
1,333 Elo+
Party 1
Ratatoskr
Ratatoskr
MeepyBandit
Ratatoskr
Level 18
God Stats
44W - 59L
1,359 SR
Queue Stats
127W - 197L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
ShmeatyBandit
Aphrodite
Level 26
God Stats
17W - 19L
1,341 SR
Queue Stats
217W - 305L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
piememan
Heimdallr
Level 17
God Stats
1W - 3L
1,290 SR
Queue Stats
27W - 23L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 1 / 9
9,286
580
12,287
8,086
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fritz92
Guan Yu
13
2 / 3 / 4
7,734
483
7,404
14,982
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
XeroEloo
Tsukuyomi
12
5 / 4 / 2
7,892
493
5,799
9,336
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ZuluKabulu
Danzaburou
13
4 / 0 / 5
7,932
496
7,007
8,262
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
6 / 0 / 5
8,080
505
6,521
8,798
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 3 / 2
6,750
422
8,240
11,422
4,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 9 / 5
6,874
430
3,525
8,670
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
MeepyBandit
Ratatoskr
11
2 / 2 / 3
7,130
446
3,468
7,781
4,682
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ShmeatyBandit
Aphrodite
11
1 / 4 / 1
7,142
446
5,103
10,168
4,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
piememan
Heimdallr
10
3 / 5 / 2
6,802
425
9,147
14,980
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
8
8
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
9
10.5
W
Guan Yu
Fritz92
Guan Yu
2
3
4
1.33
L
Cerberus
1
3
2
0.67
L
1
9
5
0.39
L
Ratatoskr
MeepyBandit
Ratatoskr
2
2
3
1.75
L
Aphrodite
ShmeatyBandit
Aphrodite
1
4
1
0.38
W
Tsukuyomi
XeroEloo
Tsukuyomi
5
4
2
1.5
W
Danzaburou
ZuluKabulu
Danzaburou
4
0
5
6.5
L
Heimdallr
piememan
Heimdallr
3
5
2
0.8
W
Ymir
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
29,483
49,464
Taken
53,021
22,501
Mitigated
20,136
13,141
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,287
1,023
353
1,296
8,086
2,720
650
1,992
6,013
61,152
0
W
Guan Yu
Fritz92
Guan Yu
7,404
666
722
5,913
14,982
8,534
1,023
6,900
8,064
0
30,744
L
Cerberus
8,240
165
0
3,349
11,422
4,076
26
1,604
9,318
29,460
0
L
3,525
902
697
1,027
8,670
2,497
70
4,278
4,392
28,696
0
L
Ratatoskr
MeepyBandit
Ratatoskr
3,468
510
185
1,475
7,781
4,682
0
1,810
5,949
0
36,797
L
Aphrodite
ShmeatyBandit
Aphrodite
5,103
493
2,727
4,161
10,168
4,350
148
5,155
4,988
30,585
0
W
Tsukuyomi
XeroEloo
Tsukuyomi
5,799
1,677
0
541
9,336
4,452
424
2,389
6,947
0
39,734
W
Danzaburou
ZuluKabulu
Danzaburou
7,007
1,828
0
2,142
8,262
2,751
1,764
1,740
6,522
0
39,461
L
Heimdallr
piememan
Heimdallr
9,147
4,965
319
4,195
14,980
4,531
0
5,961
8,994
0
28,427
W
Ymir
6,521
518
0
2,174
8,798
4,044
0
3,748
5,050
24,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
34,698
348
Minions Killed
309
0
Camps Cleared
0
1,589,338
Distance Traveled
1,404,358
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,286
580
112
7
0
360,421
2
W
Guan Yu
7,734
483
62
4
0
340,211
0
L
Cerberus
6,750
422
70
4
0
271,839
5
L
Ra
6,874
430
63
4
0
278,138
3
L
Ratatoskr
7,130
446
66
4
0
320,702
0
L
Aphrodite
7,142
446
65
4
0
263,394
0
W
Tsukuyomi
7,892
493
66
4
0
279,084
5
W
Danzaburou
7,932
496
67
4
0
309,334
1
L
Heimdallr
6,802
425
45
3
0
270,285
0
W
Ymir
8,080
505
41
3
0
300,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role