Player Matchup

Bakasura
Bakasura
HideOnDeep
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,394 Elo+
Party 3
Ra
Ra
Musambe_Tutu1
Ra
Level 106
God Stats
15W - 11L
1,500 SR
Queue Stats
765W - 739L
1,495 Elo+
Party 2
Anubis
Anubis
NorthSicilian
Anubis
Level 56
God Stats
101W - 66L
1,579 SR
Queue Stats
442W - 449L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
fazfeiro
Hou Yi
Level 85
God Stats
12W - 12L
1,736 SR
Queue Stats
789W - 708L
1,482 Elo+
Party 2
Chaac
Chaac
pollo_pock27
Chaac
Level 14
God Stats
0W - 2L
1,214 SR
Queue Stats
27W - 43L
1,444 Elo+
Party 3
Team Averages
Level 64
1,506 SR
1,456 Elo+

VS

Team Averages
Level 78
1,461 SR
1,454 Elo+
Bellona
Bellona
Daverox
Bellona
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 84L
1,429 Elo+
Party 1
Cerberus
Cerberus
SephirothFFVII
Cerberus
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
165W - 176L
1,451 Elo+
Solo
Ra
Ra
Zoitty
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
robertofck
Hera
Level 33
God Stats
125W - 116L
1,505 SR
Queue Stats
970W - 1,046L
1,463 Elo+
Solo
Izanami
Izanami
yDeanZ
Izanami
Level 37
God Stats
1W - 2L
1,299 SR
Queue Stats
67W - 70L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HideOnDeep
Bakasura
16
4 / 5 / 3
10,053
503
8,893
17,106
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 5
10,558
528
8,458
11,526
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 8
9,103
455
6,234
9,885
4,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
fazfeiro
Hou Yi
17
8 / 1 / 2
11,124
556
10,048
14,180
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 0
8,187
409
4,312
9,904
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daverox
Bellona
17
4 / 2 / 5
11,039
552
6,410
12,117
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
15
2 / 5 / 6
10,028
501
6,147
17,629
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
18
6 / 2 / 5
11,149
557
8,114
9,211
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 7
11,167
558
12,466
8,001
2,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
yDeanZ
Izanami
16
2 / 6 / 3
9,993
500
9,577
16,454
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
18
18
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daverox
Bellona
4
2
5
3.25
L
Bakasura
HideOnDeep
Bakasura
4
5
3
1.1
L
3
4
5
1.38
L
1
4
8
1.25
W
Cerberus
2
5
6
1
W
Ra
6
2
5
4.25
L
Hou Yi
fazfeiro
Hou Yi
8
1
2
9
L
0
4
0
0
W
4
1
7
7.5
W
Izanami
yDeanZ
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
42,714
62,601
Taken
63,412
28,763
Mitigated
37,150
16,878
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daverox
Bellona
6,410
1,371
0
1,383
12,117
9,287
1,898
3,717
7,735
0
60,710
L
Bakasura
HideOnDeep
Bakasura
8,893
6,003
0
2,414
17,106
6,112
0
7,293
9,623
0
64,392
L
8,458
228
1,371
3,432
11,526
4,659
0
6,194
5,096
83,972
0
L
6,234
233
39
2,251
9,885
4,647
0
5,119
4,684
42,898
0
W
Cerberus
6,147
380
0
2,351
17,629
14,994
34
5,005
11,953
38,736
0
W
Ra
8,114
186
3,462
4,288
9,211
3,875
151
3,170
5,901
78,627
0
L
Hou Yi
fazfeiro
Hou Yi
10,048
4,711
0
5,905
14,180
4,774
396
3,121
11,059
0
58,644
L
4,312
289
0
1,466
9,904
8,571
250
4,444
5,412
0
28,968
W
12,466
3,900
923
2,233
8,001
2,686
1,874
1,017
6,814
78,705
0
W
Izanami
yDeanZ
Izanami
9,577
6,718
0
5,187
16,454
6,308
392
1,783
14,266
0
70,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
53,376
463
Minions Killed
574
0
Camps Cleared
0
1,922,004
Distance Traveled
1,874,314
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,039
552
122
6
0
367,645
3
L
Bakasura
10,053
503
112
6
0
411,542
1
L
Ra
10,558
528
154
8
0
425,370
10
L
Anubis
9,103
455
59
3
0
351,560
2
W
Cerberus
10,028
501
74
4
0
361,762
7
W
Ra
11,149
557
134
7
0
418,788
8
L
Hou Yi
11,124
556
94
5
0
355,694
4
L
Chaac
8,187
409
44
2
0
377,838
0
W
Hera
11,167
558
128
6
0
377,337
5
W
Izanami
9,993
500
116
6
0
348,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role