Player Matchup

Sylvanus
Sylvanus
Chaotic driftor
Sylvanus
Level 83
God Stats
14W - 17L
1,697 SR
Queue Stats
265W - 233L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Gensidius
Danzaburou
Level 122
God Stats
5W - 0L
1,724 SR
Queue Stats
196W - 172L
1,516 Elo+
Party 2
Scylla
Scylla
Im-Jxck-Dxniels
Scylla
Level 149
God Stats
2W - 7L
1,294 SR
Queue Stats
477W - 441L
1,597 Elo+
Party 3
Thanatos
Thanatos
Kruemellmonster
Thanatos
Level 145
God Stats
23W - 25L
1,192 SR
Queue Stats
140W - 144L
1,428 Elo+
Solo
Jormungandr
Jormungandr
SH4DOW_Toniio
Jormungandr
Level 125
God Stats
4W - 0L
1,511 SR
Queue Stats
199W - 159L
1,624 Elo+
Party 3
Team Averages
Level 125
1,483 SR
1,534 Elo+

VS

Team Averages
Level 131
1,502 SR
1,573 Elo+
King Arthur
King Arthur
AceyXO
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,487 Elo+
Party 1
Vulcan
Vulcan
Corrupted_mano
Vulcan
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
493W - 430L
1,704 Elo+
Solo
Chiron
Chiron
chrisjerry97
Chiron
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
380W - 360L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dbFrosty76
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,576 Elo+
Party 1
Ravana
Ravana
jpoyser
Ravana
Level 152
God Stats
4W - 4L
1,512 SR
Queue Stats
70W - 60L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 2 / 9
10,885
495
8,122
20,445
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Gensidius
Danzaburou
20
9 / 2 / 4
15,538
706
23,684
18,608
8,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 6
13,579
617
14,551
8,743
3,545
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
19
7 / 5 / 4
12,781
581
9,482
18,503
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SH4DOW_Toniio
Jormungandr
20
4 / 3 / 5
13,370
608
14,643
19,827
17,180
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceyXO
King Arthur
17
2 / 5 / 3
10,381
472
7,779
17,359
13,180
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 6 / 3
11,334
515
21,777
15,194
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
2 / 6 / 0
10,340
470
9,361
17,182
6,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
dbFrosty76
Kumbhakarna
16
3 / 1 / 8
11,260
512
7,309
19,509
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
jpoyser
Ravana
16
2 / 8 / 6
9,962
453
8,468
17,138
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
26
Kills
15
15
Deaths
26
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceyXO
King Arthur
2
5
3
0.7
W
Sylvanus
1
2
9
2.75
L
6
6
3
1.25
W
Danzaburou
Gensidius
Danzaburou
9
2
4
5.5
W
5
3
6
2.67
W
Thanatos
7
5
4
1.8
W
Jormungandr
SH4DOW_Toniio
Jormungandr
4
3
5
2.17
L
Chiron
2
6
0
0.33
L
Kumbhakarna
dbFrosty76
Kumbhakarna
3
1
8
7
L
Ravana
jpoyser
Ravana
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,482
Damage
54,694
86,126
Taken
86,382
61,526
Mitigated
51,004
45,609
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceyXO
King Arthur
7,779
365
0
660
17,359
13,180
687
9,243
8,064
0
53,048
W
Sylvanus
8,122
1,504
1,403
5,740
20,445
20,950
199
9,671
10,456
28,819
0
L
21,777
5,004
0
1,679
15,194
6,270
0
6,407
8,656
83,947
0
W
Danzaburou
Gensidius
Danzaburou
23,684
15,786
0
12,249
18,608
8,963
2,018
4,568
14,040
0
132,507
W
14,551
1,264
0
2,507
8,743
3,545
1,576
5,429
3,314
105,856
0
W
Thanatos
9,482
2,196
0
15,192
18,503
10,888
83
5,405
13,098
0
100,515
W
Jormungandr
SH4DOW_Toniio
Jormungandr
14,643
3,994
0
8,518
19,827
17,180
1,082
4,013
15,814
84,116
0
L
Chiron
9,361
2,870
565
3,232
17,182
6,588
1,074
2,668
14,373
0
74,534
L
Kumbhakarna
dbFrosty76
Kumbhakarna
7,309
855
0
2,188
19,509
18,517
104
8,988
10,289
22,738
0
L
Ravana
jpoyser
Ravana
8,468
3,466
0
3,516
17,138
6,449
0
9,302
7,603
0
65,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
53,277
731
Minions Killed
548
0
Camps Cleared
0
1,936,312
Distance Traveled
1,942,313
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,381
472
101
5
0
350,439
2
W
Sylvanus
10,885
495
33
2
0
377,452
2
L
Vulcan
11,334
515
154
7
0
399,387
3
W
Danzaburou
15,538
706
211
10
0
398,776
1
W
Scylla
13,579
617
209
10
0
384,495
2
W
Thanatos
12,781
581
126
6
0
437,600
2
W
Jormungandr
13,370
608
152
7
0
337,989
5
L
Chiron
10,340
470
142
6
0
360,418
0
L
Kumbhakarna
11,260
512
23
1
0
440,332
4
L
Ravana
9,962
453
128
6
0
391,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role