Player Matchup

Rama
Rama
ElCanelitaaa
Rama
Level 37
God Stats
27W - 24L
1,463 SR
Queue Stats
327W - 358L
1,432 Elo+
Solo
Anubis
Anubis
Hukomaru
Anubis
Level 29
God Stats
4W - 1L
1,291 SR
Queue Stats
33W - 26L
1,426 Elo+
Party 2
Bakasura
Bakasura
WaxMyPePe
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,385 Elo+
Party 4
King Arthur
King Arthur
amg0120
King Arthur
Level 108
God Stats
8W - 1L
1,988 SR
Queue Stats
52W - 38L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
temp-974359
Cthulhu
Level 106
God Stats
57W - 51L
1,349 SR
Queue Stats
664W - 692L
1,404 Elo+
Party 4
Team Averages
Level 61
1,518 SR
1,416 Elo+

VS

Team Averages
Level 51
1,607 SR
1,405 Elo+
Cernunnos
Cernunnos
CaptaineCourage
Cernunnos
Level 56
God Stats
13W - 13L
1,606 SR
Queue Stats
115W - 116L
1,434 Elo+
Party 3
Cerberus
Cerberus
Gydeo
Cerberus
Level 25
God Stats
22W - 20L
1,595 SR
Queue Stats
76W - 84L
1,363 Elo+
Party 3
King Arthur
King Arthur
JoyStiCKzEmpire
King Arthur
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,602 Elo+
Solo
Thor
Thor
KiwiKaotix
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
lykanner7
Nu Wa
Level 109
God Stats
10W - 8L
1,832 SR
Queue Stats
47W - 51L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,067
458
10,809
16,614
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Hukomaru
Anubis
19
7 / 0 / 6
11,864
539
18,315
13,886
7,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WaxMyPePe
Bakasura
18
8 / 0 / 5
11,236
511
8,505
17,134
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
amg0120
King Arthur
16
2 / 5 / 8
10,427
474
15,486
22,907
22,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
temp-974359
Cthulhu
15
1 / 4 / 11
10,228
465
11,708
17,145
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptaineCourage
Cernunnos
16
6 / 5 / 0
10,229
465
15,226
19,173
6,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Gydeo
Cerberus
14
1 / 7 / 5
9,477
431
5,410
23,206
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
JoyStiCKzEmpire
King Arthur
18
2 / 3 / 1
10,726
488
8,957
19,967
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 0
8,980
408
2,901
15,170
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
lykanner7
Nu Wa
16
0 / 2 / 4
10,066
458
17,368
8,771
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
10
10
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaptaineCourage
Cernunnos
6
5
0
1.2
W
5
1
4
7
L
Cerberus
Gydeo
Cerberus
1
7
5
0.5
W
Anubis
Hukomaru
Anubis
7
0
6
10
L
King Arthur
JoyStiCKzEmpire
King Arthur
2
3
1
0.83
L
1
7
0
0.14
W
Bakasura
WaxMyPePe
Bakasura
8
0
5
10.5
W
King Arthur
amg0120
King Arthur
2
5
8
1.2
L
Nu Wa
lykanner7
Nu Wa
0
2
4
1
W
Cthulhu
temp-974359
Cthulhu
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,823
Damage
49,862
87,686
Taken
86,287
58,608
Mitigated
43,898
40,107
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaptaineCourage
Cernunnos
15,226
8,399
0
8,404
19,173
6,845
0
9,779
9,239
0
76,769
W
10,809
7,696
0
9,920
16,614
5,546
325
4,164
12,247
0
57,546
L
Cerberus
Gydeo
Cerberus
5,410
381
0
6,030
23,206
17,551
0
9,551
13,490
33,836
0
W
Anubis
Hukomaru
Anubis
18,315
937
0
11,000
13,886
7,399
2,099
6,173
7,229
103,150
0
L
King Arthur
JoyStiCKzEmpire
King Arthur
8,957
1,018
0
6,886
19,967
11,641
0
6,338
12,952
72
64,703
L
2,901
956
0
4,689
15,170
4,875
0
1,704
12,929
0
49,654
W
Bakasura
WaxMyPePe
Bakasura
8,505
6,277
1,255
10,133
17,134
7,009
1,645
2,305
14,447
0
56,637
W
King Arthur
amg0120
King Arthur
15,486
1,003
0
6,408
22,907
22,481
321
4,511
17,834
514
66,993
L
Nu Wa
lykanner7
Nu Wa
17,368
3,441
174
1,808
8,771
2,986
106
3,141
5,530
62,482
0
W
Cthulhu
temp-974359
Cthulhu
11,708
349
47
1,344
17,145
16,173
348
4,346
12,233
51,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
49,478
580
Minions Killed
498
0
Camps Cleared
0
2,068,584
Distance Traveled
1,886,057
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,229
465
110
5
0
360,941
2
W
Rama
10,067
458
94
4
0
397,854
0
L
Cerberus
9,477
431
65
3
0
403,987
1
W
Anubis
11,864
539
170
8
0
380,518
4
L
King Arthur
10,726
488
136
6
0
413,552
5
L
Thor
8,980
408
80
4
0
355,175
0
W
Bakasura
11,236
511
126
6
0
464,678
1
W
King Arthur
10,427
474
111
5
0
419,794
1
L
Nu Wa
10,066
458
107
5
0
352,402
11
W
Cthulhu
10,228
465
79
4
0
405,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role