Player Matchup

Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chewbecca05
Cthulhu
Level 15
God Stats
22W - 18L
1,363 SR
Queue Stats
22W - 19L
1,260 Elo+
Party 1
Cernunnos
Cernunnos
Its just Baboon
Cernunnos
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
ajcarbonell91
Nemesis
Level 24
God Stats
3W - 2L
1,715 SR
Queue Stats
109W - 184L
1,210 Elo+
Solo
Camazotz
Camazotz
soysauceklan
Camazotz
Level 22
God Stats
3W - 2L
1,310 SR
Queue Stats
19W - 19L
1,325 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,359 Elo+

VS

Team Averages
Level 18
1,528 SR
1,429 Elo+
Sun Wukong
Sun Wukong
Bathym98
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
C3BO1978
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
Honeybee5781
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,392 Elo+
Solo
Ah Puch
Ah Puch
Sololoco
Ah Puch
Level 16
God Stats
5W - 4L
1,640 SR
Queue Stats
18W - 17L
1,255 Elo+
Solo
Artemis
Artemis
beonwolf
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 2 / 4
9,729
541
8,780
10,723
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Chewbecca05
Cthulhu
13
3 / 3 / 3
9,238
513
3,256
9,790
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Its just Baboon
Cernunnos
16
9 / 1 / 2
9,957
553
8,493
10,582
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
15
6 / 0 / 2
9,315
518
3,040
10,252
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
soysauceklan
Camazotz
15
4 / 3 / 3
8,824
490
6,142
13,782
6,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bathym98
Sun Wukong
5
1 / 6 / 1
5,684
316
1,982
6,917
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
C3BO1978
Anhur
11
0 / 3 / 1
6,648
369
3,632
7,132
2,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 5 / 2
8,742
486
12,311
14,746
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sololoco
Ah Puch
14
2 / 4 / 3
8,593
477
12,683
9,261
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
beonwolf
Artemis
12
1 / 8 / 1
7,267
404
4,118
10,555
3,974
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
25
Kills
8
9
Deaths
26
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
4
2.5
L
Sun Wukong
Bathym98
Sun Wukong
1
6
1
0.25
L
Anhur
C3BO1978
Anhur
0
3
1
0.17
W
Cthulhu
Chewbecca05
Cthulhu
3
3
3
1.5
L
4
5
2
1
W
Cernunnos
Its just Baboon
Cernunnos
9
1
2
10
L
Ah Puch
Sololoco
Ah Puch
2
4
3
0.88
W
Nemesis
6
0
2
7
L
Artemis
beonwolf
Artemis
1
8
1
0.19
W
Camazotz
soysauceklan
Camazotz
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
34,726
55,129
Taken
48,611
30,048
Mitigated
17,610
15,624
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,780
725
0
2,849
10,723
9,590
26
2,824
7,899
0
54,809
L
Sun Wukong
Bathym98
Sun Wukong
1,982
543
0
1,029
6,917
3,496
0
331
6,586
0
10,595
L
Anhur
C3BO1978
Anhur
3,632
1,936
121
500
7,132
2,002
20
145
6,812
0
18,364
W
Cthulhu
Chewbecca05
Cthulhu
3,256
369
0
802
9,790
5,517
769
2,256
7,414
26,235
0
L
12,311
3,954
562
2,551
14,746
4,982
603
1,299
13,347
0
61,165
W
Cernunnos
Its just Baboon
Cernunnos
8,493
4,573
0
3,387
10,582
5,596
4,435
996
9,564
0
57,813
L
Ah Puch
Sololoco
Ah Puch
12,683
193
0
2,149
9,261
3,156
530
1,481
7,730
50,091
0
W
Nemesis
3,040
832
0
3,244
10,252
3,337
178
1,902
8,350
0
42,251
L
Artemis
beonwolf
Artemis
4,118
1,403
0
588
10,555
3,974
1,140
0
10,355
0
28,668
W
Camazotz
soysauceklan
Camazotz
6,142
1,762
0
5,342
13,782
6,008
1,404
4,705
9,002
0
40,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
36,934
390
Minions Killed
276
0
Camps Cleared
0
1,805,192
Distance Traveled
1,433,439
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,729
541
112
6
0
314,898
0
L
Sun Wukong
5,684
316
12
1
0
170,951
1
L
Anhur
6,648
369
29
2
0
314,580
4
W
Cthulhu
9,238
513
47
3
0
392,873
0
L
Pele
8,742
486
95
5
0
367,310
0
W
Cernunnos
9,957
553
83
5
0
348,307
1
L
Ah Puch
8,593
477
88
5
0
301,158
3
W
Nemesis
9,315
518
78
4
0
389,148
0
L
Artemis
7,267
404
52
3
0
279,440
6
W
Camazotz
8,824
490
70
4
0
359,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role