Player Matchup

The Morrigan
The Morrigan
Gold V
lNACKENausTITAN
The Morrigan
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,470 MMR
Solo
Chaac
Chaac
Silver II
lietuvis_vaikas
Chaac
Silver II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,512 MMR
Solo
He Bo
He Bo
Gold III
resavioYT
He Bo
Gold III
Level 120
God Stats
1W - 1L
1,722 SR
Queue Stats
66W - 63L
1,625 MMR
Party 1
Ne Zha
Ne Zha
Silver III
vikiangel23
Ne Zha
Silver III
Level 66
God Stats
2W - 0L
1,871 SR
Queue Stats
17W - 35L
1,318 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
x_n0__ReGard
Sylvanus
Gold IV
Level 127
God Stats
32W - 24L
1,544 SR
Queue Stats
89W - 89L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,628 SR
1,478 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,503 SR
1,477 MMR
Khepri
Khepri
Bronze III
Crunchy92
Khepri
Bronze III
Level 64
God Stats
21W - 21L
1,514 SR
Queue Stats
35W - 50L
1,510 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
DaFlecks
Cabrakan
Bronze III
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 56L
1,466 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MrMarcEddy
Hou Yi
Bronze III
Level 115
God Stats
1W - 1L
1,382 SR
Queue Stats
14W - 17L
1,450 MMR
Party 2
Bakasura
Bakasura
Bronze III
THE_DARK_SOLO_-
Bakasura
Bronze III
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 158L
1,461 MMR
Solo
Scylla
Scylla
Bronze III
W1BUG
Scylla
Bronze III
Level 107
God Stats
24W - 21L
1,620 SR
Queue Stats
183W - 178L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
lNACKENausTITAN
The Morrigan
20
11 / 8 / 12
15,789
526
28,407
19,341
9,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 4 / 9
13,967
466
21,428
32,639
33,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
resavioYT
He Bo
20
14 / 3 / 11
16,961
565
35,959
18,208
7,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
20
1 / 4 / 12
13,593
453
9,156
23,102
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
x_n0__ReGard
Sylvanus
18
5 / 8 / 14
13,254
442
14,516
34,211
42,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Erlang ShenApolloCthulhuKumbhakarnaFenrir

VS

Bans
ArachnePeleKing ArthurDanzaburouMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crunchy92
Khepri
18
2 / 8 / 15
12,495
417
6,973
32,952
46,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
DaFlecks
Cabrakan
19
4 / 4 / 12
12,974
432
12,760
22,402
37,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MrMarcEddy
Hou Yi
17
4 / 9 / 6
12,080
403
12,061
30,609
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
11 / 4 / 9
16,081
536
23,138
28,253
15,524
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
W1BUG
Scylla
19
6 / 7 / 8
12,923
431
24,296
21,334
8,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
32
Kills
27
27
Deaths
32
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Khepri
Crunchy92
Khepri
2
8
15
1.19
L
Cabrakan
DaFlecks
Cabrakan
4
4
12
2.5
L
Hou Yi
MrMarcEddy
Hou Yi
4
9
6
0.78
L
Bakasura
11
4
9
3.88
L
Scylla
W1BUG
Scylla
6
7
8
1.43
W
The Morrigan
lNACKENausTITAN
The Morrigan
11
8
12
2.13
W
1
4
9
1.38
W
He Bo
resavioYT
He Bo
14
3
11
6.5
W
Ne Zha
1
4
12
1.75
W
Sylvanus
x_n0__ReGard
Sylvanus
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,466
Damage
79,228
127,501
Taken
135,550
102,650
Mitigated
118,436
47,677
Healing
33,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Crunchy92
Khepri
6,973
428
0
4,457
32,952
46,500
280
21,150
10,574
30,999
0
L
Cabrakan
DaFlecks
Cabrakan
12,760
1,402
0
6,211
22,402
37,212
414
7,246
13,933
63,734
0
L
Hou Yi
MrMarcEddy
Hou Yi
12,061
4,318
927
8,903
30,609
11,097
0
18,889
10,905
0
71,915
L
Bakasura
23,138
14,446
0
8,139
28,253
15,524
224
12,943
14,969
0
126,837
L
Scylla
W1BUG
Scylla
24,296
1,591
246
4,178
21,334
8,103
342
13,349
7,501
97,364
0
W
The Morrigan
lNACKENausTITAN
The Morrigan
28,407
7,479
0
2,308
19,341
9,403
3,516
2,942
15,394
112,018
10,862
W
21,428
3,022
0
12,704
32,639
33,556
1,404
12,971
18,551
0
96,841
W
He Bo
resavioYT
He Bo
35,959
2,429
921
5,225
18,208
7,869
2,295
7,875
9,578
105,472
0
W
Ne Zha
9,156
2,433
0
9,694
23,102
9,674
1,463
7,133
15,969
0
105,801
W
Sylvanus
x_n0__ReGard
Sylvanus
14,516
3,550
7,032
9,793
34,211
42,148
648
14,298
18,998
33,265
7,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,564
Gold Earned
66,553
658
Minions Killed
614
0
Camps Cleared
0
2,785,342
Distance Traveled
2,578,702
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,495
417
32
1
0
500,380
5
L
Cabrakan
12,974
432
119
4
0
485,540
7
L
Hou Yi
12,080
403
115
4
0
480,989
0
L
Bakasura
16,081
536
214
7
0
622,590
5
L
Scylla
12,923
431
134
4
0
489,203
13
W
The Morrigan
15,789
526
154
5
0
521,473
2
W
Chaac
13,967
466
162
5
0
556,721
4
W
He Bo
16,961
565
151
5
0
569,335
0
W
Ne Zha
13,593
453
150
5
0
632,585
3
W
Sylvanus
13,254
442
41
1
0
505,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role