Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GabielaElena
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,114 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Solasylum
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 64L
1,087 Elo+
Solo
Kali
Kali
Tnolan97
Kali
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,621 Elo+
Party 2
Freya
Freya
give-it-a-shot20
Freya
Level 107
God Stats
5W - 4L
1,567 SR
Queue Stats
110W - 122L
1,485 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,361 Elo+

VS

Team Averages
Level 120
1,513 SR
1,492 Elo+
Hun Batz
Hun Batz
Blackbourne21
Hun Batz
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 346L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
CptDedp00l
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,500 Elo+
Party 1
Ymir
Ymir
TheDayLateGamer
Ymir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,684 Elo+
Party 1
Fafnir
Fafnir
destinyjaden
Fafnir
Level 158
God Stats
1W - 2L
1,564 SR
Queue Stats
65W - 63L
1,346 Elo+
Party 1
Chiron
Chiron
majastyyy
Chiron
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 318L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 6 / 10
9,444
787
13,880
11,936
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 9
7,887
657
6,453
12,633
5,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Solasylum
Ah Muzen Cab
17
6 / 4 / 6
10,024
835
14,712
9,465
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
14
2 / 7 / 6
8,507
709
7,125
12,482
5,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 5 / 11
9,136
761
11,604
13,187
5,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blackbourne21
Hun Batz
15
2 / 3 / 15
8,739
728
8,375
11,938
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CptDedp00l
Baron Samedi
17
8 / 4 / 9
10,021
835
15,066
11,879
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 12
10,892
908
8,801
13,087
8,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
15
3 / 4 / 18
9,239
770
6,496
14,569
16,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
majastyyy
Chiron
17
4 / 2 / 14
9,753
813
16,387
12,236
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
15
Kills
27
27
Deaths
15
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
10
1.33
W
Hun Batz
Blackbourne21
Hun Batz
2
3
15
3.17
W
Baron Samedi
CptDedp00l
Baron Samedi
8
4
9
3.13
L
0
5
9
0.9
L
Ah Muzen Cab
Solasylum
Ah Muzen Cab
6
4
6
2.25
W
10
2
12
8
L
Kali
2
7
6
0.71
W
Fafnir
3
4
18
3
L
4
5
11
1.9
W
Chiron
majastyyy
Chiron
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,774
Damage
55,125
59,703
Taken
63,709
24,659
Mitigated
41,998
21,531
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,880
5,662
1,736
806
11,936
4,553
0
7,597
4,339
0
28,493
W
Hun Batz
Blackbourne21
Hun Batz
8,375
1,218
1,821
2,762
11,938
5,555
255
3,147
8,791
0
23,214
W
Baron Samedi
CptDedp00l
Baron Samedi
15,066
1,887
6,711
3,528
11,879
6,562
876
3,592
8,287
24,946
0
L
6,453
1,895
5,219
4,800
12,633
5,569
0
6,343
6,290
15,381
0
L
Ah Muzen Cab
Solasylum
Ah Muzen Cab
14,712
6,324
990
1,341
9,465
4,241
0
4,369
5,096
0
24,968
W
8,801
275
2,636
3,145
13,087
8,572
74
1,671
11,416
14,614
0
L
Kali
7,125
1,731
407
1,983
12,482
5,194
0
4,751
7,731
0
12,609
W
Fafnir
6,496
1,133
188
3,262
14,569
16,834
170
6,665
7,904
11,299
0
L
11,604
3,514
1,113
3,136
13,187
5,102
51
7,303
5,884
22,746
0
W
Chiron
majastyyy
Chiron
16,387
3,043
1,933
4,604
12,236
4,475
1,399
2,982
9,254
0
34,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
48,644
113
Minions Killed
141
0
Camps Cleared
0
961,826
Distance Traveled
995,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,444
787
32
3
0
176,812
0
W
Hun Batz
8,739
728
26
2
0
243,988
2
W
Baron Samedi
10,021
835
34
3
0
181,377
0
L
Hel
7,887
657
22
2
0
177,100
0
L
Ah Muzen Cab
10,024
835
22
2
0
190,562
2
W
Ymir
10,892
908
17
1
0
196,069
2
L
Kali
8,507
709
10
1
0
218,960
0
W
Fafnir
9,239
770
12
1
0
196,991
0
L
Freya
9,136
761
27
2
0
198,392
1
W
Chiron
9,753
813
52
4
0
176,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role