Player Matchup

Artio
Artio
Ardaming
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,283 Elo+
Party 2
Scylla
Scylla
It4chi93
Scylla
Level 41
God Stats
12W - 8L
1,656 SR
Queue Stats
18W - 29L
1,373 Elo+
Party 2
Artemis
Artemis
ScarletXD
Artemis
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 232L
1,491 Elo+
Solo
Mulan
Mulan
gutenmorgen666
Mulan
Level 48
God Stats
9W - 16L
1,747 SR
Queue Stats
422W - 429L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
hallo565
Hun Batz
Level 49
God Stats
6W - 6L
1,505 SR
Queue Stats
60W - 77L
1,360 Elo+
Party 2
Team Averages
Level 65
1,581 SR
1,382 Elo+

VS

Team Averages
Level 114
1,616 SR
1,605 Elo+
Nu Wa
Nu Wa
Dshek15
Nu Wa
Level 42
God Stats
6W - 2L
1,727 SR
Queue Stats
231W - 130L
1,697 Elo+
Party 1
Loki
Loki
IamDoctorLoki
Loki
Level 160
God Stats
56W - 38L
1,612 SR
Queue Stats
113W - 110L
1,577 Elo+
Party 1
Ares
Ares
Link2212
Ares
Level 145
God Stats
6W - 1L
1,739 SR
Queue Stats
241W - 171L
1,731 Elo+
Party 1
Chaac
Chaac
SergejFaerlich
Chaac
Level 115
God Stats
5W - 7L
1,500 SR
Queue Stats
202W - 206L
1,520 Elo+
Solo
Danzaburou
Danzaburou
mariaj
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ardaming
Artio
9
0 / 4 / 0
5,333
410
2,354
9,534
5,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
It4chi93
Scylla
10
1 / 7 / 1
6,015
463
3,281
9,074
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ScarletXD
Artemis
10
0 / 4 / 0
5,892
453
4,377
9,041
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
6,026
464
4,724
9,398
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
hallo565
Hun Batz
9
3 / 5 / 1
6,331
487
4,673
8,608
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dshek15
Nu Wa
11
4 / 2 / 9
7,028
541
6,699
5,014
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 7
8,108
624
8,033
6,077
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
5 / 0 / 11
8,060
620
8,138
9,438
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 0 / 3
7,841
603
6,425
9,705
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
mariaj
Danzaburou
12
3 / 0 / 8
7,424
571
6,151
6,992
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
4
Kills
23
23
Deaths
4
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
Ardaming
Artio
0
4
0
0
W
Nu Wa
Dshek15
Nu Wa
4
2
9
4.25
W
10
2
7
6.75
L
Scylla
It4chi93
Scylla
1
7
1
0.21
W
Ares
5
0
11
10.5
L
Artemis
ScarletXD
Artemis
0
4
0
0
W
1
0
3
2.5
L
0
3
0
0
L
Hun Batz
hallo565
Hun Batz
3
5
1
0.7
W
Danzaburou
mariaj
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,409
Damage
35,446
45,655
Taken
37,226
18,667
Mitigated
22,344
9,538
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ardaming
Artio
2,354
421
546
1,406
9,534
5,564
426
3,959
5,545
14,287
0
W
Nu Wa
Dshek15
Nu Wa
6,699
1,485
0
1,233
5,014
1,332
223
1,551
3,319
27,665
0
W
8,033
2,133
0
2,523
6,077
2,002
0
203
5,846
0
36,868
L
Scylla
It4chi93
Scylla
3,281
679
0
1,127
9,074
2,504
34
4,054
4,741
24,732
0
W
Ares
8,138
330
0
3,315
9,438
8,872
292
1,734
7,678
19,000
0
L
Artemis
ScarletXD
Artemis
4,377
1,940
0
3,076
9,041
2,505
642
2,302
6,659
0
37,285
W
6,425
1,209
0
4,948
9,705
7,617
46
599
9,090
0
43,719
L
4,724
955
195
1,834
9,398
5,442
0
1,483
7,475
0
25,777
L
Hun Batz
hallo565
Hun Batz
4,673
900
0
1,354
8,608
2,652
0
2,559
5,880
0
28,712
W
Danzaburou
mariaj
Danzaburou
6,151
1,736
0
2,088
6,992
2,521
1,289
1,265
5,658
0
44,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
38,461
261
Minions Killed
310
0
Camps Cleared
0
1,256,795
Distance Traveled
1,379,506
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,333
410
21
2
0
270,810
0
W
Nu Wa
7,028
541
47
4
0
266,620
4
W
Loki
8,108
624
63
5
0
279,310
0
L
Scylla
6,015
463
46
4
0
223,647
0
W
Ares
8,060
620
18
1
0
271,318
3
L
Artemis
5,892
453
80
6
0
221,235
2
W
Chaac
7,841
603
101
8
0
277,620
2
L
Mulan
6,026
464
62
5
0
259,944
0
L
Hun Batz
6,331
487
52
4
0
281,159
1
W
Danzaburou
7,424
571
81
6
0
284,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role