Player Matchup

Cthulhu
Cthulhu
CONSSUL
Cthulhu
Level 37
God Stats
14W - 10L
1,505 SR
Queue Stats
267W - 258L
1,376 Elo+
Solo
Danzaburou
Danzaburou
EgOOrT
Danzaburou
Level 43
God Stats
4W - 7L
1,421 SR
Queue Stats
20W - 37L
1,343 Elo+
Solo
Thanatos
Thanatos
GipsyGod
Thanatos
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
246W - 255L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Kevvak
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,207 Elo+
Party 1
Achilles
Achilles
Toked420
Achilles
Level 127
God Stats
23W - 23L
1,483 SR
Queue Stats
213W - 207L
1,508 Elo+
Party 1
Team Averages
Level 52
1,482 SR
1,389 Elo+

VS

Team Averages
Level 66
1,477 SR
1,369 Elo+
Janus
Janus
Aquá
Janus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,300 Elo+
Solo
Nemesis
Nemesis
DemonKraken666
Nemesis
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 170L
1,508 Elo+
Solo
Hercules
Hercules
Mattbro
Hercules
Level 45
God Stats
5W - 3L
1,386 SR
Queue Stats
28W - 35L
1,379 Elo+
Solo
Sylvanus
Sylvanus
SaYaaHD
Sylvanus
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 176L
1,329 Elo+
Party 2
Izanami
Izanami
xDSLxD4rkDr4gon
Izanami
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
130W - 134L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CONSSUL
Cthulhu
14
1 / 6 / 4
9,373
446
13,586
17,984
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
EgOOrT
Danzaburou
15
1 / 9 / 1
8,992
428
8,189
15,159
4,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
GipsyGod
Thanatos
14
2 / 8 / 2
9,131
435
6,891
21,098
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Kevvak
Kukulkan
14
0 / 7 / 1
8,964
427
6,430
12,993
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Toked420
Achilles
17
6 / 2 / 2
11,156
531
20,939
23,340
34,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aquá
Janus
20
16 / 0 / 4
14,255
679
19,012
10,065
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 8
10,341
492
6,823
15,242
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mattbro
Hercules
17
4 / 5 / 7
10,534
502
15,771
28,849
29,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SaYaaHD
Sylvanus
16
3 / 1 / 14
11,562
551
8,869
19,800
20,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 12
10,682
509
15,592
13,868
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
10
Kills
32
32
Deaths
10
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
Aquá
Janus
16
0
4
18
L
Cthulhu
CONSSUL
Cthulhu
1
6
4
0.5
W
3
2
8
3.5
L
Danzaburou
EgOOrT
Danzaburou
1
9
1
0.17
L
Thanatos
GipsyGod
Thanatos
2
8
2
0.38
L
Kukulkan
Kevvak
Kukulkan
0
7
1
0.07
W
Hercules
Mattbro
Hercules
4
5
7
1.5
W
Sylvanus
SaYaaHD
Sylvanus
3
1
14
10
L
Achilles
Toked420
Achilles
6
2
2
3.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
66,067
90,574
Taken
87,824
70,726
Mitigated
67,511
23,478
Healing
45,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aquá
Janus
19,012
1,657
280
3,705
10,065
4,418
1,006
2,591
7,474
127,494
0
L
Cthulhu
CONSSUL
Cthulhu
13,586
562
361
2,494
17,984
17,632
0
7,784
10,135
50,038
0
W
6,823
2,643
0
5,242
15,242
7,270
326
2,063
13,179
0
67,129
L
Danzaburou
EgOOrT
Danzaburou
8,189
2,389
99
2,827
15,159
4,726
805
6,891
8,268
0
57,566
L
Thanatos
GipsyGod
Thanatos
6,891
2,022
0
13,627
21,098
7,781
0
5,903
15,025
0
53,284
L
Kukulkan
Kevvak
Kukulkan
6,430
1,062
0
480
12,993
5,612
205
6,886
6,082
53,836
0
W
Hercules
Mattbro
Hercules
15,771
5,734
0
11,669
28,849
29,205
537
6,803
22,046
10,343
49,173
W
Sylvanus
SaYaaHD
Sylvanus
8,869
1,845
7,837
12,508
19,800
20,709
1,005
6,258
13,542
25,070
0
L
Achilles
Toked420
Achilles
20,939
5,007
0
3,590
23,340
34,975
112
5,779
16,861
921
70,365
W
15,592
10,402
0
4,422
13,868
5,909
5,105
5,329
8,539
0
86,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
57,374
500
Minions Killed
581
0
Camps Cleared
0
1,773,651
Distance Traveled
2,034,485
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,255
679
207
10
0
484,275
12
L
Cthulhu
9,373
446
59
3
0
328,971
1
W
Nemesis
10,341
492
99
5
0
445,336
3
L
Danzaburou
8,992
428
97
5
0
327,792
2
L
Thanatos
9,131
435
101
5
0
362,412
2
L
Kukulkan
8,964
427
115
5
0
347,413
4
W
Hercules
10,534
502
94
4
0
378,419
3
W
Sylvanus
11,562
551
37
2
0
378,467
5
L
Achilles
11,156
531
128
6
0
407,063
0
W
Izanami
10,682
509
144
7
0
347,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role