Player Matchup

Hachiman
Hachiman
NyaaaSenpai
Hachiman
Level 13
God Stats
5W - 4L
1,482 SR
Queue Stats
84W - 72L
1,741 Elo+
Party 1
Amaterasu
Amaterasu
Shinodie
Amaterasu
Level 38
God Stats
7W - 5L
1,500 SR
Queue Stats
52W - 49L
1,718 Elo+
Party 1
Guan Yu
Guan Yu
TeresoByKacique
Guan Yu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Merlin
Merlin
horizontalna
Merlin
Level 14
God Stats
20W - 20L
1,384 SR
Queue Stats
103W - 122L
1,390 Elo+
Party 2
Skadi
Skadi
wilkermm
Skadi
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 56L
1,146 Elo+
Party 2
Team Averages
Level 15
1,473 SR
1,499 Elo+

VS

Team Averages
Level 20
1,519 SR
1,523 Elo+
Yemoja
Yemoja
Albur99
Yemoja
Level 48
God Stats
3W - 2L
1,532 SR
Queue Stats
25W - 39L
1,479 Elo+
Party 3
Izanami
Izanami
BLUNtero
Izanami
Level 10
God Stats
18W - 13L
1,259 SR
Queue Stats
69W - 65L
1,501 Elo+
Party 3
Sun Wukong
Sun Wukong
Chabalaba
Sun Wukong
Level 26
God Stats
4W - 5L
1,599 SR
Queue Stats
90W - 112L
1,438 Elo+
Solo
Medusa
Medusa
J4cKOF
Medusa
Level 11
God Stats
4W - 1L
1,705 SR
Queue Stats
7W - 6L
1,698 Elo+
Solo
Tsukuyomi
Tsukuyomi
uoreru
Tsukuyomi
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NyaaaSenpai
Hachiman
19
6 / 6 / 8
13,104
423
18,787
28,964
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Shinodie
Amaterasu
20
9 / 4 / 8
16,305
526
22,004
42,098
48,877
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 16 / 7
10,660
344
7,591
37,087
24,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
19
7 / 7 / 6
13,261
428
24,248
26,077
10,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
wilkermm
Skadi
20
4 / 13 / 7
13,544
437
19,381
23,006
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Albur99
Yemoja
20
7 / 0 / 17
15,503
500
19,389
24,632
40,960
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BLUNtero
Izanami
20
22 / 6 / 2
18,839
608
49,772
35,695
19,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Chabalaba
Sun Wukong
20
7 / 4 / 10
15,556
502
17,637
32,317
25,539
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
J4cKOF
Medusa
20
9 / 8 / 4
14,918
481
27,596
24,695
12,570
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
uoreru
Tsukuyomi
13
0 / 17 / 4
10,940
353
2,750
23,476
8,304
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
28
Kills
45
46
Deaths
35
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Albur99
Yemoja
7
0
17
15.5
W
Izanami
BLUNtero
Izanami
22
6
2
3.83
W
Sun Wukong
Chabalaba
Sun Wukong
7
4
10
3
W
Medusa
J4cKOF
Medusa
9
8
4
1.38
L
Hachiman
NyaaaSenpai
Hachiman
6
6
8
1.67
L
Amaterasu
Shinodie
Amaterasu
9
4
8
3.25
L
2
16
7
0.34
L
Merlin
7
7
6
1.43
W
Tsukuyomi
uoreru
Tsukuyomi
0
17
4
0.12
L
Skadi
wilkermm
Skadi
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,011
Damage
117,144
157,232
Taken
140,815
104,249
Mitigated
106,861
39,180
Healing
54,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Albur99
Yemoja
19,389
1,685
4,359
8,316
24,632
40,960
2,323
6,599
17,935
57,355
0
W
Izanami
BLUNtero
Izanami
49,772
39,365
1,191
19,111
35,695
19,488
10,824
7,174
28,371
0
204,568
W
Sun Wukong
Chabalaba
Sun Wukong
17,637
5,388
0
12,149
32,317
25,539
32
5,081
26,908
0
104,508
W
Medusa
J4cKOF
Medusa
27,596
13,682
0
4,739
24,695
12,570
326
4,422
20,248
0
98,430
L
Hachiman
NyaaaSenpai
Hachiman
18,787
13,206
0
11,270
28,964
11,531
556
4,243
24,411
0
86,935
L
Amaterasu
Shinodie
Amaterasu
22,004
8,995
0
13,472
42,098
48,877
28
3,413
38,195
0
89,485
L
7,591
2,472
362
7,521
37,087
24,346
202
3,790
32,915
0
31,452
L
Merlin
24,248
1,780
450
3,901
26,077
10,805
270
4,141
21,722
89,526
0
W
Tsukuyomi
uoreru
Tsukuyomi
2,750
644
0
4,993
23,476
8,304
0
2,532
20,894
0
39,802
L
Skadi
wilkermm
Skadi
19,381
10,069
0
2,204
23,006
8,690
3,537
3,802
18,740
0
78,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
75,756
508
Minions Killed
646
0
Camps Cleared
0
2,780,311
Distance Traveled
2,529,402
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,503
500
69
2
0
613,819
2
W
Izanami
18,839
608
260
8
0
482,770
3
W
Sun Wukong
15,556
502
145
5
0
562,447
4
W
Medusa
14,918
481
128
4
0
504,162
5
L
Hachiman
13,104
423
127
4
0
546,843
2
L
Amaterasu
16,305
526
133
4
0
617,360
1
L
Guan Yu
10,660
344
38
1
0
604,327
5
L
Merlin
13,261
428
122
4
0
520,108
0
W
Tsukuyomi
10,940
353
44
1
0
366,204
5
L
Skadi
13,544
437
88
3
0
491,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role