Player Matchup

Nemesis
Nemesis
Horizonfire
Nemesis
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
23W - 19L
1,188 Elo+
Party 2
Janus
Janus
Magorobot666
Janus
Level 9
God Stats
2W - 9L
1,399 SR
Queue Stats
57W - 78L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Walabhok
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
cisco5555
Apollo
Level 8
God Stats
3W - 5L
1,424 SR
Queue Stats
71W - 97L
1,414 Elo+
Party 1
Yemoja
Yemoja
locodelac
Yemoja
Level 8
God Stats
0W - 3L
1,186 SR
Queue Stats
77W - 102L
1,414 Elo+
Party 1
Team Averages
Level 13
1,447 SR
1,386 Elo+

VS

Team Averages
Level 21
1,598 SR
1,452 Elo+
Sun Wukong
Sun Wukong
Black0ctane
Sun Wukong
Level 28
God Stats
3W - 0L
1,710 SR
Queue Stats
52W - 50L
1,583 Elo+
Solo
Anubis
Anubis
CristyMcBacon
Anubis
Level 17
God Stats
6W - 7L
1,557 SR
Queue Stats
85W - 78L
1,524 Elo+
Solo
Vulcan
Vulcan
Imbyr
Vulcan
Level 28
God Stats
10W - 5L
1,735 SR
Queue Stats
32W - 28L
1,162 Elo+
Solo
Ymir
Ymir
Pisoglentiss
Ymir
Level 20
God Stats
40W - 29L
1,490 SR
Queue Stats
140W - 121L
1,493 Elo+
Party 3
Apollo
Apollo
kostaskostas123
Apollo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Horizonfire
Nemesis
17
10 / 7 / 6
11,716
558
15,522
19,343
9,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 7 / 2
10,389
495
8,261
16,254
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Walabhok
Danzaburou
13
1 / 9 / 3
9,179
437
4,506
12,572
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
cisco5555
Apollo
15
3 / 5 / 2
10,124
482
8,858
18,526
6,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
locodelac
Yemoja
14
1 / 13 / 3
9,054
431
1,143
19,759
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black0ctane
Sun Wukong
18
3 / 2 / 5
11,766
560
10,399
15,374
10,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 2 / 7
13,141
626
16,870
16,072
9,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Imbyr
Vulcan
16
5 / 5 / 6
11,129
530
14,803
11,093
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 4 / 14
11,616
553
9,389
17,194
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 5 / 8
11,449
545
15,886
13,548
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
18
Kills
41
41
Deaths
18
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Black0ctane
Sun Wukong
3
2
5
2.75
W
14
2
7
8.75
L
Nemesis
Horizonfire
Nemesis
10
7
6
1.86
W
Vulcan
Imbyr
Vulcan
5
5
6
1.6
L
3
7
2
0.57
W
8
4
14
3.75
L
Danzaburou
Walabhok
Danzaburou
1
9
3
0.28
L
Apollo
cisco5555
Apollo
3
5
2
0.8
W
11
5
8
3
L
Yemoja
locodelac
Yemoja
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,290
Damage
67,347
86,454
Taken
73,281
33,373
Mitigated
47,045
15,498
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Black0ctane
Sun Wukong
10,399
2,556
0
4,982
15,374
10,191
2,239
1,468
13,859
0
72,168
W
16,870
471
0
9,510
16,072
9,096
3,537
3,106
12,896
89,462
0
L
Nemesis
Horizonfire
Nemesis
15,522
7,912
0
5,700
19,343
9,286
422
7,438
11,731
0
65,955
W
Vulcan
Imbyr
Vulcan
14,803
3,431
0
2,952
11,093
4,384
1,661
3,526
7,339
62,231
0
L
8,261
1,022
145
3,120
16,254
4,760
228
9,455
6,473
71,487
0
W
9,389
2,839
0
895
17,194
17,246
831
3,385
13,752
37,215
0
L
Danzaburou
Walabhok
Danzaburou
4,506
1,884
0
1,437
12,572
2,770
738
6,734
5,830
0
38,056
L
Apollo
cisco5555
Apollo
8,858
4,932
0
4,067
18,526
6,451
1,284
7,984
10,452
0
57,992
W
15,886
9,278
0
3,332
13,548
6,128
2,749
1,075
12,423
0
52,593
L
Yemoja
locodelac
Yemoja
1,143
650
506
523
19,759
10,106
254
8,729
10,906
15,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
59,101
428
Minions Killed
485
0
Camps Cleared
0
1,700,643
Distance Traveled
1,856,840
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,766
560
143
7
0
390,075
0
W
Anubis
13,141
626
133
6
0
321,933
1
L
Nemesis
11,716
558
85
4
0
376,270
2
W
Vulcan
11,129
530
90
4
0
396,796
3
L
Janus
10,389
495
140
7
0
343,498
2
W
Ymir
11,616
553
40
2
0
402,114
2
L
Danzaburou
9,179
437
62
3
0
356,402
0
L
Apollo
10,124
482
118
6
0
368,617
1
W
Apollo
11,449
545
79
4
0
345,922
4
L
Yemoja
9,054
431
23
1
0
255,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role