Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BennyBoo28
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,457 Elo+
Party 1
Sobek
Sobek
Wreeenis_Pinkle
Sobek
Level 29
God Stats
12W - 13L
1,624 SR
Queue Stats
44W - 37L
1,435 Elo+
Party 1
Team Averages
Level 54
1,541 SR
1,464 Elo+

VS

Team Averages
Level 20
1,331 SR
1,247 Elo+
Anubis
Anubis
DaBoss7414
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Olorun
Olorun
JangusNabroc666
Olorun
Level 17
God Stats
4W - 15L
1,273 SR
Queue Stats
31W - 82L
1,069 Elo+
Solo
Geb
Geb
TheRealNicc
Geb
Level 17
God Stats
0W - 5L
1,219 SR
Queue Stats
15W - 14L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 11
8,085
898
6,884
7,128
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BennyBoo28
Merlin
11
7 / 1 / 9
7,975
886
5,353
4,457
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 11
8,274
919
2,515
6,915
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaBoss7414
Anubis
7
1 / 6 / 1
5,879
653
2,315
4,909
1,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 8 / 1
6,599
733
5,227
9,476
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 0
5,213
579
1,018
4,025
1,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
11
5.75
W
Merlin
BennyBoo28
Merlin
7
1
9
11.5
L
Anubis
DaBoss7414
Anubis
1
6
1
0.25
L
2
8
1
0.31
L
0
4
0
0
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,752
Damage
8,560
18,500
Taken
18,410
9,383
Mitigated
6,172
5,947
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,884
1,374
0
1,828
7,128
2,488
1,394
3,971
3,157
0
19,486
W
Merlin
BennyBoo28
Merlin
5,353
604
441
527
4,457
1,440
570
2,914
1,543
26,083
0
L
Anubis
DaBoss7414
Anubis
2,315
451
0
359
4,909
1,768
0
1,523
3,386
8,590
0
L
5,227
2,928
14
2,106
9,476
3,095
46
4,953
4,523
15,388
0
L
1,018
46
6
131
4,025
1,309
0
1,392
2,633
2,846
0
W
2,515
318
390
2,761
6,915
5,455
592
1,699
5,216
18,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
17,691
90
Minions Killed
29
0
Camps Cleared
0
496,613
Distance Traveled
263,813
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,085
898
33
4
0
174,245
1
W
Merlin
7,975
886
35
4
0
150,807
3
L
Anubis
5,879
653
9
1
0
77,328
0
L
Olorun
6,599
733
17
2
0
122,325
0
L
Geb
5,213
579
3
0
0
64,160
0
W
Sobek
8,274
919
22
2
0
171,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role