Player Matchup

Sun Wukong
Sun Wukong
Jezn
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kbittz
Scylla
Level 48
God Stats
4W - 3L
1,469 SR
Queue Stats
77W - 110L
1,308 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Krookam
Kumbhakarna
Level 81
God Stats
5W - 6L
1,591 SR
Queue Stats
364W - 340L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
iWoolerz
Danzaburou
Level 89
God Stats
44W - 41L
1,616 SR
Queue Stats
332W - 312L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
niighttraven
Jormungandr
Level 47
God Stats
9W - 7L
1,669 SR
Queue Stats
93W - 133L
1,308 Elo+
Party 3
Team Averages
Level 73
1,569 SR
1,454 Elo+

VS

Team Averages
Level 87
1,626 SR
1,427 Elo+
Camazotz
Camazotz
Berse1109
Camazotz
Level 88
God Stats
1W - 5L
1,679 SR
Queue Stats
291W - 306L
1,438 Elo+
Solo
Bellona
Bellona
DrRubilax
Bellona
Level 50
God Stats
0W - 1L
1,705 SR
Queue Stats
63W - 69L
1,289 Elo+
Party 1
Ullr
Ullr
HailDODO
Ullr
Level 149
God Stats
3W - 3L
1,724 SR
Queue Stats
154W - 119L
1,617 Elo+
Solo
Freya
Freya
Quellson
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
пять10пят0г0
Ymir
Level 25
God Stats
1W - 2L
1,524 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jezn
Sun Wukong
14
5 / 0 / 3
8,266
590
5,456
10,600
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Kbittz
Scylla
13
4 / 2 / 4
8,048
575
5,991
5,876
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Krookam
Kumbhakarna
12
2 / 1 / 16
7,897
564
5,030
10,643
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iWoolerz
Danzaburou
14
10 / 1 / 9
9,294
664
15,209
10,307
3,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
niighttraven
Jormungandr
15
6 / 0 / 0
9,387
671
7,048
9,555
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Berse1109
Camazotz
10
2 / 4 / 2
6,715
480
4,159
12,822
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DrRubilax
Bellona
11
0 / 6 / 0
6,080
434
4,880
10,075
6,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
13
1 / 2 / 0
7,345
525
5,585
6,772
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Quellson
Freya
10
1 / 8 / 0
6,083
435
6,777
12,279
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 7 / 2
6,099
436
6,583
12,689
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
27
Kills
4
4
Deaths
27
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Berse1109
Camazotz
2
4
2
0.75
L
Bellona
DrRubilax
Bellona
0
6
0
0
L
Ullr
1
2
0
0.5
W
Sun Wukong
Jezn
Sun Wukong
5
0
3
6.5
W
Scylla
Kbittz
Scylla
4
2
4
3
W
Kumbhakarna
Krookam
Kumbhakarna
2
1
16
10
L
Freya
Quellson
Freya
1
8
0
0.13
W
Danzaburou
iWoolerz
Danzaburou
10
1
9
14.5
W
Jormungandr
niighttraven
Jormungandr
6
0
0
6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
27,984
46,981
Taken
54,637
24,658
Mitigated
26,701
20,192
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Berse1109
Camazotz
4,159
1,485
0
6,760
12,822
3,660
0
3,251
9,395
0
36,046
L
Bellona
DrRubilax
Bellona
4,880
2,534
0
1,590
10,075
6,880
0
6,119
3,481
0
28,640
L
Ullr
5,585
1,771
0
12
6,772
2,008
0
1,817
4,815
0
51,619
W
Sun Wukong
Jezn
Sun Wukong
5,456
1,627
0
4,904
10,600
4,727
906
974
9,601
0
48,250
W
Scylla
Kbittz
Scylla
5,991
539
0
1,212
5,876
1,678
287
863
5,013
38,796
0
W
Kumbhakarna
Krookam
Kumbhakarna
5,030
1,022
0
1,737
10,643
8,016
393
3,707
6,936
20,227
0
L
Freya
Quellson
Freya
6,777
2,495
0
2,894
12,279
3,467
0
2,979
9,264
37,528
0
W
Danzaburou
iWoolerz
Danzaburou
15,209
9,807
0
6,883
10,307
3,903
2,376
7,816
2,491
0
50,345
W
Jormungandr
niighttraven
Jormungandr
7,048
1,468
0
5,456
9,555
6,334
441
0
9,180
54,758
0
L
6,583
622
270
2,453
12,689
10,686
0
3,052
9,613
23,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
32,322
381
Minions Killed
334
0
Camps Cleared
0
1,314,034
Distance Traveled
1,262,194
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,715
480
68
5
0
289,147
3
L
Bellona
6,080
434
59
4
0
250,633
0
L
Ullr
7,345
525
107
8
0
273,809
8
W
Sun Wukong
8,266
590
97
7
0
296,678
3
W
Scylla
8,048
575
78
6
0
266,560
2
W
Kumbhakarna
7,897
564
24
2
0
273,629
5
L
Freya
6,083
435
66
5
0
234,532
5
W
Danzaburou
9,294
664
73
5
0
239,562
3
W
Jormungandr
9,387
671
109
8
0
237,605
2
L
Ymir
6,099
436
34
2
0
214,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role