Player Matchup

Janus
Janus
BakerBoots
Janus
Level 25
God Stats
3W - 4L
1,218 SR
Queue Stats
34W - 37L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Batoast2
Jing Wei
Level 18
God Stats
2W - 1L
1,578 SR
Queue Stats
60W - 65L
1,538 Elo+
Solo
Bacchus
Bacchus
DemonOriax
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,542 Elo+
Solo
Apollo
Apollo
TahaFromSmite
Apollo
Level 20
God Stats
5W - 2L
1,753 SR
Queue Stats
34W - 14L
1,702 Elo+
Solo
Bellona
Bellona
cks619
Bellona
Level 29
God Stats
5W - 3L
1,821 SR
Queue Stats
254W - 241L
1,579 Elo+
Party 1
Team Averages
Level 20
1,574 SR
1,585 Elo+

VS

Team Averages
Level 16
1,449 SR
1,612 Elo+
Ra
Ra
CarlitosElMangui
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,618 Elo+
Solo
Ymir
Ymir
CraZy59870
Ymir
Level 14
God Stats
5W - 6L
1,458 SR
Queue Stats
11W - 7L
1,644 Elo+
Party 2
Nemesis
Nemesis
FatAndFurryous
Nemesis
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
27W - 30L
1,598 Elo+
Solo
Kukulkan
Kukulkan
FjordStone
Kukulkan
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
12W - 13L
1,513 Elo+
Solo
Chernobog
Chernobog
Mragala78
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
4 / 1 / 1
6,798
618
3,698
3,685
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Batoast2
Jing Wei
10
2 / 2 / 2
6,256
569
5,042
6,370
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
DemonOriax
Bacchus
9
0 / 1 / 5
5,870
534
4,827
5,074
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 3
8,311
756
8,444
6,983
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
cks619
Bellona
12
1 / 0 / 0
6,722
611
4,292
7,954
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,745
522
3,451
5,969
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 3
4,932
448
2,554
6,671
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 2
6,104
555
3,221
8,476
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
FjordStone
Kukulkan
9
1 / 5 / 0
5,293
481
1,197
6,473
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Mragala78
Chernobog
8
1 / 4 / 2
4,936
449
3,760
8,325
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
4
4
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
1
4.5
W
Jing Wei
Batoast2
Jing Wei
2
2
2
1.5
L
0
1
0
0
L
0
1
3
1.5
W
Bacchus
DemonOriax
Bacchus
0
1
5
2.5
L
2
3
2
1
L
Kukulkan
FjordStone
Kukulkan
1
5
0
0.2
L
Chernobog
Mragala78
Chernobog
1
4
2
0.5
W
7
0
3
8.5
W
Bellona
cks619
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
14,183
30,066
Taken
35,914
14,472
Mitigated
19,320
9,211
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,698
246
0
250
3,685
1,030
460
788
2,897
29,287
0
W
Jing Wei
Batoast2
Jing Wei
5,042
3,314
0
2,805
6,370
1,816
599
1,817
4,553
0
36,929
L
3,451
536
0
2,182
5,969
5,606
0
97
5,422
34,660
0
L
2,554
268
0
553
6,671
5,285
0
1,561
5,110
10,793
0
W
Bacchus
DemonOriax
Bacchus
4,827
755
0
1,166
5,074
2,878
35
613
4,461
11,873
0
L
3,221
1,432
0
3,678
8,476
2,619
0
1,087
7,235
0
32,716
L
Kukulkan
FjordStone
Kukulkan
1,197
128
0
702
6,473
2,809
0
2,102
4,233
19,271
0
L
Chernobog
Mragala78
Chernobog
3,760
2,442
0
2,561
8,325
3,001
44
3,450
4,842
0
20,151
W
8,444
4,781
0
1,000
6,983
2,499
34
533
6,450
0
63,525
W
Bellona
cks619
Bellona
4,292
1,029
0
3,990
7,954
6,249
0
3,026
4,503
97
38,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
27,010
352
Minions Killed
237
0
Camps Cleared
0
1,087,313
Distance Traveled
1,012,849
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,798
618
74
7
0
209,330
3
W
Jing Wei
6,256
569
77
7
0
197,892
2
L
Ra
5,745
522
71
6
0
186,742
1
L
Ymir
4,932
448
15
1
0
194,045
1
W
Bacchus
5,870
534
11
1
0
224,633
5
L
Nemesis
6,104
555
73
7
0
250,916
4
L
Kukulkan
5,293
481
39
4
0
200,617
5
L
Chernobog
4,936
449
39
4
0
180,529
3
W
Apollo
8,311
756
112
10
0
230,960
1
W
Bellona
6,722
611
78
7
0
224,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role