Player Matchup

Neith
Neith
G2-BlackCat
Neith
Level 29
God Stats
56W - 76L
1,495 SR
Queue Stats
107W - 139L
1,397 Elo+
Solo
Arachne
Arachne
Murcigante
Arachne
Level 26
God Stats
6W - 4L
1,460 SR
Queue Stats
250W - 270L
1,462 Elo+
Solo
Cerberus
Cerberus
SpartanNugget12
Cerberus
Level 5
God Stats
5W - 5L
1,283 SR
Queue Stats
14W - 26L
1,227 Elo+
Solo
Ra
Ra
djoozy_red
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,816 Elo+
Solo
Hades
Hades
jefvolcamin2002
Hades
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
67W - 76L
1,384 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,457 Elo+

VS

Team Averages
Level 20
1,500 SR
1,429 Elo+
Heimdallr
Heimdallr
GameDude10
Heimdallr
Level 26
God Stats
8W - 13L
1,360 SR
Queue Stats
109W - 158L
1,246 Elo+
Solo
Olorun
Olorun
kaizzers666
Olorun
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 11L
1,225 Elo+
Solo
Medusa
Medusa
ryukuroi123
Medusa
Level 17
God Stats
26W - 19L
1,581 SR
Queue Stats
36W - 26L
1,567 Elo+
Party 1
Fenrir
Fenrir
sam-sheep
Fenrir
Level 26
God Stats
37W - 36L
1,559 SR
Queue Stats
66W - 62L
1,523 Elo+
Party 1
Chaac
Chaac
yapo07
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 12
14,262
1,019
25,137
27,728
12,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Murcigante
Arachne
20
5 / 7 / 9
14,442
1,032
8,413
32,268
14,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
17
0 / 6 / 9
12,126
866
3,878
20,774
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 11 / 11
12,959
926
12,073
16,652
6,917
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
7 / 10 / 11
15,046
1,075
24,807
27,816
22,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GameDude10
Heimdallr
17
0 / 1 / 10
11,338
810
521
1,167
383
Olorun
20
2 / 8 / 26
13,934
995
8,091
23,354
11,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Medusa
20
22 / 3 / 13
18,999
1,357
61,054
16,033
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
sam-sheep
Fenrir
20
13 / 4 / 19
15,516
1,108
23,351
18,301
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
yapo07
Chaac
20
4 / 4 / 32
15,511
1,108
22,121
22,557
30,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
141
20
Kills
41
42
Deaths
20
52
Assists
100
Player
Kills
Deaths
Assists
KDA
L
6
8
12
1.5
W
Heimdallr
GameDude10
Heimdallr
0
1
10
5
L
Arachne
Murcigante
Arachne
5
7
9
1.36
L
Cerberus
0
6
9
0.75
L
2
11
11
0.68
L
7
10
11
1.25
W
Olorun
2
8
26
1.88
W
Medusa
22
3
13
9.5
W
Fenrir
sam-sheep
Fenrir
13
4
19
5.63
W
Chaac
yapo07
Chaac
4
4
32
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,308
Damage
115,138
125,238
Taken
81,412
75,947
Mitigated
60,335
19,052
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,137
13,006
0
2,555
27,728
12,001
0
1,613
25,890
0
45,908
W
Heimdallr
GameDude10
Heimdallr
521
195
0
0
1,167
383
0
132
1,035
0
1,891
L
Arachne
Murcigante
Arachne
8,413
5,737
879
7,058
32,268
14,911
0
1,731
30,362
0
54,790
L
Cerberus
3,878
382
0
2,342
20,774
19,689
0
609
17,482
10,514
0
L
12,073
1,109
529
755
16,652
6,917
0
1,139
15,438
22,143
0
L
24,807
3,719
311
4,623
27,816
22,429
0
3,428
24,119
47,948
0
W
Olorun
8,091
5,272
1,268
4,411
23,354
11,805
0
14,333
8,712
17,991
0
W
Medusa
61,054
35,033
0
2,753
16,033
6,626
0
7,486
8,375
0
115,089
W
Fenrir
sam-sheep
Fenrir
23,351
7,129
0
263
18,301
10,528
0
9,411
8,715
0
29,963
W
Chaac
yapo07
Chaac
22,121
5,792
0
8,527
22,557
30,993
0
8,590
13,817
436
54,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,835
Gold Earned
75,298
262
Minions Killed
254
4
Camps Cleared
4
1,179,994
Distance Traveled
1,141,102
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,262
1,019
40
3
1
241,706
0
W
Heimdallr
11,338
810
1
0
0
28,906
0
L
Arachne
14,442
1,032
120
9
2
286,095
1
L
Cerberus
12,126
866
14
1
1
206,981
0
L
Ra
12,959
926
20
1
0
196,878
1
L
Hades
15,046
1,075
68
5
0
248,334
0
W
Olorun
13,934
995
26
2
0
242,184
0
W
Medusa
18,999
1,357
135
10
3
264,850
0
W
Fenrir
15,516
1,108
12
1
1
304,001
0
W
Chaac
15,511
1,108
80
6
0
301,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role