Player Matchup

Bakasura
Bakasura
Gold II
CarnivalClown
Bakasura
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Egelaldar
Tyr
Gold IV
Level 125
God Stats
9W - 4L
1,645 SR
Queue Stats
63W - 69L
1,515 MMR
Solo
Chernobog
Chernobog
Gold III
FoxyTheSneaky
Chernobog
Gold III
Level 112
God Stats
4W - 5L
1,758 SR
Queue Stats
24W - 29L
1,534 MMR
Solo
Scylla
Scylla
Gold IV
SergiPM
Scylla
Gold IV
Level 147
God Stats
18W - 13L
1,746 SR
Queue Stats
140W - 132L
1,537 MMR
Solo
Ares
Ares
Gold III
thedetonater
Ares
Gold III
Level 158
God Stats
30W - 20L
1,701 SR
Queue Stats
1,258W - 1,277L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,670 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,539 SR
1,521 MMR
Artio
Artio
Bronze III
BakiBarns
Artio
Bronze III
Level 115
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 4L
1,526 MMR
Solo
Cupid
Cupid
Silver I
DarkCry69
Cupid
Silver I
Level 89
God Stats
4W - 6L
1,429 SR
Queue Stats
35W - 37L
1,513 MMR
Solo
Chang'e
Chang'e
Gold IV
Dragonfruiit
Chang'e
Gold IV
Level 129
God Stats
12W - 7L
1,652 SR
Queue Stats
55W - 48L
1,534 MMR
Solo
Awilix
Awilix
Gold V
WilRokk
Awilix
Gold V
Level 160
God Stats
3W - 2L
1,907 SR
Queue Stats
57W - 51L
1,509 MMR
Solo
Anubis
Anubis
Silver II
Xéw0
Anubis
Silver II
Level 35
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 19L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarnivalClown
Bakasura
16
5 / 4 / 8
10,855
543
12,003
15,005
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 6
11,920
596
11,930
16,801
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
FoxyTheSneaky
Chernobog
16
3 / 2 / 11
10,615
531
9,601
13,824
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SergiPM
Scylla
17
6 / 1 / 8
11,243
562
15,746
9,439
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 10
10,105
505
9,504
13,517
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
DanzaburouJanusPersephoneApolloSet

VS

Bans
FenrirTsukuyomiCu ChulainnThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BakiBarns
Artio
11
0 / 7 / 6
7,502
375
4,091
19,985
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
DarkCry69
Cupid
14
2 / 5 / 1
8,750
438
8,947
14,528
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dragonfruiit
Chang'e
15
2 / 5 / 4
9,263
463
9,060
15,540
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
WilRokk
Awilix
17
6 / 2 / 4
10,660
533
8,463
12,479
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Xéw0
Anubis
14
1 / 6 / 2
8,935
447
6,525
13,184
6,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
25
Kills
11
12
Deaths
25
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
BakiBarns
Artio
0
7
6
0.43
W
Bakasura
CarnivalClown
Bakasura
5
4
8
2.25
L
Cupid
DarkCry69
Cupid
2
5
1
0.5
L
Chang'e
Dragonfruiit
Chang'e
2
5
4
0.8
W
7
3
6
3.33
W
Chernobog
FoxyTheSneaky
Chernobog
3
2
11
4.25
W
Scylla
SergiPM
Scylla
6
1
8
10
L
Awilix
WilRokk
Awilix
6
2
4
4
L
Anubis
Xéw0
Anubis
1
6
2
0.33
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,784
Damage
37,086
68,586
Taken
75,716
41,125
Mitigated
29,819
23,295
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BakiBarns
Artio
4,091
257
1,347
4,564
19,985
8,650
0
7,856
11,633
16,307
0
W
Bakasura
CarnivalClown
Bakasura
12,003
6,965
0
3,380
15,005
5,396
1,238
5,394
9,478
0
58,175
L
Cupid
DarkCry69
Cupid
8,947
4,763
500
4,127
14,528
4,372
0
5,859
8,112
0
53,999
L
Chang'e
Dragonfruiit
Chang'e
9,060
904
828
4,835
15,540
5,275
0
4,932
9,329
60,497
0
W
11,930
2,994
0
7,363
16,801
13,178
1,125
5,385
11,370
0
61,414
W
Chernobog
FoxyTheSneaky
Chernobog
9,601
5,917
0
6,583
13,824
5,648
2,533
3,815
9,883
0
76,079
W
Scylla
SergiPM
Scylla
15,746
2,339
256
3,719
9,439
3,315
2,422
4,742
4,561
68,093
0
L
Awilix
WilRokk
Awilix
8,463
3,116
0
4,978
12,479
4,809
0
4,217
7,752
0
81,493
L
Anubis
Xéw0
Anubis
6,525
749
0
4,887
13,184
6,713
0
1,620
10,634
54,100
0
W
9,504
440
0
1,994
13,517
13,588
365
3,346
10,055
22,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
45,110
473
Minions Killed
493
0
Camps Cleared
0
1,958,029
Distance Traveled
1,754,447
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,502
375
15
1
0
381,829
3
W
Bakasura
10,855
543
113
6
0
438,815
6
L
Cupid
8,750
438
113
6
0
336,865
5
L
Chang'e
9,263
463
116
6
0
338,932
4
W
Tyr
11,920
596
108
5
0
413,735
3
W
Chernobog
10,615
531
125
6
0
331,771
2
W
Scylla
11,243
562
109
5
0
405,960
9
L
Awilix
10,660
533
135
7
0
427,645
5
L
Anubis
8,935
447
114
6
0
269,176
3
W
Ares
10,105
505
18
1
0
367,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role