Player Matchup

Sol
Sol
NoLoveZen
Sol
Level 15
God Stats
27W - 19L
1,603 SR
Queue Stats
38W - 48L
1,552 Elo+
Solo
Yemoja
Yemoja
Rainstrider
Yemoja
Level 10
God Stats
27W - 13L
1,500 SR
Queue Stats
44W - 31L
1,501 Elo+
Solo
Thor
Thor
SilasMTaynor
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,213 Elo+
Solo
Jing Wei
Jing Wei
Spinosaurus7528
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
VANDY2
Medusa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 54L
1,413 Elo+
Solo
Team Averages
Level 11
1,521 SR
1,436 Elo+

VS

Team Averages
Level 10
1,503 SR
1,520 Elo+
Neith
Neith
Kevinimparable9
Neith
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 26L
1,593 Elo+
Party 1
Loki
Loki
Kxrton
Loki
Level 25
God Stats
2W - 2L
1,225 SR
Queue Stats
27W - 24L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Tristanziggo
Cthulhu
Level 5
God Stats
4W - 6L
1,788 SR
Queue Stats
14W - 20L
1,542 Elo+
Solo
Hachiman
Hachiman
icenano
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,604 Elo+
Solo
Nemesis
Nemesis
peerless-glizzy
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,256
441
6,459
14,090
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
12
1 / 6 / 1
7,727
368
1,943
18,004
15,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 25 / 1
7,243
345
1,231
21,794
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
7
1 / 8 / 0
6,488
309
1,465
11,175
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
VANDY2
Medusa
15
1 / 6 / 2
8,940
426
13,368
17,702
7,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 7
13,347
636
27,449
11,914
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Loki
Kxrton
Loki
16
7 / 1 / 16
11,112
529
8,602
12,034
4,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Tristanziggo
Cthulhu
11
3 / 2 / 13
9,633
459
7,297
17,526
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
icenano
Hachiman
14
7 / 0 / 14
10,334
492
9,409
7,976
2,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
8 / 2 / 6
11,572
551
10,624
12,318
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
99
5
Kills
43
47
Deaths
5
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
18
0
7
21.5
W
Loki
Kxrton
Loki
7
1
16
15
L
1
2
3
1.25
L
Yemoja
1
6
1
0.25
L
1
25
1
0.06
L
Jing Wei
1
8
0
0.13
W
Cthulhu
Tristanziggo
Cthulhu
3
2
13
4.75
L
Medusa
VANDY2
Medusa
1
6
2
0.33
W
Hachiman
icenano
Hachiman
7
0
14
14
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
63,381
82,765
Taken
61,768
37,704
Mitigated
37,063
15,939
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,449
17,868
0
4,168
11,914
7,652
7,539
2,167
9,615
0
118,257
W
Loki
Kxrton
Loki
8,602
2,670
0
5,121
12,034
4,308
2,072
1,193
10,602
0
62,816
L
6,459
345
147
5,446
14,090
4,995
1,008
363
13,727
53,459
0
L
Yemoja
1,943
1,046
2,848
1,900
18,004
15,547
75
1,512
16,492
11,579
0
L
1,231
1,094
0
20
21,794
6,527
57
1,852
19,942
0
11,741
L
Jing Wei
1,465
1,099
0
820
11,175
3,073
132
1,871
9,304
0
8,835
W
Cthulhu
Tristanziggo
Cthulhu
7,297
784
0
520
17,526
16,631
99
1,259
16,193
25,602
0
L
Medusa
VANDY2
Medusa
13,368
5,086
311
4,447
17,702
7,562
132
1,699
16,003
0
68,269
W
Hachiman
icenano
Hachiman
9,409
6,975
0
1,242
7,976
2,769
1,103
2,676
5,060
0
36,253
W
10,624
4,497
0
5,047
12,318
5,703
1,639
504
11,409
0
65,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
55,998
263
Minions Killed
483
0
Camps Cleared
0
1,522,092
Distance Traveled
2,011,439
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,347
636
185
9
0
363,576
1
W
Loki
11,112
529
69
3
0
451,943
1
L
Sol
9,256
441
106
5
0
337,436
3
L
Yemoja
7,727
368
10
0
0
247,734
1
L
Thor
7,243
345
18
1
0
338,774
0
L
Jing Wei
6,488
309
15
1
0
286,498
0
W
Cthulhu
9,633
459
37
2
0
415,112
0
L
Medusa
8,940
426
114
5
0
311,650
2
W
Hachiman
10,334
492
57
3
0
368,246
0
W
Nemesis
11,572
551
135
6
0
412,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role