Player Matchup

Skadi
Skadi
DervisDennis
Skadi
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
271W - 278L
1,598 Elo+
Solo
Sobek
Sobek
LiteHazard
Sobek
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
351W - 324L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Miguelinator
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 229L
1,589 Elo+
Solo
Osiris
Osiris
albertaguila
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
alexlasombra
Nu Wa
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 134L
1,622 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,569 Elo+

VS

Team Averages
Level 140
1,585 SR
1,617 Elo+
Bellona
Bellona
Komitypyla
Bellona
Level 160
God Stats
52W - 35L
1,504 SR
Queue Stats
78W - 76L
1,654 Elo+
Solo
Scylla
Scylla
Omisais
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Schalach
Chronos
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 73L
1,599 Elo+
Solo
Set
Set
Spadge
Set
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 70L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
lapatoo123
Danzaburou
Level 134
God Stats
13W - 6L
1,923 SR
Queue Stats
60W - 47L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,487
497
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
6
0 / 0 / 0
3,396
679
394
3,270
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Miguelinator
Hun Batz
6
1 / 0 / 0
3,512
702
824
2,889
637
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
7
1 / 2 / 0
3,910
782
1,319
3,830
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 1
3,394
679
1,589
2,824
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Komitypyla
Bellona
6
1 / 1 / 0
3,798
760
2,244
4,076
2,077
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

Scylla
Omisais
Scylla
4
0 / 1 / 1
3,178
636
577
1,793
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Schalach
Chronos
7
0 / 0 / 0
3,829
766
722
1,504
493
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
Spadge
Set
7
2 / 0 / 0
3,965
793
1,589
1,869
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
lapatoo123
Danzaburou
6
2 / 0 / 0
3,827
765
1,322
1,770
440
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bellona
Komitypyla
Bellona
1
1
0
1
L
Sobek
0
0
0
0
L
Hun Batz
Miguelinator
Hun Batz
1
0
0
1
W
Scylla
Omisais
Scylla
0
1
1
0.5
W
Chronos
Schalach
Chronos
0
0
0
0
W
Set
Spadge
Set
2
0
0
2
L
Osiris
1
2
0
0.5
L
0
3
1
0.17
W
Danzaburou
lapatoo123
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,126
Damage
6,454
12,813
Taken
11,012
5,718
Mitigated
4,361
4,188
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Komitypyla
Bellona
2,244
723
0
909
4,076
2,077
16
0
4,076
0
14,421
L
Sobek
394
0
0
2,108
3,270
1,481
0
722
2,548
9,745
0
L
Hun Batz
Miguelinator
Hun Batz
824
75
0
140
2,889
637
0
126
2,763
0
11,728
W
Scylla
Omisais
Scylla
577
222
0
990
1,793
390
0
680
1,043
7,893
0
W
Chronos
Schalach
Chronos
722
187
0
1,014
1,504
493
0
394
1,110
16,676
0
W
Set
Spadge
Set
1,589
821
0
651
1,869
961
0
457
1,339
0
15,867
L
Osiris
1,319
634
0
1,440
3,830
2,999
0
0
3,830
0
18,555
L
1,589
570
0
500
2,824
601
0
393
2,373
14,229
0
W
Danzaburou
lapatoo123
Danzaburou
1,322
723
0
352
1,770
440
0
301
1,461
0
18,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,699
Gold Earned
18,597
136
Minions Killed
160
0
Camps Cleared
0
396,626
Distance Traveled
521,847
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,487
497
0
0
0
2,983
0
W
Bellona
3,798
760
26
5
0
93,783
2
L
Sobek
3,396
679
22
4
0
99,467
1
L
Hun Batz
3,512
702
28
6
0
96,596
1
W
Scylla
3,178
636
20
4
0
116,127
1
W
Chronos
3,829
766
34
7
0
97,738
2
W
Set
3,965
793
40
8
0
117,633
2
L
Osiris
3,910
782
54
11
0
111,705
0
L
Nu Wa
3,394
679
32
6
0
85,875
2
W
Danzaburou
3,827
765
40
8
0
96,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role