Player Matchup

Pele
Pele
HRMNZ
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,741 Elo+
Party 4
Sylvanus
Sylvanus
KiwiKaotix
Sylvanus
Level 16
God Stats
3W - 6L
1,151 SR
Queue Stats
6W - 15L
1,193 Elo+
Party 1
Ra
Ra
SWAGGER3001
Ra
Level 26
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 4
Rama
Rama
lykanner7
Rama
Level 109
God Stats
3W - 6L
1,149 SR
Queue Stats
47W - 51L
1,193 Elo+
Party 1
Chaac
Chaac
suportnoob
Chaac
Level 36
God Stats
6W - 4L
1,236 SR
Queue Stats
140W - 151L
1,331 Elo+
Solo
Team Averages
Level 51
1,351 SR
1,440 Elo+

VS

Team Averages
Level 57
1,550 SR
1,532 Elo+
Nemesis
Nemesis
Alican_5858
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 69L
1,615 Elo+
Party 3
Cerberus
Cerberus
Hirouko
Cerberus
Level 37
God Stats
3W - 4L
1,881 SR
Queue Stats
67W - 67L
1,475 Elo+
Solo
Ullr
Ullr
PanZmetRo
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Somediuss
Baron Samedi
Level 23
God Stats
3W - 4L
1,270 SR
Queue Stats
8W - 10L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
Wilky93
Erlang Shen
Level 27
God Stats
5W - 6L
1,599 SR
Queue Stats
64W - 44L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HRMNZ
Pele
12
7 / 3 / 1
7,060
706
5,167
7,547
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
KiwiKaotix
Sylvanus
9
0 / 0 / 0
5,475
548
546
2,550
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 3
6,434
643
2,391
3,873
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
9
1 / 0 / 1
5,253
525
420
2,707
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
10
2 / 4 / 2
6,201
620
6,002
8,936
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alican_5858
Nemesis
9
5 / 3 / 0
5,661
566
4,413
6,983
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Hirouko
Cerberus
7
0 / 1 / 1
4,373
437
786
4,340
1,994
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
6
0 / 1 / 1
4,092
409
608
1,317
365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Somediuss
Baron Samedi
8
0 / 2 / 0
4,434
443
0
3,292
1,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Wilky93
Erlang Shen
9
2 / 4 / 2
5,345
535
4,982
8,658
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
7
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alican_5858
Nemesis
5
3
0
1.67
W
Pele
HRMNZ
Pele
7
3
1
2.5
L
Cerberus
Hirouko
Cerberus
0
1
1
0.5
W
Sylvanus
KiwiKaotix
Sylvanus
0
0
0
0
L
Ullr
0
1
1
0.5
W
1
0
3
2.5
L
Baron Samedi
Somediuss
Baron Samedi
0
2
0
0
L
Erlang Shen
Wilky93
Erlang Shen
2
4
2
0.75
W
Rama
1
0
1
1.5
W
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
10,789
25,613
Taken
24,590
10,424
Mitigated
10,562
12,707
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alican_5858
Nemesis
4,413
2,329
0
274
6,983
1,990
0
1,517
5,416
0
20,329
W
Pele
HRMNZ
Pele
5,167
1,798
0
3,771
7,547
2,176
98
381
7,116
0
32,871
L
Cerberus
Hirouko
Cerberus
786
124
0
680
4,340
1,994
0
430
3,910
8,325
0
W
Sylvanus
KiwiKaotix
Sylvanus
546
101
472
1,144
2,550
1,229
792
16
2,534
10,050
0
L
Ullr
608
57
0
262
1,317
365
0
60
1,257
0
14,717
W
2,391
50
76
2,146
3,873
1,199
583
0
3,873
34,114
0
L
Baron Samedi
Somediuss
Baron Samedi
0
0
0
0
3,292
1,065
0
894
2,398
15,038
0
L
Erlang Shen
Wilky93
Erlang Shen
4,982
2,436
0
3,329
8,658
5,148
0
36
8,246
217
18,493
W
Rama
420
256
0
1,604
2,707
798
1,522
96
2,611
0
28,177
W
Chaac
6,002
2,067
0
3,494
8,936
5,022
0
453
8,147
0
27,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
23,905
265
Minions Killed
164
0
Camps Cleared
0
854,775
Distance Traveled
815,279
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,661
566
44
4
0
194,236
0
W
Pele
7,060
706
64
6
0
191,044
0
L
Cerberus
4,373
437
22
2
0
159,139
2
W
Sylvanus
5,475
548
7
1
0
150,928
0
L
Ullr
4,092
409
28
3
0
130,492
2
W
Ra
6,434
643
71
7
0
196,459
3
L
Baron Samedi
4,434
443
36
4
0
159,392
0
L
Erlang Shen
5,345
535
34
3
0
172,020
1
W
Rama
5,253
525
65
7
0
149,826
4
W
Chaac
6,201
620
58
6
0
166,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role