Player Matchup

Artemis
Artemis
Chochin4522
Artemis
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Scylla
Scylla
DrDrip1928
Scylla
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,391 Elo+
Solo
Susano
Susano
Solo4world1
Susano
Level 29
God Stats
25W - 17L
1,631 SR
Queue Stats
83W - 92L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
saymoney333
Tsukuyomi
Level 7
God Stats
5W - 13L
1,171 SR
Queue Stats
169W - 196L
1,347 Elo+
Solo
Yemoja
Yemoja
youngkingster
Yemoja
Level 25
God Stats
5W - 8L
1,356 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Team Averages
Level 20
1,432 SR
1,424 Elo+

VS

Team Averages
Level 23
1,523 SR
1,503 Elo+
Vulcan
Vulcan
Almighty Helios
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlxLpr
Danzaburou
Level 16
God Stats
22W - 27L
1,685 SR
Queue Stats
31W - 46L
1,464 Elo+
Solo
Nemesis
Nemesis
CI Steele
Nemesis
Level 24
God Stats
25W - 31L
1,255 SR
Queue Stats
96W - 93L
1,470 Elo+
Solo
Chaac
Chaac
Myth BlaZe9648
Chaac
Level 37
God Stats
11W - 13L
1,685 SR
Queue Stats
99W - 107L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
ansamuste16
Baron Samedi
Level 24
God Stats
52W - 69L
1,489 SR
Queue Stats
56W - 78L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chochin4522
Artemis
20
13 / 1 / 1
13,347
556
19,588
13,453
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Scylla
DrDrip1928
Scylla
16
0 / 6 / 3
10,750
448
2,915
13,039
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
20
5 / 4 / 1
12,734
531
10,710
15,679
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
saymoney333
Tsukuyomi
17
2 / 6 / 1
10,498
437
7,668
13,920
5,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 6
10,692
446
5,059
9,964
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,988
458
7,180
7,619
3,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AlxLpr
Danzaburou
11
2 / 5 / 0
8,523
355
3,558
9,581
3,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
CI Steele
Nemesis
17
9 / 6 / 1
11,275
470
10,548
18,394
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 3 / 2
12,454
519
18,340
18,919
24,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
ansamuste16
Baron Samedi
13
1 / 7 / 1
8,914
371
6,966
15,959
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
23
Kills
20
20
Deaths
24
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Danzaburou
AlxLpr
Danzaburou
2
5
0
0.4
L
Nemesis
CI Steele
Nemesis
9
6
1
1.58
W
Artemis
Chochin4522
Artemis
13
1
1
13.5
W
Scylla
DrDrip1928
Scylla
0
6
3
0.25
L
4
3
2
1.67
W
Susano
5
4
1
1.38
L
Baron Samedi
ansamuste16
Baron Samedi
1
7
1
0.21
W
Tsukuyomi
saymoney333
Tsukuyomi
2
6
1
0.42
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,940
Damage
46,592
66,055
Taken
70,472
31,855
Mitigated
49,620
18,027
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,180
3,280
62
1,112
7,619
3,274
1,064
1,861
5,758
47,229
0
L
Danzaburou
AlxLpr
Danzaburou
3,558
1,682
0
742
9,581
3,196
721
2,216
7,365
0
31,094
L
Nemesis
CI Steele
Nemesis
10,548
3,634
0
4,790
18,394
12,927
26
268
18,126
0
65,305
W
Artemis
Chochin4522
Artemis
19,588
13,119
0
7,253
13,453
6,373
5,976
2,488
10,840
0
87,182
W
Scylla
DrDrip1928
Scylla
2,915
730
0
518
13,039
4,855
2,100
6,107
6,707
43,459
0
L
18,340
2,462
0
8,473
18,919
24,293
878
1,437
17,482
537
74,244
W
Susano
10,710
3,267
0
0
15,679
9,978
851
3,192
12,223
0
96,693
L
Baron Samedi
ansamuste16
Baron Samedi
6,966
530
463
5,507
15,959
5,930
0
2,192
13,767
47,221
0
W
Tsukuyomi
saymoney333
Tsukuyomi
7,668
2,190
819
2,941
13,920
5,474
1,723
814
12,431
0
40,335
W
5,059
1,353
4,501
1,995
9,964
5,175
2,394
2,082
7,832
29,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
52,154
478
Minions Killed
439
0
Camps Cleared
0
2,072,472
Distance Traveled
1,770,315
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,988
458
97
4
0
373,640
0
L
Danzaburou
8,523
355
65
3
0
228,405
0
L
Nemesis
11,275
470
82
3
0
436,676
4
W
Artemis
13,347
556
138
6
0
367,676
3
W
Scylla
10,750
448
87
4
0
411,603
6
L
Chaac
12,454
519
138
6
0
416,308
0
W
Susano
12,734
531
139
6
0
462,584
5
L
Baron Samedi
8,914
371
57
2
0
315,286
0
W
Tsukuyomi
10,498
437
57
2
0
476,556
8
W
Yemoja
10,692
446
57
2
0
354,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role