Player Matchup

Cerberus
Cerberus
AnDrKaT
Cerberus
Level 14
God Stats
0W - 3L
1,187 SR
Queue Stats
57W - 59L
1,239 Elo+
Party 2
Anubis
Anubis
BabaYagax
Anubis
Level 16
God Stats
15W - 5L
1,615 SR
Queue Stats
26W - 22L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
Chibik777
Kukulkan
Level 26
God Stats
28W - 33L
1,333 SR
Queue Stats
87W - 91L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
JenJenI
Jing Wei
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 27L
1,046 Elo+
Party 1
Izanami
Izanami
SIN3STR0
Izanami
Level 16
God Stats
12W - 11L
1,561 SR
Queue Stats
23W - 26L
1,372 Elo+
Party 1
Team Averages
Level 16
1,439 SR
1,285 Elo+

VS

Team Averages
Level 26
1,533 SR
1,415 Elo+
Nox
Nox
Ign3ll23
Nox
Level 26
God Stats
5W - 3L
1,710 SR
Queue Stats
187W - 173L
1,358 Elo+
Solo
Neith
Neith
Tomci95
Neith
Level 17
God Stats
58W - 37L
1,574 SR
Queue Stats
186W - 181L
1,473 Elo+
Solo
Thor
Thor
Tubsen2016
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
alvaromoreno5
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,359 Elo+
Party 3
Loki
Loki
emiiii9
Loki
Level 8
God Stats
3W - 5L
1,383 SR
Queue Stats
14W - 24L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnDrKaT
Cerberus
18
8 / 6 / 9
12,653
1,054
13,713
17,895
21,158
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
BabaYagax
Anubis
19
4 / 15 / 18
12,905
1,075
23,050
28,427
13,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Chibik777
Kukulkan
19
6 / 12 / 11
12,874
1,073
20,406
20,913
7,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
JenJenI
Jing Wei
19
5 / 3 / 11
12,563
1,047
8,181
12,575
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SIN3STR0
Izanami
19
6 / 10 / 12
13,294
1,108
17,665
19,919
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 21
14,310
1,193
15,666
17,150
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tomci95
Neith
20
13 / 0 / 22
15,921
1,327
31,190
15,822
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 22
13,019
1,085
13,098
18,316
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 10 / 21
14,673
1,223
26,529
26,254
10,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
emiiii9
Loki
19
6 / 8 / 16
12,891
1,074
9,021
13,215
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
148
29
Kills
46
46
Deaths
29
61
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnDrKaT
Cerberus
8
6
9
2.08
L
Anubis
BabaYagax
Anubis
4
15
18
0.87
L
Kukulkan
Chibik777
Kukulkan
6
12
11
0.96
W
10
5
21
4.1
L
Jing Wei
JenJenI
Jing Wei
5
3
11
3.5
L
Izanami
SIN3STR0
Izanami
6
10
12
1.2
W
Neith
Tomci95
Neith
13
0
22
24
W
5
6
22
2.67
W
12
10
21
2.25
W
Loki
emiiii9
Loki
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,015
Damage
95,504
99,729
Taken
90,757
54,407
Mitigated
31,781
10,230
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnDrKaT
Cerberus
13,713
1,519
0
1,546
17,895
21,158
0
3,362
14,533
18,963
0
L
Anubis
BabaYagax
Anubis
23,050
2,534
0
6,494
28,427
13,656
0
5,582
22,845
52,435
0
L
Kukulkan
Chibik777
Kukulkan
20,406
3,258
0
634
20,913
7,715
0
3,861
17,052
55,554
0
W
15,666
731
0
0
17,150
5,774
0
11,399
5,751
35,426
0
L
Jing Wei
JenJenI
Jing Wei
8,181
6,267
0
0
12,575
4,915
0
1,254
11,321
0
19,015
L
Izanami
SIN3STR0
Izanami
17,665
13,646
0
1,556
19,919
6,963
0
1,607
18,312
372
42,683
W
Neith
Tomci95
Neith
31,190
18,516
0
7,273
15,822
5,671
0
9,952
5,870
0
62,992
W
13,098
2,963
0
1,096
18,316
5,452
0
13,488
4,828
0
36,008
W
26,529
6,877
0
5,668
26,254
10,150
0
15,875
10,379
0
46,287
W
Loki
emiiii9
Loki
9,021
2,427
386
438
13,215
4,734
0
6,804
6,411
0
15,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,289
Gold Earned
70,814
242
Minions Killed
212
3
Camps Cleared
6
965,639
Distance Traveled
1,123,100
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,653
1,054
13
1
0
190,751
0
L
Anubis
12,905
1,075
74
6
0
171,820
2
L
Kukulkan
12,874
1,073
81
7
1
202,459
0
W
Nox
14,310
1,193
60
5
0
240,450
2
L
Jing Wei
12,563
1,047
25
2
2
232,008
0
L
Izanami
13,294
1,108
49
4
0
168,601
1
W
Neith
15,921
1,327
58
5
1
211,638
0
W
Thor
13,019
1,085
46
4
1
232,730
1
W
Pele
14,673
1,223
38
3
3
221,258
0
W
Loki
12,891
1,074
10
1
1
217,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role