Player Matchup

Danzaburou
Danzaburou
Heimdall080
Danzaburou
Level 14
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Wizardo11Xx
Anubis
Level 5
God Stats
1W - 4L
1,627 SR
Queue Stats
6W - 14L
1,539 Elo+
Party 2
Ymir
Ymir
typopheus
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 2
Team Averages
Level 11
1,430 SR
1,480 Elo+

VS

Team Averages
Level 30
1,638 SR
1,504 Elo+
Neith
Neith
AmatusPrince
Neith
Level 27
God Stats
3W - 3L
1,539 SR
Queue Stats
23W - 26L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
B5SaN3
Nu Wa
Level 47
God Stats
10W - 6L
1,918 SR
Queue Stats
33W - 33L
1,568 Elo+
Party 1
Chaac
Chaac
lemonape
Chaac
Level 15
God Stats
6W - 3L
1,456 SR
Queue Stats
65W - 53L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heimdall080
Danzaburou
15
4 / 8 / 2
11,305
628
10,760
17,208
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
1 / 10 / 3
10,786
599
10,331
12,551
5,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
15
3 / 6 / 5
12,518
695
9,630
26,045
24,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 9
14,008
778
17,275
13,295
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
B5SaN3
Nu Wa
17
7 / 4 / 14
13,357
742
20,647
10,268
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lemonape
Chaac
15
5 / 3 / 13
12,174
676
11,896
19,670
15,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
24
24
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
W
Nu Wa
B5SaN3
Nu Wa
7
4
14
3.5
L
Danzaburou
Heimdall080
Danzaburou
4
8
2
0.63
L
Anubis
1
10
3
0.25
W
Chaac
lemonape
Chaac
5
3
13
3.83
L
Ymir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
49,818
55,804
Taken
43,233
37,278
Mitigated
24,431
6,369
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,275
9,069
0
8,423
13,295
5,563
2,417
3,585
9,710
0
85,513
W
Nu Wa
B5SaN3
Nu Wa
20,647
4,775
728
1,612
10,268
3,487
792
4,953
5,315
58,395
0
L
Danzaburou
Heimdall080
Danzaburou
10,760
3,375
0
2,206
17,208
7,121
976
5,197
11,667
0
49,141
L
Anubis
10,331
444
0
1,914
12,551
5,636
82
4,654
7,576
51,931
0
W
Chaac
lemonape
Chaac
11,896
1,672
0
6,759
19,670
15,381
147
11,884
7,786
0
31,157
L
Ymir
9,630
768
142
2,107
26,045
24,521
188
9,608
15,890
25,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
39,539
159
Minions Killed
210
0
Camps Cleared
0
755,305
Distance Traveled
925,220
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,008
778
120
7
0
305,084
4
W
Nu Wa
13,357
742
63
4
0
281,243
1
L
Danzaburou
11,305
628
63
4
0
279,002
1
L
Anubis
10,786
599
72
4
0
175,388
0
W
Chaac
12,174
676
27
2
0
338,893
0
L
Ymir
12,518
695
24
1
0
300,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role