Player Matchup

Danzaburou
Danzaburou
AS909
Danzaburou
Level 64
God Stats
42W - 22L
1,741 SR
Queue Stats
70W - 58L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Orelion
Sun Wukong
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
183W - 168L
1,510 Elo+
Party 1
Olorun
Olorun
amatsukii
Olorun
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 102L
1,466 Elo+
Party 1
Team Averages
Level 92
1,580 SR
1,519 Elo+

VS

Team Averages
Level 78
1,437 SR
1,476 Elo+
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Snoockie
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
lBongl
Anubis
Level 108
God Stats
7W - 2L
1,311 SR
Queue Stats
79W - 87L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS909
Danzaburou
10
1 / 6 / 0
7,124
648
4,257
10,597
2,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Orelion
Sun Wukong
9
2 / 3 / 0
7,171
652
5,248
9,659
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
amatsukii
Olorun
11
0 / 4 / 3
7,269
661
6,749
9,274
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 0 / 6
7,957
723
4,442
5,871
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Snoockie
Neith
11
3 / 2 / 4
8,012
728
7,434
6,766
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
lBongl
Anubis
13
7 / 1 / 5
9,046
822
13,673
9,101
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
L
Danzaburou
AS909
Danzaburou
1
6
0
0.17
L
Sun Wukong
Orelion
Sun Wukong
2
3
0
0.67
W
Neith
Snoockie
Neith
3
2
4
2.5
L
Olorun
amatsukii
Olorun
0
4
3
0.38
W
Anubis
lBongl
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
25,549
29,530
Taken
21,738
10,965
Mitigated
10,867
6,139
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,442
90
0
412
5,871
4,087
200
1,309
4,562
13,859
0
L
Danzaburou
AS909
Danzaburou
4,257
1,477
0
1,960
10,597
2,634
0
6,859
3,336
0
26,341
L
Sun Wukong
Orelion
Sun Wukong
5,248
907
0
628
9,659
5,842
0
4,845
4,435
0
15,582
W
Neith
Snoockie
Neith
7,434
2,906
0
2,113
6,766
2,495
825
2,644
4,122
0
30,002
L
Olorun
amatsukii
Olorun
6,749
2,374
409
3,142
9,274
2,489
0
5,416
3,568
27,648
0
W
Anubis
lBongl
Anubis
13,673
373
0
5,227
9,101
4,285
275
2,816
6,285
42,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
25,015
110
Minions Killed
139
0
Camps Cleared
0
567,958
Distance Traveled
585,987
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,957
723
22
2
0
196,113
3
L
Danzaburou
7,124
648
57
5
0
182,519
3
L
Sun Wukong
7,171
652
13
1
0
196,012
0
W
Neith
8,012
728
57
5
0
194,371
4
L
Olorun
7,269
661
40
4
0
189,427
3
W
Anubis
9,046
822
60
5
0
195,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role