Player Matchup

Tyr
Tyr
BERSERK_Beaver
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
TamTheGamer
Cthulhu
Level 88
God Stats
8W - 7L
1,448 SR
Queue Stats
13W - 12L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
XHawksWifeX
Danzaburou
Level 87
God Stats
17W - 9L
1,495 SR
Queue Stats
136W - 145L
1,591 Elo+
Solo
Sylvanus
Sylvanus
corby-BOYZ
Sylvanus
Level 145
God Stats
4W - 1L
1,538 SR
Queue Stats
12W - 11L
1,534 Elo+
Party 1
Arachne
Arachne
eleganteheren
Arachne
Level 100
God Stats
9W - 7L
1,750 SR
Queue Stats
296W - 279L
1,493 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,521 Elo+

VS

Team Averages
Level 106
1,506 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Makistera
Rama
Level 128
God Stats
6W - 8L
1,329 SR
Queue Stats
254W - 247L
1,433 Elo+
Party 2
Ymir
Ymir
OpaqueFanatic99
Ymir
Level 127
God Stats
4W - 8L
1,521 SR
Queue Stats
387W - 352L
1,521 Elo+
Party 2
Loki
Loki
Zenith__11
Loki
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 155L
1,324 Elo+
Solo
Scylla
Scylla
tallfreddy
Scylla
Level 109
God Stats
12W - 7L
1,682 SR
Queue Stats
598W - 509L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,233
479
4,089
7,848
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TamTheGamer
Cthulhu
9
2 / 0 / 4
5,973
459
4,699
8,528
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
XHawksWifeX
Danzaburou
11
1 / 2 / 2
6,408
493
5,572
5,772
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
corby-BOYZ
Sylvanus
12
2 / 2 / 1
6,882
529
5,305
7,862
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
6 / 1 / 1
7,112
547
5,247
7,619
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 1
7,128
548
4,701
6,257
4,865
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
10
2 / 4 / 0
6,310
485
7,122
8,912
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 2
5,625
433
4,819
10,332
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,664
436
1,138
5,730
1,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
tallfreddy
Scylla
13
3 / 0 / 0
7,706
593
4,843
5,845
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
6
6
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
1
1
1
1.5
L
Rama
2
4
0
0.5
L
0
3
2
0.33
W
Cthulhu
TamTheGamer
Cthulhu
2
0
4
4
W
Danzaburou
XHawksWifeX
Danzaburou
1
2
2
1
L
1
4
0
0.25
W
Sylvanus
corby-BOYZ
Sylvanus
2
2
1
1.25
W
Arachne
6
1
1
6.5
L
Scylla
tallfreddy
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
22,623
37,629
Taken
37,076
18,186
Mitigated
14,649
13,147
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,701
1,090
0
1,897
6,257
4,865
625
0
6,257
0
42,816
W
4,089
723
0
2,362
7,848
3,856
119
0
7,848
0
28,972
L
Rama
7,122
5,328
0
2,861
8,912
2,644
0
2,340
6,572
0
35,585
L
4,819
650
251
3,021
10,332
3,834
0
3,535
6,797
23,545
0
W
Cthulhu
TamTheGamer
Cthulhu
4,699
385
625
3,062
8,528
3,723
0
3,442
4,929
16,234
0
W
Danzaburou
XHawksWifeX
Danzaburou
5,572
2,190
0
1,574
5,772
1,646
28
476
5,133
0
33,105
L
1,138
214
0
675
5,730
1,527
63
878
4,852
0
18,797
W
Sylvanus
corby-BOYZ
Sylvanus
5,305
1,634
158
2,686
7,862
4,730
0
3,240
4,316
38,462
4,582
W
Arachne
5,247
3,688
0
2,680
7,619
4,231
0
1,830
5,741
0
43,408
L
Scylla
tallfreddy
Scylla
4,843
402
0
1,500
5,845
1,779
0
2,919
2,926
44,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
32,433
301
Minions Killed
373
0
Camps Cleared
0
1,220,266
Distance Traveled
1,102,537
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,128
548
100
8
0
240,792
3
W
Tyr
6,233
479
52
4
0
245,527
0
L
Rama
6,310
485
86
7
0
201,006
4
L
Ymir
5,625
433
22
2
0
239,448
5
W
Cthulhu
5,973
459
23
2
0
249,606
5
W
Danzaburou
6,408
493
58
4
0
232,501
5
L
Loki
5,664
436
40
3
0
192,293
0
W
Sylvanus
6,882
529
94
7
0
215,635
4
W
Arachne
7,112
547
74
6
0
276,997
2
L
Scylla
7,706
593
125
10
0
228,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role