Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DerOswald
Skadi
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
853W - 861L
1,508 Elo+
Solo
Achilles
Achilles
Sangedou
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Silverbl00d
Cerberus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 150L
1,436 Elo+
Solo
Nox
Nox
deNde2052
Nox
Level 56
God Stats
13W - 6L
1,256 SR
Queue Stats
794W - 765L
1,515 Elo+
Solo
Team Averages
Level 125
1,451 SR
1,492 Elo+

VS

Team Averages
Level 100
1,500 SR
1,446 Elo+
Yemoja
Yemoja
Neutsmad
Yemoja
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
548W - 571L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
OhneRock
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Freya
Freya
Sajdhunter
Freya
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,384 Elo+
Party 1
Ullr
Ullr
UnBetiv
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Мурген
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 5 / 18
9,077
698
12,064
15,463
12,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
DerOswald
Skadi
19
6 / 1 / 18
10,991
845
17,021
13,617
7,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Sangedou
Achilles
17
6 / 4 / 11
10,119
778
8,179
15,153
17,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Silverbl00d
Cerberus
16
3 / 3 / 16
10,310
793
12,458
22,685
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 2 / 11
11,501
885
11,184
10,243
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Neutsmad
Yemoja
15
0 / 5 / 10
8,286
637
4,027
13,273
11,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
OhneRock
Kukulkan
19
9 / 4 / 4
10,655
820
23,598
13,883
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
14
1 / 3 / 7
8,085
622
11,385
9,355
4,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
UnBetiv
Ullr
14
1 / 5 / 4
8,105
623
8,801
12,582
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Мурген
Artemis
15
4 / 8 / 6
9,062
697
15,937
13,650
5,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
25
Kills
15
15
Deaths
25
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
18
2
W
Skadi
DerOswald
Skadi
6
1
18
15
L
Yemoja
Neutsmad
Yemoja
0
5
10
1
L
Kukulkan
OhneRock
Kukulkan
9
4
4
2.75
L
Freya
1
3
7
1.5
W
Achilles
Sangedou
Achilles
6
4
11
2.88
W
Cerberus
Silverbl00d
Cerberus
3
3
16
3.67
L
Ullr
UnBetiv
Ullr
1
5
4
0.6
W
9
2
11
7.25
L
Artemis
Мурген
Artemis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,906
Damage
63,748
77,161
Taken
62,743
66,304
Mitigated
33,366
40,257
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,064
835
4,148
5,306
15,463
12,739
406
9,253
5,783
22,989
0
W
Skadi
DerOswald
Skadi
17,021
4,303
2,204
3,992
13,617
7,043
2,185
6,493
6,938
0
41,736
L
Yemoja
Neutsmad
Yemoja
4,027
1,045
7,849
2,460
13,273
11,666
0
6,964
6,309
6,993
0
L
Kukulkan
OhneRock
Kukulkan
23,598
1,064
0
1,982
13,883
6,386
0
7,457
6,426
49,319
0
L
Freya
11,385
3,333
2,172
3,035
9,355
4,079
0
5,574
3,781
17,363
0
W
Achilles
Sangedou
Achilles
8,179
843
1,903
3,711
15,153
17,692
39
6,994
7,946
0
13,861
W
Cerberus
Silverbl00d
Cerberus
12,458
221
4,268
9,774
22,685
23,485
0
10,765
11,546
21,902
0
L
Ullr
UnBetiv
Ullr
8,801
3,486
1,084
2,099
12,582
5,764
0
8,279
4,303
0
14,138
W
11,184
445
2,499
2,452
10,243
5,345
648
4,145
5,938
23,191
0
L
Artemis
Мурген
Artemis
15,937
4,953
1,157
2,013
13,650
5,471
0
7,432
6,218
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
44,193
172
Minions Killed
117
0
Camps Cleared
0
1,153,200
Distance Traveled
1,040,372
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,077
698
23
2
0
198,616
3
W
Skadi
10,991
845
52
4
0
221,466
0
L
Yemoja
8,286
637
9
1
0
183,365
1
L
Kukulkan
10,655
820
55
4
0
241,854
2
L
Freya
8,085
622
18
1
0
221,121
1
W
Achilles
10,119
778
11
1
0
251,206
0
W
Cerberus
10,310
793
49
4
0
259,136
1
L
Ullr
8,105
623
14
1
0
211,794
0
W
Nox
11,501
885
37
3
0
222,776
0
L
Artemis
9,062
697
21
2
0
182,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role