Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FlowerGun
Izanami
Level 113
God Stats
4W - 1L
1,843 SR
Queue Stats
174W - 95L
1,779 Elo+
Party 2
Hades
Hades
sadwhat
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,500 Elo+
Party 2
Team Averages
Level 85
1,614 SR
1,593 Elo+

VS

Team Averages
Level 42
1,305 SR
1,431 Elo+
Heimdallr
Heimdallr
BrownBreadCrumbs
Heimdallr
Level 18
God Stats
2W - 3L
1,131 SR
Queue Stats
8W - 13L
1,454 Elo+
Party 1
Hel
Hel
Hreysti
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,454 Elo+
Party 1
Bellona
Bellona
Veydo
Bellona
Level 21
God Stats
1W - 2L
1,285 SR
Queue Stats
74W - 72L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 13
9,272
773
5,322
14,503
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
FlowerGun
Izanami
14
9 / 2 / 5
10,240
853
15,867
7,396
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
sadwhat
Hades
13
5 / 3 / 10
9,514
793
11,839
10,787
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
0 / 7 / 3
7,203
600
7,496
12,163
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
2 / 3 / 4
8,627
719
8,539
13,432
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Veydo
Bellona
11
4 / 5 / 0
8,617
718
8,837
12,701
10,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
6
6
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
13
7.5
L
Heimdallr
0
7
3
0.21
W
Izanami
FlowerGun
Izanami
9
2
5
5.75
L
Hel
2
3
4
1.33
L
Bellona
Veydo
Bellona
4
5
0
0.8
W
Hades
sadwhat
Hades
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
24,872
32,686
Taken
38,296
25,426
Mitigated
24,777
14,005
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,322
843
0
7,211
14,503
14,487
387
4,418
10,085
0
10,907
L
Heimdallr
7,496
4,041
0
160
12,163
4,397
0
4,264
7,899
0
16,594
W
Izanami
FlowerGun
Izanami
15,867
11,542
0
1,665
7,396
4,118
1,794
2,038
5,358
0
77,491
L
Hel
8,539
858
5,390
8,328
13,432
10,000
0
4,515
8,917
35,577
0
L
Bellona
Veydo
Bellona
8,837
3,089
0
266
12,701
10,380
0
3,114
9,587
0
22,536
W
Hades
sadwhat
Hades
11,839
813
591
4,538
10,787
6,821
797
2,087
8,700
24,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
24,447
155
Minions Killed
106
0
Camps Cleared
0
663,965
Distance Traveled
643,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,272
773
6
1
0
228,380
0
L
Heimdallr
7,203
600
28
2
0
198,252
0
W
Izanami
10,240
853
118
10
0
202,926
1
L
Hel
8,627
719
51
4
0
233,927
0
L
Bellona
8,617
718
27
2
0
211,760
0
W
Hades
9,514
793
31
3
0
232,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role