Player Matchup

Horus
Horus
Bronze III
TTVuhns
Horus
Bronze III
Level 69
God Stats
1W - 1L
1,520 SR
Queue Stats
48W - 46L
1,482 MMR
Solo
Set
Set
Bronze III
XZot1K
Set
Bronze III
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
14W - 16L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
raiukos
Ah Puch
Bronze III
Level 102
God Stats
0W - 1L
1,906 SR
Queue Stats
7W - 9L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,642 SR
1,494 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,426 SR
1,474 MMR
Cupid
Cupid
Gold III
briandarkwarh
Cupid
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
gadual80
Ne Zha
Bronze III
Level 108
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 4L
1,412 MMR
Solo
Chang'e
Chang'e
Bronze III
jakefire02
Chang'e
Bronze III
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 38L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TTVuhns
Horus
9
1 / 5 / 2
7,156
716
1,321
8,909
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
XZot1K
Set
10
2 / 5 / 0
6,397
640
6,188
7,738
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
raiukos
Ah Puch
9
0 / 5 / 1
5,965
597
4,821
7,767
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AphroditeDanzaburouAchillesPersephoneKumbhakarna

VS

Bans
ThothAresCthulhuHerculesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 8
7,653
765
5,335
9,052
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
gadual80
Ne Zha
11
4 / 0 / 8
7,721
772
5,034
4,094
1,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
jakefire02
Chang'e
12
7 / 1 / 8
8,458
846
9,477
7,562
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
TTVuhns
Horus
1
5
2
0.4
L
Set
XZot1K
Set
2
5
0
0.4
W
4
3
8
2.67
W
Ne Zha
gadual80
Ne Zha
4
0
8
8
W
Chang'e
jakefire02
Chang'e
7
1
8
11
L
Ah Puch
raiukos
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
19,846
24,414
Taken
20,708
11,300
Mitigated
6,432
3,432
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
TTVuhns
Horus
1,321
634
379
1,746
8,909
4,918
288
3,191
5,500
0
11,526
L
Set
XZot1K
Set
6,188
2,180
0
694
7,738
4,138
0
2,183
5,403
0
20,469
W
5,335
3,381
605
2,592
9,052
2,706
1,065
1,474
7,578
0
25,978
W
Ne Zha
gadual80
Ne Zha
5,034
1,291
0
1,059
4,094
1,322
1,553
638
3,456
0
19,360
W
Chang'e
jakefire02
Chang'e
9,477
796
1,912
3,036
7,562
2,404
308
2,761
4,801
28,716
0
L
Ah Puch
raiukos
Ah Puch
4,821
197
0
613
7,767
2,244
93
3,590
4,002
25,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,518
Gold Earned
23,832
96
Minions Killed
110
0
Camps Cleared
0
491,697
Distance Traveled
566,636
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,156
716
17
2
0
168,756
1
L
Set
6,397
640
29
3
0
165,909
2
W
Cupid
7,653
765
47
5
0
152,843
0
W
Ne Zha
7,721
772
23
2
0
213,205
0
W
Chang'e
8,458
846
40
4
0
200,588
2
L
Ah Puch
5,965
597
50
5
0
157,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role