Player Matchup

Janus
Janus
CoachPistolero
Janus
Level 68
God Stats
15W - 23L
1,500 SR
Queue Stats
817W - 821L
1,477 Elo+
Party 2
Medusa
Medusa
HRMNZ
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 4
Arachne
Arachne
Knotstone
Arachne
Level 93
God Stats
67W - 64L
1,611 SR
Queue Stats
74W - 80L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
MiamiMarkus
Zhong Kui
Level 29
God Stats
9W - 12L
1,436 SR
Queue Stats
740W - 787L
1,458 Elo+
Party 2
Ymir
Ymir
SWAGGER3001
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Team Averages
Level 57
1,509 SR
1,490 Elo+

VS

Team Averages
Level 58
1,577 SR
1,531 Elo+
Nu Wa
Nu Wa
Alican_5858
Nu Wa
Level 127
God Stats
1W - 2L
1,733 SR
Queue Stats
66W - 69L
1,648 Elo+
Party 3
Osiris
Osiris
BallsNotBrains
Osiris
Level 79
God Stats
6W - 8L
1,198 SR
Queue Stats
400W - 411L
1,382 Elo+
Party 1
Artemis
Artemis
Pater5
Artemis
Level 42
God Stats
7W - 5L
1,681 SR
Queue Stats
114W - 125L
1,415 Elo+
Solo
Khepri
Khepri
Wilky93
Khepri
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
64W - 44L
1,708 Elo+
Party 3
Ullr
Ullr
Zealousdragon92
Ullr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,312
665
1,989
3,616
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
HRMNZ
Medusa
9
2 / 2 / 3
5,663
515
7,189
6,233
1,569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Knotstone
Arachne
11
2 / 1 / 0
6,250
568
1,901
7,154
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
MiamiMarkus
Zhong Kui
11
2 / 0 / 1
6,338
576
5,809
6,543
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 1
5,846
531
2,615
6,032
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,953
632
3,652
4,265
1,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,662
515
3,514
8,516
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Pater5
Artemis
9
0 / 1 / 3
5,419
493
4,937
4,484
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Wilky93
Khepri
8
0 / 3 / 1
5,310
483
2,352
7,470
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 3 / 0
5,077
462
1,216
6,009
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
0
2
0
0
W
3
0
1
3.5
W
Medusa
HRMNZ
Medusa
2
2
3
1.75
W
Arachne
Knotstone
Arachne
2
1
0
2
W
Zhong Kui
MiamiMarkus
Zhong Kui
2
0
1
2.5
L
Artemis
Pater5
Artemis
0
1
3
1.5
W
2
2
1
1.25
L
Khepri
Wilky93
Khepri
0
3
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
15,671
29,578
Taken
30,744
11,589
Mitigated
13,486
9,780
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,652
804
0
360
4,265
1,372
0
1,372
2,853
41,177
0
L
3,514
1,085
0
3,280
8,516
5,869
0
4,571
3,486
0
26,976
W
1,989
534
0
500
3,616
968
0
1,095
2,419
40,080
0
W
Medusa
HRMNZ
Medusa
7,189
3,761
0
2,087
6,233
1,569
0
2,030
4,159
0
32,308
W
Arachne
Knotstone
Arachne
1,901
1,298
0
1,197
7,154
1,960
0
705
6,381
0
43,241
W
Zhong Kui
MiamiMarkus
Zhong Kui
5,809
1,258
0
4,248
6,543
4,792
0
200
5,849
28,231
0
L
Artemis
Pater5
Artemis
4,937
2,090
0
1,710
4,484
1,364
0
762
3,722
0
29,184
W
2,615
788
0
1,748
6,032
2,300
0
1,641
4,316
16,689
0
L
Khepri
Wilky93
Khepri
2,352
60
0
1,731
7,470
3,147
0
1,635
5,835
13,508
0
L
1,216
298
0
1,976
6,009
1,734
0
1,464
4,435
0
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
28,421
340
Minions Killed
303
0
Camps Cleared
0
1,054,366
Distance Traveled
998,277
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,953
632
102
9
0
195,452
3
L
Osiris
5,662
515
62
6
0
208,594
2
W
Janus
7,312
665
100
9
0
223,010
2
W
Medusa
5,663
515
62
6
0
210,717
2
W
Arachne
6,250
568
82
7
0
219,261
6
W
Zhong Kui
6,338
576
69
6
0
169,914
0
L
Artemis
5,419
493
63
6
0
193,772
3
W
Ymir
5,846
531
27
2
0
231,464
7
L
Khepri
5,310
483
25
2
0
228,510
3
L
Ullr
5,077
462
51
5
0
171,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role