Player Matchup

Janus
Janus
Cap__N__Clutch
Janus
Level 85
God Stats
2W - 2L
1,171 SR
Queue Stats
46W - 57L
1,326 Elo+
Solo
Bacchus
Bacchus
DragonLdJay
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,073 Elo+
Solo
Rama
Rama
PopCandle806275
Rama
Level 105
God Stats
17W - 21L
1,643 SR
Queue Stats
264W - 259L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Zachhero
Aphrodite
Level 96
God Stats
11W - 5L
1,611 SR
Queue Stats
100W - 103L
1,589 Elo+
Solo
Osiris
Osiris
micky1995
Osiris
Level 26
God Stats
12W - 8L
1,646 SR
Queue Stats
12W - 10L
1,488 Elo+
Solo
Team Averages
Level 67
1,514 SR
1,398 Elo+

VS

Team Averages
Level 100
1,487 SR
1,451 Elo+
Nox
Nox
ShakaLulu
Nox
Level 88
God Stats
44W - 37L
1,507 SR
Queue Stats
44W - 38L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Snawmana
Kukulkan
Level 125
God Stats
206W - 197L
1,485 SR
Queue Stats
290W - 295L
1,354 Elo+
Solo
Chang'e
Chang'e
TheSaucyViper
Chang'e
Level 105
God Stats
9W - 4L
1,434 SR
Queue Stats
96W - 107L
1,354 Elo+
Solo
Izanami
Izanami
milady4919
Izanami
Level 115
God Stats
17W - 6L
1,508 SR
Queue Stats
170W - 154L
1,730 Elo+
Solo
Tyr
Tyr
xXgoodypro629xX
Tyr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
9,433
726
10,140
12,931
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DragonLdJay
Bacchus
14
0 / 5 / 1
7,734
595
2,261
18,276
16,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 1
9,205
708
8,181
15,348
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Zachhero
Aphrodite
14
0 / 6 / 4
8,098
623
5,661
12,576
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
micky1995
Osiris
12
0 / 8 / 2
7,220
555
4,665
18,299
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
11,125
856
10,173
4,882
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Snawmana
Kukulkan
17
3 / 0 / 10
10,675
821
12,682
7,474
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
17
3 / 4 / 16
10,575
813
8,484
10,943
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
milady4919
Izanami
19
11 / 0 / 12
12,218
940
23,821
9,156
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 1 / 11
11,408
878
11,633
10,397
6,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
5
Kills
30
30
Deaths
5
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Bacchus
DragonLdJay
Bacchus
0
5
1
0.1
L
2
7
1
0.36
W
3
0
15
10.5
W
Kukulkan
Snawmana
Kukulkan
3
0
10
8
W
Chang'e
3
4
16
2.75
L
Aphrodite
Zachhero
Aphrodite
0
6
4
0.33
L
Osiris
micky1995
Osiris
0
8
2
0.13
W
Izanami
milady4919
Izanami
11
0
12
17
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
66,793
77,430
Taken
42,852
43,240
Mitigated
20,962
13,969
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,140
1,048
0
1,196
12,931
4,082
1
8,243
4,688
40,445
0
L
Bacchus
DragonLdJay
Bacchus
2,261
505
0
0
18,276
16,026
0
7,654
10,622
20,861
0
L
8,181
6,595
0
1,347
15,348
6,018
0
4,049
11,299
0
29,460
W
10,173
768
748
1,005
4,882
2,251
255
2,373
2,422
27,852
0
W
Kukulkan
Snawmana
Kukulkan
12,682
1,356
510
1,291
7,474
3,612
635
2,365
4,895
36,851
0
W
Chang'e
8,484
1,953
4,044
3,712
10,943
4,100
820
5,113
5,534
30,815
0
L
Aphrodite
Zachhero
Aphrodite
5,661
758
4,798
4,368
12,576
5,584
0
4,267
8,309
21,249
0
L
Osiris
micky1995
Osiris
4,665
1,289
0
2,260
18,299
11,530
0
7,378
10,921
0
14,474
W
Izanami
milady4919
Izanami
23,821
16,872
0
1,901
9,156
4,086
4,286
3,765
5,045
0
74,358
W
11,633
1,996
549
2,952
10,397
6,913
530
4,059
5,874
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
56,001
262
Minions Killed
310
4
Camps Cleared
12
1,038,307
Distance Traveled
1,239,323
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,433
726
102
8
2
222,517
1
L
Bacchus
7,734
595
29
2
1
234,063
0
L
Rama
9,205
708
65
5
0
180,448
0
W
Nox
11,125
856
33
3
1
248,414
0
W
Kukulkan
10,675
821
66
5
0
260,608
1
W
Chang'e
10,575
813
54
4
3
222,442
2
L
Aphrodite
8,098
623
45
3
1
196,850
2
L
Osiris
7,220
555
21
2
0
204,429
1
W
Izanami
12,218
940
123
9
5
239,821
4
W
Tyr
11,408
878
34
3
3
268,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role