Player Matchup

Ne Zha
Ne Zha
Collin_Carroll
Ne Zha
Level 16
God Stats
8W - 8L
1,576 SR
Queue Stats
24W - 24L
1,555 Elo+
Solo
Jormungandr
Jormungandr
QuothOfTheRavenx
Jormungandr
Level 18
God Stats
31W - 25L
1,430 SR
Queue Stats
113W - 103L
1,416 Elo+
Solo
Apollo
Apollo
TNB-THE-ONLY-LDR
Apollo
Level 20
God Stats
75W - 104L
1,301 SR
Queue Stats
95W - 135L
1,270 Elo+
Solo
Kukulkan
Kukulkan
doudou666
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,303 Elo+
Solo
Merlin
Merlin
wilcovd
Merlin
Level 16
God Stats
2W - 4L
1,202 SR
Queue Stats
33W - 31L
1,516 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,412 Elo+

VS

Team Averages
Level 12
1,588 SR
1,363 Elo+
Cerberus
Cerberus
Laras12
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MurphyAnt
Bacchus
Level 12
God Stats
3W - 0L
1,701 SR
Queue Stats
11W - 13L
1,288 Elo+
Solo
Vamana
Vamana
jfrosty155
Vamana
Level 18
God Stats
7W - 3L
1,930 SR
Queue Stats
28W - 15L
1,516 Elo+
Solo
Ymir
Ymir
pakamepa
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Thanatos
Thanatos
peluca1000
Thanatos
Level 21
God Stats
33W - 42L
1,310 SR
Queue Stats
89W - 83L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
13,491
964
20,741
26,196
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
QuothOfTheRavenx
Jormungandr
20
6 / 0 / 12
14,212
1,015
20,049
8,807
9,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 16 / 13
12,732
909
20,681
28,861
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
doudou666
Kukulkan
17
0 / 7 / 6
11,464
819
8,319
10,339
3,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
wilcovd
Merlin
20
10 / 8 / 6
14,740
1,053
23,836
21,632
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Laras12
Cerberus
20
0 / 10 / 22
12,692
907
4,393
22,659
10,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
MurphyAnt
Bacchus
20
2 / 2 / 23
14,460
1,033
16,708
22,698
45,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
jfrosty155
Vamana
20
5 / 3 / 23
14,639
1,046
21,170
24,027
12,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
19
6 / 2 / 12
13,536
967
7,737
16,244
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
peluca1000
Thanatos
20
28 / 5 / 9
16,761
1,197
39,378
20,556
9,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
130
22
Kills
41
41
Deaths
22
44
Assists
89
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
W
Cerberus
Laras12
Cerberus
0
10
22
1.1
W
Bacchus
MurphyAnt
Bacchus
2
2
23
6.75
L
Jormungandr
QuothOfTheRavenx
Jormungandr
6
0
12
12
L
0
16
13
0.41
L
Kukulkan
doudou666
Kukulkan
0
7
6
0.43
W
Vamana
jfrosty155
Vamana
5
3
23
5.5
W
Ymir
6
2
12
6
W
Thanatos
peluca1000
Thanatos
28
5
9
6.5
L
Merlin
wilcovd
Merlin
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,626
Damage
89,386
95,835
Taken
106,184
41,355
Mitigated
94,399
5,520
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,741
9,368
0
2,464
26,196
10,600
0
9,264
16,932
0
33,291
W
Cerberus
Laras12
Cerberus
4,393
335
0
633
22,659
10,538
0
11,200
11,459
18,626
0
W
Bacchus
MurphyAnt
Bacchus
16,708
2,844
0
1,151
22,698
45,025
0
10,047
12,651
29,586
0
L
Jormungandr
QuothOfTheRavenx
Jormungandr
20,049
2,922
0
0
8,807
9,407
0
4,175
4,632
34,291
0
L
20,681
10,940
0
2,708
28,861
10,700
0
7,724
21,137
0
50,676
L
Kukulkan
doudou666
Kukulkan
8,319
645
0
0
10,339
3,028
0
2,163
8,176
17,337
0
W
Vamana
jfrosty155
Vamana
21,170
12,987
0
5,981
24,027
12,322
0
12,398
11,629
0
58,533
W
Ymir
7,737
1,900
0
840
16,244
17,407
0
7,351
8,893
23,594
0
W
Thanatos
peluca1000
Thanatos
39,378
15,977
0
17,230
20,556
9,107
0
11,208
9,348
0
56,378
L
Merlin
wilcovd
Merlin
23,836
4,269
0
348
21,632
7,620
0
5,512
16,120
57,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,639
Gold Earned
72,088
225
Minions Killed
214
1
Camps Cleared
3
1,097,581
Distance Traveled
1,303,450
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,491
964
19
1
0
222,696
0
W
Cerberus
12,692
907
35
3
0
184,601
1
W
Bacchus
14,460
1,033
29
2
0
240,046
1
L
Jormungandr
14,212
1,015
32
2
1
279,077
0
L
Apollo
12,732
909
65
5
0
182,221
1
L
Kukulkan
11,464
819
19
1
0
170,667
0
W
Vamana
14,639
1,046
79
6
0
315,586
0
W
Ymir
13,536
967
38
3
0
271,354
3
W
Thanatos
16,761
1,197
33
2
3
291,863
1
L
Merlin
14,740
1,053
90
6
0
242,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role