Player Matchup

Heimdallr
Heimdallr
RUB1N
Heimdallr
Level 29
God Stats
2W - 4L
1,728 SR
Queue Stats
3W - 8L
1,704 Elo+
Solo
Jing Wei
Jing Wei
Rockefay1
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,286 Elo+
Party 2
Neith
Neith
ViruZz117
Neith
Level 11
God Stats
0W - 2L
1,270 SR
Queue Stats
13W - 15L
1,517 Elo+
Party 3
Fenrir
Fenrir
damian123XD5
Fenrir
Level 4
God Stats
2W - 8L
1,782 SR
Queue Stats
2W - 11L
1,390 Elo+
Party 2
Skadi
Skadi
mushybeats
Skadi
Level 38
God Stats
69W - 75L
1,252 SR
Queue Stats
91W - 107L
1,331 Elo+
Party 3
Team Averages
Level 18
1,506 SR
1,446 Elo+

VS

Team Averages
Level 10
1,528 SR
1,441 Elo+
Cthulhu
Cthulhu
HuNTER1376
Cthulhu
Level 8
God Stats
3W - 1L
1,808 SR
Queue Stats
4W - 2L
1,619 Elo+
Party 1
Persephone
Persephone
Lunawolf135
Persephone
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
QWART85
Neith
Level 21
God Stats
5W - 4L
1,331 SR
Queue Stats
49W - 48L
1,403 Elo+
Solo
Chernobog
Chernobog
RicoZayn
Chernobog
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Snowsii
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RUB1N
Heimdallr
14
0 / 0 / 3
8,924
811
1,120
823
209
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Rockefay1
Jing Wei
17
6 / 13 / 8
12,448
1,132
18,497
26,852
10,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
ViruZz117
Neith
17
2 / 4 / 8
11,140
1,013
13,655
15,828
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
5 / 18 / 3
11,547
1,050
8,599
23,171
10,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
18
4 / 9 / 5
12,784
1,162
12,127
22,393
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HuNTER1376
Cthulhu
18
2 / 3 / 20
11,510
1,046
10,527
15,882
21,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Lunawolf135
Persephone
19
7 / 4 / 18
12,037
1,094
13,647
10,948
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
QWART85
Neith
19
8 / 4 / 12
13,256
1,205
14,753
11,431
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
RicoZayn
Chernobog
19
8 / 4 / 23
13,162
1,197
18,949
9,797
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Snowsii
Danzaburou
19
19 / 2 / 10
15,212
1,383
26,239
13,278
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
127
17
Kills
44
44
Deaths
17
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HuNTER1376
Cthulhu
2
3
20
4
W
Persephone
Lunawolf135
Persephone
7
4
18
4
W
Neith
QWART85
Neith
8
4
12
3.5
L
Heimdallr
RUB1N
Heimdallr
0
0
3
1.5
W
Chernobog
RicoZayn
Chernobog
8
4
23
4.88
L
Jing Wei
Rockefay1
Jing Wei
6
13
8
0.77
W
Danzaburou
Snowsii
Danzaburou
19
2
10
12
L
Neith
ViruZz117
Neith
2
4
8
1.5
L
Fenrir
5
18
3
0.36
L
Skadi
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
84,115
89,067
Taken
61,336
37,425
Mitigated
45,205
7,978
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HuNTER1376
Cthulhu
10,527
1,164
257
461
15,882
21,150
0
0
15,882
24,182
0
W
Persephone
Lunawolf135
Persephone
13,647
2,923
0
1,050
10,948
4,208
0
0
10,946
28,377
0
W
Neith
QWART85
Neith
14,753
8,978
0
2,563
11,431
5,567
0
0
11,431
0
33,059
L
Heimdallr
RUB1N
Heimdallr
1,120
742
0
111
823
209
0
34
789
0
1,231
W
Chernobog
RicoZayn
Chernobog
18,949
12,588
0
1,657
9,797
7,940
0
0
9,797
0
32,103
L
Jing Wei
Rockefay1
Jing Wei
18,497
14,958
0
3,191
26,852
10,544
0
9,892
16,760
0
31,836
W
Danzaburou
Snowsii
Danzaburou
26,239
16,207
0
1,538
13,278
6,340
0
0
13,278
0
40,572
L
Neith
ViruZz117
Neith
13,655
6,430
0
2,566
15,828
6,739
0
3,420
12,308
0
26,009
L
Fenrir
8,599
3,731
0
301
23,171
10,532
0
8,002
14,969
0
18,345
L
Skadi
12,127
7,219
0
1,809
22,393
9,401
0
2,226
20,067
0
44,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,843
Gold Earned
65,177
138
Minions Killed
177
6
Camps Cleared
6
779,872
Distance Traveled
957,003
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,510
1,046
23
2
0
229,349
0
W
Persephone
12,037
1,094
40
4
0
200,011
0
W
Neith
13,256
1,205
54
5
2
156,102
3
L
Heimdallr
8,924
811
0
0
0
31,544
0
W
Chernobog
13,162
1,197
32
3
2
166,119
0
L
Jing Wei
12,448
1,132
24
2
3
202,959
1
W
Danzaburou
15,212
1,383
28
3
2
205,422
2
L
Neith
11,140
1,013
25
2
0
185,789
2
L
Fenrir
11,547
1,050
18
2
1
173,156
2
L
Skadi
12,784
1,162
71
6
2
186,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role