Player Matchup

Mulan
Mulan
AnAsianGnome
Mulan
Level 28
God Stats
17W - 22L
1,520 SR
Queue Stats
55W - 64L
1,503 Elo+
Solo
Neith
Neith
Iamtolzen
Neith
Level 15
God Stats
10W - 11L
1,432 SR
Queue Stats
70W - 62L
1,542 Elo+
Solo
Merlin
Merlin
ItsSimpzz
Merlin
Level 23
God Stats
2W - 5L
1,254 SR
Queue Stats
265W - 266L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Tomikcrack1089
Cthulhu
Level 5
God Stats
1W - 2L
1,453 SR
Queue Stats
141W - 165L
1,296 Elo+
Solo
Kukulkan
Kukulkan
its_niko_oficial
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,475 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,458 Elo+

VS

Team Averages
Level 21
1,474 SR
1,520 Elo+
King Arthur
King Arthur
XxS1MPL0RDxX
King Arthur
Level 21
God Stats
3W - 8L
1,500 SR
Queue Stats
94W - 83L
1,843 Elo+
Solo
Sylvanus
Sylvanus
gust4v0_76-000
Sylvanus
Level 16
God Stats
9W - 4L
1,633 SR
Queue Stats
137W - 160L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ivancruzpatino
Danzaburou
Level 11
God Stats
21W - 29L
1,380 SR
Queue Stats
29W - 52L
1,437 Elo+
Party 1
Apollo
Apollo
nathhill53
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Solo
Ra
Ra
sercho
Ra
Level 40
God Stats
15W - 14L
1,358 SR
Queue Stats
378W - 402L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,880
529
2,423
11,073
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Iamtolzen
Neith
12
5 / 0 / 0
6,822
525
9,674
6,941
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ItsSimpzz
Merlin
12
1 / 2 / 0
6,750
519
4,410
5,138
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 3
5,158
397
3,623
9,334
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
1 / 2 / 1
4,853
373
590
2,759
772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XxS1MPL0RDxX
King Arthur
13
2 / 0 / 0
7,521
579
4,425
5,525
4,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
10
4 / 1 / 2
6,920
532
4,373
9,514
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ivancruzpatino
Danzaburou
9
2 / 1 / 3
6,523
502
5,758
6,149
1,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
nathhill53
Apollo
9
2 / 5 / 3
5,897
454
2,578
7,340
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
13
1 / 3 / 1
7,447
573
3,119
7,740
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
11
12
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Neith
Iamtolzen
Neith
5
0
0
5
L
Merlin
ItsSimpzz
Merlin
1
2
0
0.5
L
0
6
3
0.25
W
King Arthur
XxS1MPL0RDxX
King Arthur
2
0
0
2
W
Sylvanus
4
1
2
5
L
1
2
1
0.75
W
Danzaburou
ivancruzpatino
Danzaburou
2
1
3
3.5
W
Apollo
nathhill53
Apollo
2
5
3
0.7
W
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
20,253
35,245
Taken
36,268
15,071
Mitigated
15,824
12,346
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,423
562
0
5,394
11,073
7,044
0
1,103
9,946
0
43,106
L
Neith
Iamtolzen
Neith
9,674
2,344
0
3,541
6,941
2,056
0
1,531
5,234
0
39,752
L
Merlin
ItsSimpzz
Merlin
4,410
257
0
750
5,138
1,758
0
1,762
3,238
36,111
0
L
3,623
535
75
1,451
9,334
3,441
0
2,428
6,847
17,361
0
W
King Arthur
XxS1MPL0RDxX
King Arthur
4,425
339
0
551
5,525
4,132
0
296
5,178
0
38,878
W
Sylvanus
4,373
2,196
1,161
3,965
9,514
5,056
460
2,512
6,990
22,121
0
L
590
213
0
1,135
2,759
772
0
462
2,297
4,304
0
W
Danzaburou
ivancruzpatino
Danzaburou
5,758
2,005
0
1,291
6,149
1,760
0
1,704
4,401
0
27,182
W
Apollo
nathhill53
Apollo
2,578
1,199
0
0
7,340
2,306
439
836
6,504
0
15,940
W
Ra
3,119
38
66
2,911
7,740
2,570
0
2,788
4,572
45,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
34,308
292
Minions Killed
307
0
Camps Cleared
0
986,924
Distance Traveled
1,176,434
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,880
529
106
8
0
215,697
1
L
Neith
6,822
525
71
5
0
221,005
3
L
Merlin
6,750
519
77
6
0
231,203
4
L
Cthulhu
5,158
397
29
2
0
238,739
3
W
King Arthur
7,521
579
81
6
0
259,288
1
W
Sylvanus
6,920
532
41
3
0
236,536
4
L
Kukulkan
4,853
373
9
1
0
80,280
0
W
Danzaburou
6,523
502
50
4
0
205,980
0
W
Apollo
5,897
454
39
3
0
248,380
3
W
Ra
7,447
573
96
7
0
226,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role